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Lord Lucifer
10-08-2005, 13:29
Basically just a resource collection so we know what and who we've got


This first post will be updated somewhat frequently, so we know who's who in Urban Dead, and what our allies can do:

A Guide to Eastonwood (http://www.jonathanfletcher.f2s.com/urbandead/mapping.php?suburb=24)
This will be split into four 'Hoods, the Northwest, Northeast, Southwest, and Southeast. Each are 5-by-5 squares. This denotes Barricaded, Secured, and Open buildings.
Barricaded, Secured, Open
NW:
St Chads Church, Pears Building, St Simon's Hospital, St Anselm's Hospital, Stonnard Building, Tryme Building
Pauley Bank, Warehouse [34,20], Yeatman Bank, Wyles Bank, Coley Towers, The Oakes Arms, Warehouse [34,23], Club Vagg, Evans Row Fire Station, the Nettleton Building
Club Burningham
NE:
Rutt Square Fire Station, Symmons Towers, the Stoy Building
Copplestone Bank, The Coutts Building, Holman Library, Brabner Row School, Norvell Avenue Railway Station, Lewarn Arms, the Checke Building, Hayes Place Railway Station, Elers Auto Repairs, the Furlonger Building, The Broadfoot Building, Luellin Lane Fire Station
The Butterell Arms, Atrell Road Fire Station
SW:
Felix General Hospital, the Drayton Building, Back Bank
The Ellicott Building, the Hosken Building, the Corrie Building, Thickett Plaza Fire Station, the Mart Motel
St Atheros's Church, Factory [32,26], Factory [31,27], Courtney Lane Fire Station, Rooke Bank
SE:
Pooll Crescent Police Dept., the Harold Building, Club Poulter, Timewell Drive Police Dept.
Sleeman Towers, the Delzell Building, the Surrage Building, Stitson Library, the Gunson Building, the Mahagan Building, Patriarch General Hospital
The Whaits Hotel, the Dukes Hotel, Factory [37, 26]


The Eastonwood Warseers
A Roll-Call

NOTE: I'm making the assumption that you start the game as level 1, and each upgrade brings you up one to 2, 3, 4 etc.


THE Ving Rhames: Lord Lucifer - Level 3 Cop
WEAPONS:
Punch 25%
Flare Gun 15%
Crowbar 20%
Pistol (6)(6)(2)(0) 30%
Shotgun (2) 30%
Fire Axe 40%
ITEMS:
Bottle of Beer
DNA Extractor
Flak Jackets x5
Mobile Phone
SKILLS: Basic Firearms Training (Standard), Hand-to-Hand Combat Training, Axe Proficiency, Free Running, Necrotech Employment

Pvt Jedi: Jedi152 - Level 3 Soldier
WEAPONS:
Punch 10%
Pistol (3)(1)(0)(0) 55%
Shotgun (2)(2)(2)(2) 55%
ITEMS:
Flak Jacket x5
Book x1
SKILLS: Basic Firearms, pistol and shotgun training; Freerunning.

Commx: CommanderX - Level 1 Necrotech Scientist
WEAPONS:
Punch ?%
Fire Axe 40%
ITEMS:
Still Coming...
SKILLS: Necrotech Employment, Hand-to-Hand Combat

Captain Tickle: x-esiv-4c - Level 5
WEAPONS:
Punch ?%
Flare Gun ?%
Pistol (6)(6)(6)(6)(6)(6)(6)(6)(6)(6)(6) ?%
Shotgun (2)(2)(2)(2)(2)(2)(?) ?%
ITEMS:
Flak Jackets x9
SKILLS: Firearms Training, Pistol Training, Shotgun Training, Hand-to-Hand Combat Training, Knife Combat Training

Xesiv4c: x-esiv-4c - Level ?
WEAPONS:
Punch ?%
Flare Gun ?%
ITEMS:
2 DNA extractors
3 rev syringes
5 shotgun shells
6 pistol clips
1 flare gun
2 flak jackets
1 newspaper
1 book
SKILLS: Necrotech Employment, Lab Experience, First Aid, Diagnosis

