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View Full Version : 2k orcs and goblins MAGIC HEAVY



Nathangonmad
28-07-2007, 21:46
Lords
Orc Great Shaman
Level 4
Staff of Baduumm
Power Stone
Nibbla’s Itty Ring
Total-300points

Heroes
Night Goblin Shaman
Staff of Sneaky Stealing
Level 2+
Total-135points

Night Goblin Shaman
Dispel Scroll
Magic Mushroom
Level 2
Total-125points

Night Goblin Shaman
The Horn of Urgok
Magic Mushroom
Level 2
Total-135points

Core
20 Orc Boys
2 Choppas
Standard
Musician
Boss
Total-170points

20 Orc Boys
2 Choppas
Standard
Musician
Boss
Big Uns
Morks Spirit Totem
Total-300points

5 Forest Goblin Spider Riders
Total-65points



29 Night Goblins
Standard
Musician
Boss
3 Fanatics
Spears
Total-211points

29 Night Goblins
Standard
Musician
Boss
3 Fanatics
Spears
Total-211points

Special

20 Black Orcs
Sheilds
Musician
Standard
Boss
Gorks Warrghh Banner
Total-343points

1995points

Da Black Gobbo
28-07-2007, 23:26
Nice heavy magic army but i'd change somethings, first of all you have 4 Shammans so you don't need mork spirit totem you already have a big bunch of dispell dices, change it for 10 orcs more and get 5 in each unit, 6 fanatics are a bit too much i'd drop 1 from each unit and get 5 wolfs with spears short bows and musician. The rest seems fine.

Nathangonmad
29-07-2007, 10:37
Thanks for advise but sadly I don't have any wolves. but I do have spider riders would they do in place of the wolfies?

Da Black Gobbo
29-07-2007, 10:51
yes they can do it pretty well, fast calvary better save a little slow but if you don't have wolfs, spidies will do it.

Ozzy Orc
29-07-2007, 13:34
You can't have Staff of Baduum and Waagh Paint! both are Arcande items..

You should drop the black orcs and get 2 units of Orcs instead.
And some more fast cavarly or/and squig hoppers.