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Thread: good vs. evil

  1. #41
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Thanx people.
    I must admit, I was astounded, that someone replied to this, since it was buried on page ten or eleven

    Yeah well, Fleafa...

    Pretty much everybody comments on the loyalists in this log. And again my update is more dedicated to the traitors
    But rest assured, I still work on the Emperors Shield marines, of which I show a little proof tonight.

    First, I have found plasticard!
    Some experiments on one of the planned tanks. They will have as much bling as the marines themselves. That promises to be a crapload of work. But a damn nice material to work with.



    Next a humilated Dread.
    This piece will take a while to build. The cannon will be twinlinked, so there´s still some cuts to make. I´ll give the machine a new pose, much bling and nice weaponry.



    The last post showed the marines I bought. With these I make a tut on how to make the helmets and stuff.

    Next, I reworked my chaos scheme again. I´m really torn with that.
    Some pics, so you know what I mean, when you remember the scheme from post #39.
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  2. #42
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Here they are...







    And a shiney effect. Do you think it works?



    Well, maybe someone has some arguments to help me out with that. I tend to the red scheme atm.

    Loyalists this week! Promise!

    Cheers
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  3. #43
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Good evening.

    There semms to be not much love for my chaos stuff... maybe because it´s oldschool models?

    However, today´s for those who like the loyalist stuff.
    After a good while painting my cryx stuff to a new level, I´m back on some converting again.
    As you have seen on the pre post, I had cut up my dread. Then I saw what SYNAPSE did to his dread. That gave me the right kick to pick up the real work again.
    Mine is not true scale, so it won´t be that big...





    The second leg is also prepared by now, but I have no pic yet. It is still the construction works, the greening comes after that.

    Next comes the first marine from the second squad. This squad will be fast advancing in their poses. The first squad will get one additional marine. This first squad had the "holding position" poses, as seen in the early posts.
    I guess, the third squad will be a "fighting" squad. The fourth I did not decide yet.

    The dude: Arm missing will be sword arm.



    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  4. #44
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Next comes the second one. Here also no greening done yet. I really like how the pose turned out.







    Helmets and other "bling" will be done soon. Then I will post a tut on how I make them. It´s damn simple, but looks cool.

    The helmet that gives me headaches, is the one the dread shall have.

    I have a drawing about it, maybe I can post this aswell.

    So much for now,
    Bart
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  5. #45
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Ha, just in time I could make a pic of the drawing before the cameras battery died.

    The plan for the dread so far, excluding his ccweapon, Not too happy with that. Must rework concept.



    And a closeup on the head. A bit greyknightish. The tricky part is the the icon on his forehead. It is a variation of the chapters symbol, a shield with wings.



    What does the crowd say?

    Bart
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  6. #46
    Commander Heru Talon's Avatar
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    Re: good vs. evil

    That Dread is going to look cool.
    Come see my Unofficial work on an Updated Codex: Inquisition

  7. #47
    Chapter Master Khrangar's Avatar
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    Re: good vs. evil

    The 1st pic on post #44 makes the Dread look like a pope dread because it resembled the pope hat. The concept art looks ace.

    Keep it up.

    Khrangar
    Assault Marine Brother Antinor of Assault Squad Yerpovius

    The Emperor's Word

  8. #48
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Back again. Thanx for the nice feedback.
    Yes, I also think it´s going to look cool.

    The popedread is now looking even pope-ier, err...

    A small update to proof that I´m sticking to the sketch. The helmet is an old design I made for my chapter. As with all things I make i could not destroy it. I guess I have to get some other termie heads to make the new design which will definitely be the one I´ll use for the dreads and the termies. Also the icon-plate is a little too big still. Or maybe I have to sink the head deeper into the chest.

    However, pics:






    BTW, this is all only pinned loosely, no bluetags, other than head.
    That thing stands on its own.
    Seriously, if I try to find a cool standing pose, I try to balance it without glueing. That makes the pose somehow more natural. Dunno why, really, but it works.

    Tell me what you think!

    Cheers,
    Bart
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  9. #49
    Librarian Uriain's Avatar
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    Re: good vs. evil

    I gotta say man, Love your work. Everything is looking really good. My only non super happy comment is that your Dred (SM) takes some really strong Menoth Feel to it. Not that , that is bad, just thought I would point that out. I like the way the pic you drew out lines your plan. A suggestion on my part if you dont mind (I cant draw) is maybe make the lance/spear head more like a Boar spear..a big cross peice just before the blade part. That or More like a Halberd, with a ornate Power Axe blade. Against, just humble thoughts. I still got Dark elves to work on, so my getting into 40K again will be a while off.
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  10. #50
    Chapter Master Promethius's Avatar
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    Re: good vs. evil

    That dread is looking really cool. Keep up the good work!
    Quote Originally Posted by Splagbot
    I personally don't like Tau because of the way they look, every thing looks like it's been designed by a child in some sort of Blue Peter competition.
    The Kilifreth trip.