Fireman Bogomil: Harky - lvl 8
WEAPONS:
Axe ?%
Shotgun (2)(1) ?%
Pistol (1)(6)(6)(6)(6) ?%
Flare Gun (2) ?%
ITEMS:
Flak jacket
FAK (4)
Wire cutters
SKILLS: Hand2Hand & Axe skill, Shooting & Pistol (basic and advanced) & Shotgun skills, First aid, Free running

Soldier VVraith: Wraith - Lv9
WEAPONS:
Fire Axe ?%
Pistol (?) ?%
Shotgun (?) ?%
ITEMS:
Flack Jacket
DNA Extractor
GPS Unit
SKILLS:Basic Firearms Training -Pistol Training----Advanced Pistol Training -Shotgun Training----Advanced Shotgun Training, Hand-to-Hand Combat-Axe Proficiency, Free Running, Body Building



Please use the above format for convenience

Jedi152
10-08-2005, 13:39
Pvt Jedi, soldier: Jedi152

Level: 3

Skills: Basic Firearms, pistol and shotgun training; Freerunning.

Weapons:
Pistol (3) x 1
Pistol (1) x 1
Pistol (0) x 2
Shotgun (2) x 4 ( :D )

Other:
Flak Jacket x 5
Book x 1


Attacks:
Punch 10%
Pistol 55%
Shotgun 55%

Commander X
10-08-2005, 13:45
Two characters here, one in Eastonwood, one in Chudleyton(1 or 2 blocks Westof Eastonwood)

Account: Commx-Lvl 2 Necrotech Scientist
Skills: Necrotech Employement, Hand-to-Hand Combat
Weapon: Fireaxe(3-25%)
Useful Equipment: Flak Jacket, Wire Cutters, GPS Unit x7(Atleast I won't get lost :p ), Pistol(6) DNA Extractor x2, NT Syringe x2, Mobile Phone, Crowbar x3, Spraycan x2
Random Junk: Book x6, Wine x2, Fuel can, extra Fire Axe x2, beer, Shotgun Shell x2
----------
Account:Commy-Lvl 8 Firefighter
Skills: Basic Firearms Training, Pistol Training, Hand-to-Hand Combat, Axe Proficiency, Free Running, First Aid, Body Building, Construction
Weapons: Fire Axe(3-40%), Pistol(5-55%) x2
Useful Equipment: Spraycan x3, Crowbar x3, FAK, Flaregun
Random Junk: Wirecutters x2, Shotgun Shell x4, book, newspaper, fuel can, beer

Shows how good a Firefighter is as starting class doesn't it? They both started at the same day and I played them equally...

(Note: The rest of the first character will be edited in when the site allows me to access him again...)

Lord Lucifer
10-08-2005, 14:10
Jedi, 8 shots with the Shotgun? NICE!


CommX, which one's in Eastonwood?
That's the one I'm really interested in, as it's where everyone is

Commander X
10-08-2005, 14:11
To help with the desperateness of the situation, the Lvl1 is the one in Eastonwood :p

Jedi152
10-08-2005, 14:18
Jedi, 8 shots with the Shotgun? NICE!
I spent all of todays AP searching.

It'd be nice to have some more pistol ammo though... :mad:

x-esiv-4c
10-08-2005, 14:21
Captain Tickle:
captain tickle
Level: 5 Skills: XP:66

* Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
o Pistol Training (An extra +25% to hit with a pistol.)
o Shotgun Training (An extra +25% to hit with a shotgun.)

* Hand-to-Hand Combat (+15% to melee attacks.)
o Knife Combat (An extra +15% when attacking with a knife.)

