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Thread: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

  1. #261
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Oh, by the way, regarding those buildings, I made a set of city fight rules for me and my friends to play with. I posted it in the rules developement forum, but as usual, I got zero response.
    I put those rules as an attachment to this post, if anyone feels like it (who knows, miracles do happen... maybe), maybe could you give me some feedback. I'm mostly interested in situations I might have missed and that would need clarification, or units that may be eligible for some bonus, that I forgot.
    Attached Files Attached Files
    Last edited by Urgat; 26-06-2009 at 12:29.

  2. #262
    Chapter Master mrtn's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Sounds like an interesting set of rules.
    I don't like "Ratling Guns, Warpfire Throwers, Jezzails, are considered ogre-sized infantry for the purpose of entering buildings.", they should be sufficiently small to not have to bother IMO.
    You talk about Discs of Tzeentch in the Wood Elf rules...

  3. #263
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Woops. I've moved the entry to warriors of chaos, and added it to daemons too.

    Well, for the jezzails and so on, I considered their weapons were quite unwieldy, but also that they could be quite nasty camping in a building. Well, maybe less so for ratlings and warpfire throwers, but a unit of jezzails in a building could take potshots w/o being hindered much, especially if you got a unit of clanrats or something guarding the building. I'll think about it.

    Anyway, thank you for checking it, it's always nice to have some feedback

    edit: I have added rule 13) concerning terror, march blocking and so on (adding obstacle restrictions), and special rules for handling fanatics (they'll remain pretty useless in such an environment, but they'll be a bit less useless now). It makes me think that fanatics are a pretty odd kind of troop to have when you're a cave dwelling species, btw. I fail to see their usefulness in the underground fights night goblins are involved in most.
    Last edited by Urgat; 26-06-2009 at 12:29.

  4. #264

    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Ah, finally! I'm so excited about those Sneaky Gits! Can't wait to see them painted! It all wouldn't have been possible without my help! They're like my beloved children to me!

  5. #265
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Hop, really minor update, a black orc:

    I find myself always short of one model when I make a unit of black orcs (unit of 21, 7 wide), and, well, I found that blorc musician buried under heaps of stuff in one of my bits boxes, so I removed his drum, cut the head of the bone he uses as a drumstick, put a spiked ball there, sculpted (bad job, really) a leg and some fluffy stuff on the ex-bone, and bent the horns on the helmet. I didn't put much effort into the painting, the rest of the unit isn't any better painted, so if he is to get a better treatment, it's going to be together with his pals, or not at all. I put him on my favourite base style though, I plan to repaint the others bases the same way... some day.

    ULF: the hobgobs, albeit slowly, are currently being painted. They should be done this week or the next one. But I'(ve just received an old Skarsnik I really want to paint first... I love those old gob models
    Getting a new job, and finding myself with more money than I really need, has seen me on a big spending spree this month. I've bought 10 metal sneaky gits (but they'll be fielded only if I want to use more than 10, I kindda like my conversions a lot), 20 hobgob warriors, 20 blunderbuss dwarves, three of the four bloddbowl goblin star players (I miss the one with a chainsaw), the old skarsnik (already got Gobbla with a pack of squigs), 20 very old metal goblin archers, and the 5th edition rocklobba (so I have one of the three last editions ). I'm waiting for most of it to arrive, though. I'll be busy
    Last edited by Urgat; 10-11-2012 at 20:37.

  6. #266
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Hop, look what the nice post lady brought today!

    20 Hobgoblin warriors, with full command (and an horrible full cover vomit brown primer )I put two of my sneaky gits next to them for good measure. The size is right, but hobgobs all seem to have that big beer belly, I can't understand how I missed that detail :/ Now I'm wondering if I should sculpt bellies on my sneaky gits >>
    Note that hobgobs are actually the opposite of the other greenskins, rather than being hunchbacks, they're quite arched back actually.
    Last edited by Urgat; 10-11-2012 at 20:38.

  7. #267
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Finally! My cardboard road project is finally on the final stages:

    Pic shows two main street and two back street sections linked. See? It tiles perfectly, and it does so even if you turn the sections around ^^ (I'm pretty happy with that).
    Few things:
    -first, I've removed all the relief things. It doesn't add anything really noticeable, it is a pain to build, and it actually makes the road sections a pain to use, as the minis block on that. So that's gone
    -second, since I've gained room on the sheets, but not enough to put two road sections, I've added a backstreet set alongside the main street set.
    -third, I've completly simplified the system to "lock" the tiles together. And, beinf simpler, it works better than before, go wonder (had a complicated interlocking thing before, which was prone to fail if cutting wasn't accurate enough, silly deal - there I've made it simpler, and made it so even w/o mm accurate cuting, it'll still fit fine). But that system requires thinner cardboard (I use clear bristol sheets). Not really a problem though I suppose, it'll make the whole thing cheaper to print.

    Anyway, I already got 6 straight sections and two T sections done. I'll make an additional T section, three cross sections, four L sections (90° turn) and four C sections (curves). Same for the back street set, probably. And i'll probably end up doing a few main street/backstreet junctions, too.
    Last edited by Urgat; 10-11-2012 at 20:39.

  8. #268
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    I've received my rock lobber today. Man are those orcs tiny, the size of BFSP dwarfs, I wouldn't have thought. Guess I'll give them big noses and turn them into goblins, that'll fit the rules anyway. Side note: the metal back then was so much softer, you can work it as easily as you would plastic nowadays
    Last edited by Urgat; 11-07-2009 at 16:26.

