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-   -   The Zoats return (http://www.warseer.com/forums/showthread.php?t=1958)

Brimstone 05-05-2005 16:01

The Zoats return
 
Just been reading a section in the new Tyranid codex on forgotten hive fleets and one of them Collossus in M38 contained centauroid creatures that communicated telepathically with various races.

The Imperium declared them Xenos horribilis once their true nature was known and destroyed the last vessel after a 50 year war.

salty 05-05-2005 16:23

Re: The Zoats return
 
If I am brutally honest, I never really like Zoats. Did they not break off and form their own mercenary groups or something? I don't know all that much about them.

Salty :)

Brimstone 05-05-2005 16:31

Re: The Zoats return
 
If you don't know much about the Zoats how can you dislike them?

Zoats aren't a bad idea, they just don't fit in to the current ideas behind a hivefleet, separating them into a singular hive fleet is a good idea.

salty 05-05-2005 16:50

Re: The Zoats return
 
Sorry, I should have clarified. I meant I hated those models. They looked... poor.

Salty :)

malika 05-05-2005 18:21

Re: The Zoats return
 
Many of the old models are not as 'cool' looking as the newer ones, but then again, there are a whole bunch of new models which look really lame as well!

salty 05-05-2005 19:24

Re: The Zoats return
 
Yup, like the new Tyrant ;)

What were the Zoats? Were they scouts or something? Can anyone help?

Salty :)

malika 05-05-2005 19:30

Re: The Zoats return
 
Here you go:

Quote:

+++Zoats+++
Zoats are the most common of all the Tyranids specially engineered slave races. Other slave races are little more than animals, mere blobs of protoplasm dedicated to cleaning and maintaining the Hive Fleets of which they are a part. Even the hulking space craft that compose the Hive Fleetsare in a sense races as they are grown and nutured from a common, albeit much modified, genetic stock. Space craft are mindless monstrosities and the vast majority of other slave races are so dedicated to a single purpose it would be inappropriate to think of them as creatures. Zoats, on the other hand, are completely independant living creatures much like their masters.
The Xenobiologers of the Administratum believe that Zoats were created purely for combat. Tyranids, being creatures of space, suffer discomfort if they spend too long on a planet. Zoats, however, are stocky animals that feel quite at home in a wide variety of atmospheric and gravitational conditions. Like Tyranids, Zoats are centauroid. Their two rear sets of limbs are heavily built and muscular, providing the creature with means of locomotion. The front limbs are manipulative rgans of great strength and are used to weild a variety of weapons. Unlike Tyranids, Zoats will eat anything although they largely subsist on on a daily diet of three reconstituted protien based woven biscuits called Zoatibix. Zoats are common Hive Fleet inhabitants, often equalling the number of Tyranids themselves

sulla 05-05-2005 19:36

Re: The Zoats return
 
I always liked Zoats...kind of Tyranid agitators. You cold easily justify them as another Tyranid attempt to 'turn' populations without having to resort to attack.

Never really liked the models (or any of the original tyranid models till the screamer killer came out) but the concept was pretty cool.

malika 05-05-2005 19:40

Re: The Zoats return
 
This really bugged me:
Quote:

Unlike Tyranids, Zoats will eat anything although they largely subsist on on a daily diet of three reconstituted protien based woven biscuits called Zoatibix. Zoats are common Hive Fleet inhabitants, often equalling the number of Tyranids themselves
I was never that fond of the "humour" the old stuff had, and the whole "everybody can have everybody's weapons" thing...

M@L@L 05-05-2005 20:35

Re: The Zoats return
 
Aaah the Zoats.:D Never collected games workshop when they were part of the fluff and yet I still like the idea, call me lame. Though from my reading of the fluff snippet that Brimy posted, they are trying to explain their absence through fluff. Big war, Imperium wins, end of Zoats. Hopefully when I read the dex with my own eyes I'll be able to find loopholes allowing me to create fluff of my own explaining why there are a few of them still scattered around the galaxy.

I'd like to convert my own considering the old ones are now almost impossible to get ahold of, but I'd like for them to be centauroid like their description with a few more nid like features as the originals just looked like dragon ogres with guns and gas masks.

Brimstone 05-05-2005 21:32

Re: The Zoats return
 
75hastings69 I've deleted your post, advertise your stuff in your sig or in the wanted forum.

Do anything like that again and you'll earn yourself a shiny new strike.

Yes the old Zoat models were poor and as I said the concept doesn't fit in at all into the current Tyranid concept.

I was never a fan of their old background but their appearance in the novel Space Marine is something I've never forgotten so it's good to see them get a mention in the new codex.