Gear:
Pistol - 11 pistols all fully loaded
Shotgun - 7 shotguns 6 fully loaded
Flak jacket - 9 of them wtf...
Flare gun - 4




Xesiv4c
Scientific Skills (75 XP)

* You have NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
o You have Lab Experience (Can recognise and operate basic-level NecroTech equipment.)

* First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)

* You have Diagnosis (The HP values of nearby survivors are displayed next to their name.)

Gear:
2 DNA extractors
3 rev syringes
5 shotgun shells
6 pistol clips
1 flare gun
2 flak jackets
1 newspaper
1 book

Commander X
10-08-2005, 14:36
Edited the items in.(And two mistakes I made earlier too.)

Now, only 95 XP to go till I can earn XP properly(See the irony?)

Son of Morkai
10-08-2005, 21:29
EDIT - This information will only be available on the private boards. My profile is in my sig and always assume that I am packing FAKs.

Harky
10-08-2005, 22:32
Fireman Bogomil
lvl 9

Hand2Hand & Axe skill
Shooting & Pistol (basic and advanced) & Shotgun (basic) skills
First aid
Free running
Body building

Inventory:
Axe
Shotgun (2)
Shotgun (0)
Pistol (0)
Pistol (4)
Flak jacket
FAK (3)
Wire cutters

Oh and I just realized how my Avatar fits the whole slaying of the undead thing :D

Wraith
10-08-2005, 23:43
VVraith
Soldier
Lv13

Basic Firearms Training
--Pistol Training
----Advanced Pistol Training
--Shotgun Training
----Advanced Shotgun Training
Hand-to-Hand Combat
--Axe Proficiency
Free Running
Shopping
--Bargain Hunting
Body Building
Construction
Head Shot

Inventory
Pistol (6)
Pistol (4)
Pistol (3)
Pistol (3)
Shotgun (0)
Shotgun (0)
Fire Axe
Flack Jacket
DNA Extractor
GPS Unit

grey_painter
10-08-2005, 23:54
[b]Grey Painter[b/]: Grey Painter
Level 4 Scientist

WEAPONS:
Punch 25%
Fireaxe 25%

ITEMS:
DNA Extractor
GPS unit
pistol clip
X6 FAKs
X7 Revivification syringes

SKILLS: Hand-to-Hand Combat Training, Necrotech Employment, Lab experience, First aid, diagnosis

Kohhna
11-08-2005, 00:18
Kohhna
Level 7 Civvy
Shopping, Firearms Training, Pistol training, Shotgun training, hand to hand training, free running, Construction
Pistol 55%
Shooty 55%
Me Mitts 25%
Crow-Bar 20%%
Iron Pipe "Betsy" 25%
Fire Axe "Debbie"25%

Flak Jacket (inverted Hammer and Sickle number 4 crudly stitched on) and bandana of course.
2 Spray paint Cans (Citadel colour Bubonic Brown and Skull White)
Fuel can
Wire cutters
Books
Nothing else interesting.

Tyra_Nid
11-08-2005, 02:17
UPDATED: 25/08/05

PortentTyra: Tyra_Nid
Level 15 Military

WEAPONS:
Punch 25%
Flare Gun 15%
Pistol (6)(6)(6)(6)(6)(6)(6)(6)(6)(6) 65%
Shotgun (2)(2)(1)(0)(0)(0)(0)(2)(0) 65%
Fire Axe 40%

ITEMS:
Spray Can
Fuel Can
Flak Jackets x2
GPS Unit
DNA Extractor
1x Pistol Clip

SKILLS:
Military- Basic Firearms Training, Pistol Training, Advanced Pistol Training, Shotgun Training, Hand-to-Hand Combat, Axe Proficiency, Free Running,
Science- NecroTech Employment,
Civilian- Shopping, Bargain Hunting, Body Building, Tagging, Construction
Zombie Hunter- Headshot