  9. #269
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Update on the shaman on wyvern:

    Not completed yet, but there's not so much left to do, really. Decided to make him a savage orc, in the end.
    Last edited by Urgat; 10-11-2012 at 20:40.

  10. #270
    Librarian RaZeR's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Some nice stuff
    The road sections are pretty cool, might look into that myself...
    RaZeR

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    WoC log here: http://warseer.com/forums/showthread.php?t=196610

  11. #271
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Needs banners, Orcy ones, very orcy ones, no, even better, very savage orcy ones!
    Dey kilt muh sig.... SADFACE

    signature your as this use backwards this read to enough smart were you if

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  12. #272
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Quote Originally Posted by RaZeR View Post
    Some nice stuff
    The road sections are pretty cool, might look into that myself...
    Cheers. Those tiles are taking ages to do though, for now I have five long road sections (large street and backstreet), one T section (large street) -second one being made as we speak (so to speak ), and four small cross sections (backstreet). Here's a pic of a close up, so you get an idea of the level of detail:

    Can't help but think I can make the rats better integrated. I'll probably redo that tile (the "rat" tile ) with the rat models actually in the scene, just have to go round the "can't render hair in orthographic viewport" problem...

    Quote Originally Posted by Txan View Post
    Needs banners, Orcy ones, very orcy ones, no, even better, very savage orcy ones!
    Oh, don't worry, he'll get them . Besides the details left to do, the wyvern is also going to get warpaint.
    Last edited by Urgat; 10-11-2012 at 20:41.

  13. #273
    Chapter Master Grimstonefire's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Loving the Chaos Dwarfs, the nose armour plate thing on the champ is a good idea, using the arrow.

    The road is coming along nicely as well, and the orc/ goblins are turning into a horde!
    Looking for a Chaos Dwarf Hellsmith? I always have one or two for sale!

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  14. #274
    Chapter Master Lorcryst's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Really nice road tiles, I'll definitively buy some if/when you decide to put them somewhere for dowload ... I have a bunch of buildings, but I'll need some roads if I want to make a small town

  15. #275
    Librarian 252nd Fire Dragoon's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Aloha,
    Man I really do like your stuff. Your chaos dwarf champion is one of THE coolest chaos dwarfs I have seen. Keep up the good work!

  16. #276
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)



    Just a smallish update of the bull centaur BSB and the sneaky gits being painted. They should be done soon.
    Last edited by Urgat; 10-11-2012 at 20:42.

  17. #277
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Update for the road sections:

    Little glimpse at some of the tiles. There's 40 of them currently, and only 1 left to do, actually (second junction between large street and back alley).
    Last edited by Urgat; 10-11-2012 at 20:42.

  18. #278
    Librarian richy376's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Great log Urgat - they Wyvern is really cool, and the road sections are interesting, they look really professional.

  19. #279

    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Quote Originally Posted by Urgat View Post
    Hop, yet another update on my slowly progressing chaos dwarf warriors (note: armours on these guys are not finished):


    I've given up on the dark grey skin, two reasons for that:
    1) No matter how hard I tried, I just couldn't make it contrast well with the armours, it would just look wrong
    2) I'm already painting my dark elves with a greyish skin, and I figured I didn't want to paint two armies with the same colours. As I'm not actually painting normal skin tones (haven't decided how I'll paint my ogres yet, so they remain... brown, since I undercoated them brown for some reason), well, why not?
    One thing though, I wasn't too sure on what skin tone I'd use, so I've tried three different ones (the first three on the left). Wasn't too sure which one I liked most, so I asked my girlfriend. She told me the clearer one (first one) looked more realistic, but she still prefered the third one. The second one, imho, looks more sickly, too... So that didn't really help me, the three having their pros and cons...
    So why not just use the three? It'd give some varations to the unit, while the armours and bases maintain the visual cohesion. It's not like everybody's got the same skin colour in the real world too, so why not dwarfs? So for now that's the plan.
    What do you think?
    I think these Chaos Dwarfs are F'N AWESOME!!!!!! Im just begining to dabble in the use of green stuff to convert some regular skinks into chameleon skinks--And this thread is always where I go for some "artistic direction". What sort of tools do you use for shaping the green stuff into apporpriate forms/shapes/ Any tips on how to use the stuff?

    As always simply mind blowingly good stuff.

  20. #280
    Chapter Master Urgat's Avatar
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    Re: The Gut'Reapa' (orcs and gobs army, probably image heavy soon)

    Quote Originally Posted by Dungeon_Lawyer View Post
    I think these Chaos Dwarfs are F'N AWESOME!!!!!! Im just begining to dabble in the use of green stuff to convert some regular skinks into chameleon skinks--And this thread is always where I go for some "artistic direction". What sort of tools do you use for shaping the green stuff into apporpriate forms/shapes/ Any tips on how to use the stuff?

    As always simply mind blowingly good stuff.
    Thanks for the nice comments
    As for what do I use? Er... This is all very home-made. I use my fingers, my nails, a toothpick, the tip of a cutter (a stanley knife, wordreference tells me) and a claymodelling tool I got for like 1 euro in an art shop (http://www.vaissiere-peintures.fr/ki...it-383.fr.html , the one in the middle of the picture). I don't really have tips, I'm still learning myself. I just do as it goes, I got a couple tutorials on internet, but I got to admit I never really bothered reading them. Sometimes the result can be quite bad (some of my hobgoblin masks are not very good, to say the least).

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