PDA

View Full Version : Normal time limits for tournament games



mattjgilbert
08-08-2007, 12:16
Hi all,

We are about to run our first (as an experiment!) WFB competition. We have run 40K ones for years but have decided to branch out. We are looking at playing three 2000 point games over a day with about two hours for each game. Does this sounds like a reasonable format? Is two hours OK for a 2000 point game or should it be longer/shorter (longer would be bad...)

Thanks all.

[EDIT] - of course... if anyone is interested in playing it's the 15th September in Brighton (UK).

McMullet
08-08-2007, 12:20
2000 points in 2 hours can be a bit of a struggle in my experience. At Carnage North I ended up finishing 2 of my 5 games 2-3 turns early. It does depend a lot on how many models are on the board and how experienced the players are.

The other 3 games finished on time.

mattjgilbert
08-08-2007, 12:33
Hmmm.. well we only have a day and less points seems a bit stingy. You think it's tight then? Maybe 2 hours 15 mins?

Count Zero
08-08-2007, 13:19
in the GT heats its 2 hrs, its tight but doable, bascialy no time for chat, decisions have to be made quickly.

Its a good idea to have big tea trays so peoples armies can be left out as such.

Crube
08-08-2007, 13:25
2hours is tight, but can be one. an extra 15 mins might make the difference to people, having a little time to chat, and discuss matters reasonably, without so much pressure.

Oh and large tea trays are a must - although it does depend on how much time you allow between games of course

Makaber
08-08-2007, 14:27
Generally speaking its better to plan a little extra time, just because it makes the tournament so much more enjoyable. I'd rather play 5 games I enjoy, than 6 games that do nothing but stress me out.

McMullet
08-08-2007, 15:42
2 hours 15 might be a good way of doing it - that way you effectively say 2 hours playing, but you can start a new turn right up to the 2 hour mark. I think that would make quite a bit of difference.

15th of September eh... I might be able to make that, though I might be in Berlin. not sure yet.

bdickj
08-08-2007, 15:58
2 hrs, 15 minutes. I think that's the best way so players can chat, have some convo and gather their thoughts.

However, slowhammerers beware- I hunt you down and smite you!

Anyone who misses turns is either slowhammering or being slowhammered. I hate that.

L192837465
08-08-2007, 16:12
in austin we have a 2 hour time limit for 2250, and get things done. we also award an extra tourny point for finishing on time. so if you go over, it won't hurt that bad, but you still are penalized and makes you hurry.

mattjgilbert
08-08-2007, 18:18
I've juggled the timings and I reckon I can do 2 hours 30. Should be more than enough. For our first event I want stuff to go as smoothly as possible and not have people stressed out because they don't have enough time.

Thanks all.
Matt :)

mattjgilbert
08-08-2007, 22:11
The link to the rules should anyone be interested in attending: http://www.thedragonstears.com/15th_Sep_WFB.htm

ekxw
08-08-2007, 22:18
uhmm 2 hours its a good time i have played tournaments here are 3 rounds, of 2 hours, and sometime i havent finished (hight elves vs dwarfs if i have had one more turn i will have smased him but.....).

W0lf
08-08-2007, 22:50
just make sure only vets are playing and 2k in 2 hours is easily manageable.

pcgamer72
09-08-2007, 01:14
I play in 2,500 pt tourneys that use the 2 hour format quite regularly, and I am almost always able to finish my game. However, if you run into new players or people who talk a lot, games can get bogged down and only finish 2-3 turns.

Briohmar
09-08-2007, 11:07
The trick is to allot 2 and a half hours, but tell the players they get two. Generally this way all the games will finish by 2 hours 15, and still give 15 minutes to sort out next table assignments, etc.

mattjgilbert
09-08-2007, 20:45
Yeah - I figured that 2.5 hours was enough time for the game and all the peripheral stuff.

hiredgoonthug
10-08-2007, 04:21
2.5 hours is standard. My games easily go over this limit if we played out 6 turns (which should be your goal).

Some armies excel at the short games while others are better in the long haul.

I know Dwarfs are great at long games, but Goblins are better suited for shorter games.

Grand Warlord
10-08-2007, 05:47
from personal experience 2 hours is a good time, but 2 hours and 15 mins would probably be better for the newer players.