Planned Skill Progression: Lab Experience

Badgobbla
11-08-2005, 07:09
BG

Level 12 - Fireman

Skills:
- Hand-to-Hand Combat (+15% to melee attacks.)
- Axe Proficiency (An extra +15% when attacking with an axe.)
- Free Running (Can move between adjacent buildings without stepping
outside.)
- NecroTech Employment (Player is able to operate DNA Extractors, and can
identify NecroTech offices from the street.)
- Lab Experience (Can recognise and operate basic-level NecroTech
equipment.)
- First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
- Diagnosis (The HP values of nearby survivors are displayed next to their
name.)
- Shopping (Player may choose which stores to loot, when searching a mall.)
- Bargain Hunting (Player is 25% more likely to find something when searching
a mall.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Construction (Player is able to barricade buildings.)
- Headshot (If the player kills a zombie, its XP are reduced to zero. It retains
its skills.)

Possessions:
- Fireaxe
- Pair of Wirecutters
- 4 GPS Units
- 8 Newspapers
- 1 DNA extractor
- 19 First Aid Kits

Current Location: the Tryme Building

Badgobbla
11-08-2005, 07:34
Foul Ron (this is Punk_in_Drublic's character which I'm keeping an eye on, because he hasn't got access to the internet now)

Level 12 - Cop

Skills:
- Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Shotgun Training (An extra +25% to hit with a shotgun.)
- Hand-to-Hand Combat (+15% to melee attacks.)
- Axe Proficiency (An extra +15% when attacking with an axe.)
- Free Running (Can move between adjacent buildings without stepping
outside.)
- First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
- Shopping (Player may choose which stores to loot, when searching a mall.)
- Bargain Hunting (Player is 25% more likely to find something when searching
a mall.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Construction (Player is able to barricade buildings.)
- Headshot (If the player kills a zombie, its XP are reduced to zero. It retains
its skills.)

Possessions:
- 3 pistols, only 1 clip left
- 3 shotguns, no rounds left
- 3 First Aid Kits
- 4 Flack Jackets
- pair of Wirecutters
- 2 Newspapers
- Fireaxe

Current Location: the Tryme Building

athamas
11-08-2005, 07:42
Athamas2

* You have NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
o You have Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
* You have Diagnosis (The HP values of nearby survivors are displayed next to their name.)

lots of DNA extractors, and a bit of other stuff

Verergoca
11-08-2005, 10:31
Kjellstrim
Level: 5 Skills:

* Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)

* Hand-to-Hand Combat (+15% to melee attacks.)
o Axe Proficiency (An extra +15% when attacking with an axe.)

* Free Running (Can move between adjacent buildings without stepping outside.)

* Shopping (Player may choose which stores to loot, when searching a mall.)

Experience Points: 14
Class: Fire/ zombiefighter

Joseph Lindberg

Level: 1 Skills:

* NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)

Experience Points: 40
Class: Scientist

x-esiv-4c
11-08-2005, 14:39
Damn I wish they would fix the damn server.

warlordgrubnatz
11-08-2005, 19:16
THE CURRY LORD
level 1 ;)
private class
basic firearms training

inventory:
pistol 5 shots
pistol 5 shots
pisol 0 shots
pistol 0 shots
pistol clip
pistol clip
shotgun shell
shotgun shell
flare gun
flack jacket
length of pipe

Freak Ona Leash
12-08-2005, 02:07
Freak the Leash
Level 1
Fireman
Axe Training thingie.
Axe....yeah thats about it.

Harky
12-08-2005, 11:11
No worries, the fireman advances pretty quickly, just remember that the axe is your best friend.

MVA
16-08-2005, 02:25
MVA: MVA
Level 1 Cop

SKILLS:
Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)

WEAPONS:
Punch 10%
Shotgun (0) 30%
Pistol (0) 30%
Fire axe 10%

EQUIPMENT
Book
Wirecutters
Wirecutters
Wirecutters
Wirecutters
Wirecutters
Flak jacket x2

Badass McGee
19-08-2005, 06:53
Sounds like a fine group, count me in.

