BS4 Front 13 Side 12 Rear 11
Structure Points: 9
Energy Shields: 2
range:12"-240" S: D AP: 2 Heavy 1 3" blast, destroyer, primary weapon
range:12"-240" S: 8 AP: 3 Heavy 1 10" blast, primary weapon
range: 12"-90" S: 8 AP: 3 Heavy 12
range: 12"-54" S:7 AP: 4 Heavy 6
16 Drone controlled burstcannons (fired at BS2)
Upperdeck: 48 (may not transport battlesuits)
Lowerdeck: 144 (Stealthsuits count as 2 models, crisis suits count as 3 models, broadsides count as 6 models) or 4 devilfish/hammerheads/skyrays
These provide protection against incoming shots. A powerfield has an AV of 11, and any penetrating roll will take the shield down. It may be regenerated on a 4+.
The manta is massive and its shadow covers the battlefield. Enemy units use their basic BS to hit the manta. It must move a minimum of 18" a turn, but can only move a maximum of 48".
The manta may land at any point in its movement, and deploy as many units will actually fit. When landed it can be attacked in close combat, and counts as immobile vehicle.
If an Apocalyptic explosion is rolled on the catastrophic damage table, the explosion is increased to 6D6" to the front of the manta, all other directions are the normal 4D6".