Btw nothing on Squats though. ;)

ObiWan 05-05-2005 21:34

Re: The Zoats return
 
Quote:

Originally Posted by Brimstone
Btw nothing on Squats though. ;)

Really? well it comes as no surprise, but this could have been a great opportunity to include their "destruction" on the official fluff in the new 'nid codex, me thinks.

Aquila 05-05-2005 21:47

Re: The Zoats return
 
Quote:

ZOATS
Zoats are probably a very ancient strain of bio-construct because they share the same six-limbed structure as Tyranids and Genestealers. It is quite likely that this sextrupedal form is derived from the native creatures of the lost Tyranid homeworld in whatever remote galaxy they originally came from. Zoats are robust creatures with thick powerful limbs. Only their upper arms are used to hold or carry things; the lower two pairs are used for movement and have horny toes rather like a rhino.
Zoats have been specially developed so that they can communicate with alien creatures. Their minds are capable of tremendous leaps of logic and they are able to master new languages with astonishing speed. This enables Zoats to act as ambassadors to races taken over by the Tyranids and it also enables the Tyranids to find out about the races they have conquered. No matter how strange or mentally incompatible a race might be, the Zoats can learn how they think and act, and thereby access their true value to the Tyranids. Zoats are also tremendously strong and have thick horny skins. When they unleash their warrior skills they can destroy many times their own number of humans or other races, a feat which may serve to impress upon the defeated creatures just how superior the Tyranids are.
The primary purpose of the Zoats seems to be as ambassadors. There was a story of a feral world, Lamaro. When the Tyranid hive fleets arrived, the entire population calmly boarded the bio-ships, thinking they were greeting their new star gods. Sounds like the work of the Zoats to me.

Flame Boy 05-05-2005 21:59

Re: The Zoats return
 
Zoatibix.... Ow, my aching sides. No, really.

Hmm... I wish you could detect sarcasm more easily in text format...

It's nice to see a cryptic mention of the Zoats, but as they are not likely to be developed again it seems a bit of a cop-out. Then again, describing them in detail wouldn't make much sense in the Codex... it would be like writing a page on one of the obscure species of scuttling creatures created to clean the inside of the bioships.

sulla 06-05-2005 01:10

Re: The Zoats return
 
Quote:

Originally Posted by Brimstone
75hastings69 I've deleted your post, advertise your stuff in your sig or in the wanted forum.

Do anything like that again and you'll earn yourself a shiny new strike.

Yes the old Zoat models were poor and as I said the concept doesn't fit in at all into the current Tyranid concept.

I was never a fan of their old background but their appearance in the novel Space Marine is something I've never forgotten so it's good to see them get a mention in the new codex.

Btw nothing on Squats though. ;)

I dunno about not fitting the current tyranid concept. They seem like a very intelligent evolution of the tyranid organism to me; translator bugs, subtly hypnotic to influence their enemies to lay down arms... an alternative to 'stealer infestations. The only problem with them is that they are not really suited to 40K. Perhaps as adversaries for ordo xenos? Similar to enslavers in that they could enthrall an army?

Aquila 06-05-2005 05:26

Re: The Zoats return
 
That's a damn good idea Sulla. Would make for a very nice Ordo Xenos campaign... hunting down the last of the Zoats!

salty 06-05-2005 11:15

Re: The Zoats return
 
The background posted by Malika, Aquila and other is great and informative (except the Zoatibix bit... ;)). If there were some cool models now, I may even be inclined to try them. Maybe...

Brimstone, in what way do you feel they would not fit into the new fluff? Do you mean in the sense that the Nids are now the uber-tough biological killing machine made up of unthinking organisms? I can see how 'intelligent' creature (i.e., those with more autonomy than Hive Tyrants for instance) would break up that theme.

Salty :)

Brimstone 06-05-2005 22:21

Re: The Zoats return
 
Quote:

Originally Posted by salty
Brimstone, in what way do you feel they would not fit into the new fluff? Do you mean in the sense that the Nids are now the uber-tough biological killing machine made up of unthinking organisms? I can see how 'intelligent' creature (i.e., those with more autonomy than Hive Tyrants for instance) would break up that theme.

Because they are the ultimate predator, they don't care about talking to you, they don't care about negotiating with you, they just want your DNA.

Intelligent oh yes but in a predatory cunning manner.

You don't see Lions trying to talk to Thomson's gazelles before they eat them.

Marsekay 06-05-2005 22:31

Re: The Zoats return
 
Quote:

Originally Posted by Brimstone
You don't see Lions trying to talk to Thomson's gazelles before they eat them.


Yeah but, if the lions could evolve the abilty to, i think they would!

Lostanddamned 06-05-2005 22:54

Re: The Zoats return
 
but the most advanced of predators (viruses and men), imitate their prey or affect their behviour in order to get a better amount of kills.


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