Badass McGee
Level 5 Zombie killer/Badass

Skills:
-Basic Firearms
-Pistol Training
-Advanced Pistol Training
-Shotgun Training
-Free Running

Inventory (in order of importance!):
Shotgun (2)
Pistol (4)
Shotgun (0) x 3
Pistol (0) x 3
Fire axe
Flare gun x 2
Flack jacket x 3
Crowbar
Pipe
Fuel can x 2
Mobile phone

Guns are just fun. ;)

Delicious Soy
19-08-2005, 08:51
I have two guys

Teh Soy

Private Lvl1

8 Shotgun shells
Shotguns (2rounds)
Pistol (4 rounds)
Pistol (1 round)
Pistol (5 rounds)
Pistol Clip
Flakjacket x2
Flaregun
Kitchen Knife

Monkey Soy

Cop Lvl 1

Flakjacket x2
Pistol (1 round)
Pistol (5 rounds)
Pistol (Empty)
Newspaper x3
Bottle of Wine
Shotgun Shell x6
Necro Tech Syringe x2

athamas
19-08-2005, 08:59
i also have Eladore

* You have Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
o You have Pistol Training (An extra +25% to hit with a pistol.)
+ You have Advanced Pistol Training (An extra +10% to hit.)
o You have Shotgun Training (An extra +25% to hit with a shotgun.)
+ You have Advanced Shotgun Training (An extra +10% to hit.)
* You have Hand-to-Hand Combat (+15% to melee attacks.)
o You have Axe Proficiency (An extra +15% when attacking with an axe.)
* You have Shopping (Player may choose which stores to loot, when searching a mall.)
o You have Bargain Hunting (Player is 25% more likely to find something when searching a mall.)

* You have Body Building (Player has a maximum of 60 Hit Points instead of 50.)

7 pistols, 10 shotguns, 8 pistol rounds.2 FAK's, an axe and some wire cutters....


abit gun ho!

Lord Balor
19-08-2005, 09:59
Balor3

Fireman Lv 11.17

Weapons

Punch 25% 1 Damage
Fireaxe 40% 3 Damage
Pistol 65% 5 Damage
Shotgun 55% 10 Damage
Flare 15% 15 Damage


Inventory

Fireaxe
Pair of Wire Cutters
Flak Jacket
3 FlareGuns
4 Shotguns
5 Pistols
12 Shotgun Shells
55 Pistol Bullets


Skills

Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
Pistol Training (An extra +25% to hit with a pistol.)
Advanced Pistol Training (An extra +10% to hit.)
Shotgun Training (An extra +25% to hit with a shotgun.)
Hand-to-Hand Combat (+15% to melee attacks.)
Axe Proficiency (An extra +15% when attacking with an axe.)
Free Running (Can move between adjacent buildings without stepping outside.)
Shopping (Player may choose which stores to loot, when searching a mall.)
Body Building (Player has a maximum of 60 Hit Points instead of 50.)
Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
Construction (Player is able to barricade buildings.)


I've dropped all of my Excess Items in the vain hope of it helping Pickup % chance. No longer do i have 12 shotties, 11 Flak Jackets and 8 Flares...seems to have helped, but i'm thinking it was more luck than anything i did. Sitting on no AP, but am willing to go on a prolonged CleanUp Patrol with a couple of other guys.

Odin
19-08-2005, 17:45
I'm the zombie outside Club Poulter to the West of Timewell PD. Can anyone resurrect me? Please?

athamas
19-08-2005, 18:03
i will tommorow morning when i get my access back!

unless someone else has by then!

Freak Ona Leash
20-08-2005, 11:18
Yexxh, I doed. Waiting outside Whaits Hotel for a reveive please. Dont have memories of life, so cant get inside. Asitance (know i mangled that word) is appreciated.

Big_Bear_Scot
20-08-2005, 11:30
Hi all, just made it to eastenwood after my epic journey, I am curretly in Pooll Crescent Police Dept.

