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View Full Version : Possible Shaggoth-led Khorne 2k



Your Mum Rang
03-04-2007, 21:55
Hey all. Just an idea...

Characters
Shaggoth Champion of Blood: Great Weapon – Light Armour @ 341pts

Core
Beast Herd: 8 Gor – 8 Ungor – Full Command @ 123pts
Beast Herd: 8 Gor – 8 Ungor – Full Command @ 123pts
12 Khorngor: Full Command @ 219pts
12 Khorngor: Full Command @ 219pts
8 Warhounds @ 48pts
8 Warhounds @ 48pts

Special
4 Minotaurs of Blood: Great Weapons @ 229pts
4 Minotaurs of Blood: Great Weapons @ 229pts
8 Centigor: Shields - Full Command @ 187pts
8 Chaos Furies @ 120pts

Rare
2 Spawn @ 120pts

...any thoughts?

Tsot
03-04-2007, 22:29
I'd drop the fury unit to 6 strong and make both the spawns khornate (to keepy with the khorne theme :D). Also you could bulk up the beastherds a bit to ensure a rank bonus and to make sure they still have some hitting power after reaching the enemy. Other than that the list looks good, although your shaggoth will die fairly quickly to any kind of shooting, personal preference though. If you aren't set on shaggoth but want to try something different you could try an exalted daemon/daemon prince with unliving idol.

laughingman
03-04-2007, 22:41
looks decent, dogs dont need to be 8 strong, just 5-6. Same with the centigores, gores should be at 5 ungores 8. Its a good number 13. Khorngores dont need full comand, just min max to get the best results.[dice0]

Rael
04-04-2007, 05:23
You can't have more than 1 unit of bestigors marked. Make one of the khorngor units regular bestigors.