Big Bear

Civilain level 1

Items
2 x pistol(3)
1 x pistol(2)
2 x pistol clips
1 x shotgun(1)
1 x shotgun(0)
1 x shotgun shell
1 x FAK
1 x Length of Pipe
1 x flak jacket

Skills
Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)

I can carry out patrols from 1000 - 1200 AM or 1000PM - 200AM(GMT), if needed PM me or contact my MSN - moodin AT hotmail.com.

Delicious Soy
20-08-2005, 12:15
Okay I have a 3rd character whose been zombified and is awaiting restoration out the front of Pooll Crescent. Help will be appreciated.

warlordgrubnatz
20-08-2005, 12:16
4 zombis outside feilix general hospital, i there was five, i killed one then dropped another to 25 hp.

rememberto pm so i can invite you to join the msn group.

neXus6
20-08-2005, 13:19
neXus6

Civ. with firearms training, combat training.

2 x shotguns, No ammo.
5 x pistols, No ammo.
2 x flareguns
Fireaxe

2 x Flak Jackets
2 x mobile phones
1 x First Aid Kit

...thats about it.

Edit: just blasted off all my ammo at a zombie outside, dropped it to 4 hp and got my combat training advance.

Delicious Soy
20-08-2005, 14:06
God Dammit Nexus that was me! :p

Harky
20-08-2005, 14:22
What are you doing outside of Pooll if you're a zombie? I thought you were trying to have a snack inside. Sorry if I also caused you pain Delicious.

Rabid Bunny 666
20-08-2005, 15:17
so is there a fixed revive point in Eastonwood then?

Delicious Soy
20-08-2005, 23:08
What are you doing outside of Pooll if you're a zombie? I thought you were trying to have a snack inside. Sorry if I also caused you pain Delicious.
It's alright, I already have two guys inside. I just ran out of AP in front of the PD after a long trek from the South East. :p

FerretDragon
21-08-2005, 02:47
Okay... how are things in Eastonwood.

Two of my team mates are holed up in Pool. Don't know if they'll be logging in before Monday. -sigh-

Last I saw, the zombies had put up a big target sign on Pooll.

Delicious Soy
21-08-2005, 05:34
Lets try this again. I'm out the front of the designated revive point anyone got something. I would've gone inside but I was killed again.

RaZeR
21-08-2005, 09:36
hi
I'm not a member of the warseer crew there, i'm part of the League of Extraordinary Mordheimer's... but i've seen some of you guys there :)
currently still level 1, waiting till i can get diagnosis. already have first aid, and 7 first aid kits... :D i'm the groups medic, if you ask nicely, maybe i'll help you guys too

FerretDragon
22-08-2005, 17:39
Okay... well, my team moved on to other burbs. I liked Eastonwood so much I created a new character: ShadowFerret. Level 1 Fireman. First day finished off 2 zombies :) (hoping no one in a revive spot.)
I'm planning on going necrotech employee with him in a couple of levels --- adding to the pool of revivers.

warlordgrubnatz
22-08-2005, 19:55
remember t pm me with your email adress for acsess to the msn group.

TheSonOfAbbadon
22-08-2005, 21:47
Pvt. Harkon Zieireschmitt: TheSonOfAbbadon - Level 1 Private
WEAPONS:
Punch 10%
Pistol (0) 30%
ITEMS: -
SKILLS: Basic Firearms training.

Seraph Cobweb
23-08-2005, 21:10
Harold Roach: Level 7 Cop
WEAPONS:
Punch 25%
Flare Gun 15%
Crowbar 20%
Pistol (3)(6)(0)(0) 65%
Shotgun (2)(0)(0)(0) 65%
Fire Axe 40%
Knife 25%
ITEMS:
Bottle of Beer x2
Bottle of Wine x8
Flak Jacket
Mobile Phone
Fuel Can
Pair of Wirecutters
GPS Unit
First Aid Kit
SKILLS: Basic Firearms Training (Standard), Pistol Training, Advanced Pistol Training, Shotgun Training, Advanced Shotgun Training, Hand-to-Hand Combat Training, Axe Proficiency

That's my character, who tomorrow will be in eastonwood

warlordgrubnatz
23-08-2005, 22:41
see my sig- i need reviving

Odin
23-08-2005, 23:00
Me too. Dunno where to go to be revived though.

warlordgrubnatz
23-08-2005, 23:09
some church- forgot the name.

grey_painter
23-08-2005, 23:12
Whaits hotel is a good place to wait. Thats the offical warseer member revive point. The church is for non-warseers when we have spare syringes and feel generous.

Odin
24-08-2005, 11:19
Whaits Hotel is where I am, but I'm dead at the moment, so I'll have to stand up before I can be revived. Someone else at work must be playing it cos I only got 10 moves today before I got blocked out. Leaving my other survivor as zombie food in Heytown. Grrr!

I can't get into Whaits Hotel, which is unfortunate. Still, I'll hang around outside waiting for a revive.

warlordgrubnatz
24-08-2005, 13:19
damn im a warseer and have been waiting in the church- ill move to waits hotel.

i am outside waits hotel but some one keeps kill ing all the zombies wating for revives.

warlordgrubnatz
24-08-2005, 16:59
the many are coming head to the other thread or the msn group, we need to prepare.

frigga
24-08-2005, 22:51
Currently hangin in the PD with he Vingster!

Level: 4 Experience Points: 98
Class: Civilian Joined the city: 2005-07-28 18:54:17
Skills:

* Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
o Shotgun Training (An extra +25% to hit with a shotgun.)

o Axe Proficiency (An extra +15% when attacking with an axe.)

* Free Running (Can move between adjacent buildings without stepping outside.)

athamas
25-08-2005, 00:50
hmm my non eastwood character, Eladore...

Lvl 14,

* Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
o Pistol Training (An extra +25% to hit with a pistol.)
+ Advanced Pistol Training (An extra +10% to hit.)
o Shotgun Training (An extra +25% to hit with a shotgun.)
+ Advanced Shotgun Training (An extra +10% to hit.)

* Hand-to-Hand Combat (+15% to melee attacks.)
o Axe Proficiency (An extra +15% when attacking with an axe.)

* NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)

* First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)

* Diagnosis (The HP values of nearby survivors are displayed next to their name.)

* Shopping (Player may choose which stores to loot, when searching a mall.)
o Bargain Hunting (Player is 25% more likely to find something when searching a mall.)

* Body Building (Player has a maximum of 60 Hit Points instead of 50.)

* Headshot (If you kill a zombie, it's XP are reduced to zero. It retains its skills.)


i get ~100xp a day currently, living out of a mall, and am gun toting to the extream...

Dr Coyote
31-08-2005, 16:13
where did everyone go? I was in pooll PD, next I know...ZOMBIES EVERYWHERE! :skull:

YIKES! :eek:

TheSonOfAbbadon
31-08-2005, 16:38
There's only 6, and I think everyone fled from Pooll.

neXus6
31-08-2005, 23:48
My Eastonwood Character has been killed and dragged out of the PD. :(
I didn't even get a chance to stand and fight...gits.

Lord Lucifer
01-09-2005, 00:18
Nex, they struck between 5am and 10am GMT, knocked down most of the higher-up characters, and are waiting for their AP to reload before they can strike again.


PM me for access to our planning area

Lord Fatwa
01-09-2005, 10:40
Fatwa

Level: 1
Class: Civilian
Skills: Axe Proficiency (An extra +15% when attacking with an axe.)

Currently outside of Eastonwood, but on my way back, to fight the good fight!

closetgirl4269
01-09-2005, 19:49
Utena
Lvl 3 Firefighter

Skills:
Basic Firearms Training
Axe Proficiency
Free Running

Attacks:
Punch 10%
Pistol 30%
Shotgun 30%
Fire axe 25%