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  11. #51
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    Re: good vs. evil

    that dread is looking awesome

  12. #52
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Thanx for your kind words, folks

    @ Uriain: I didn´t see that menoth connection until you mentioned it. And it is really not too far fetched, remembering myself telling my wife, this thing will be looking like ********* church of war
    I thought about a helberd aswell. The hog-pick isn´t a bad idea aswell. I should make a sketch to see how that could work.
    Atm I work on the beast. The head gives me seizures, and cuts...

    cheers,
    Bart
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  13. #53
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Started some greening today. Damn, I didn´t work with that stuff for a while now, and completely forgot how evil this crap is. However, I guess my plan is taking shape. A little filing, a little cutting, and the flaws in my sculpting will disappear.
    Have I mentioned that sculpting feather at that scale does not belong to my favourite exercises? That will cost me squad of termies I fear... Or they get no helmets at all!
    Quite happy with the shield on his chest though. I´m still torn wether I sculpt a full eagle on top of the plasticard, or if I just make a body and feet in a simplified manner. Leaving it like this might look incomplete with the sculpted shield under it.

    Thinks.........

    Remembers filling in pics







    Hmmm...

    Dunno,

    Bart
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  14. #54
    Chaplain Fleafa's Avatar
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    Re: good vs. evil

    Great job so far dude. I think you should do some sculpting on the eagle to make it a bit more 3D. Have you tried Brown Stuff instead of Green? It's much easier to sculpt sharp edges with.

  15. #55
    Brother Sergeant Captain Jerican's Avatar
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    Re: good vs. evil

    It's good to see someone putting in lots of effort to make their army unique

  16. #56
    Chapter Master synapse's Avatar
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    Re: good vs. evil

    that dreadnought is looking very promising indeed. and i love the concept sketch for it - very good!

    and its nie to see some metal chaos termies nowadays and they look great too.

  17. #57
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    Re: good vs. evil

    wow, those Marines seem to have a pearly sheen to them, looking forward to seeing more. the chaos look cool as well
    4k Lizardmen - 3k High Elves - 4k Soul Drinkers - 1.5k Tau Empire - 2k VCs - 1.2k Imperial Guard

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    have to lock that model up at night, cause im afraid it's going to climb out and kill me

  18. #58
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    Re: good vs. evil

    Can't believe how few comments this log gets considering the quality of the work. Can't wait to see more dread shots - excellent stuff so far, concept sketch looks great. Perhaps the head will benefit from an incision straight down the centre of the maw, like on a lot of chaos sorcerors helms? It looks a bit like a sheep or rams head at the moment with the big forehead.

  19. #59
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Hallo folks, thank you for your great support!

    @ Arsenal: I guess the until now rather low participation comes due to the rather unclear thread title. No hint on what armies are worked on... my bad.

    @ synapse: Juhu, someone likes my chaos termies. Nice to have you here. I´m a big fan of your work. I´m sad to hear you´ll be selling your termies. Might steal the helberd idea, as I still don´t know what weapons to use for my termies to keep things coherrent.

    @ fleafa: Will do that. Right now it´s too flat. I saw your from portsmouth? That was the first GW I ever stepped into. It changed my life considerably, as far as spending money for useless stuff is concerned
    You´ll be seeing two of the chaos termies I bought there back in 1992. In my orc log you can see twelve orcs I picked up there too... goddammit I´m old.
    Oh, and thanks for the brown stuff tip. Is it a milliput product?

    @ Arsenal again: was it this you were thinking about?



    Thoughtabout that too. Might try it.

    Thanx to all the others for looking in. I´ll try to keep me busy.

    Next post, start of helmet tutorial.

    bart
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  20. #60
    Chapter Master warflag's Avatar
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    Re: good vs. evil

    Yeah, helmets!

    You use the standard helmet for this conversion, no corvus!
    Most of them have little tubes on the cheaks. Cut these off first. Keep them for detail work on bald heads, or whatever.
    Then take a little ball of greenstuff, the size of a healthy bugger. Give your marine a clown-nose. Use your fingers and squeeze that nose. take a wet sculpting tool and smooth out the snout to the sides. You will see that you have a double chin under the nose. Ignore it and let the crap dry. it should look like in the pic below



    Once dried, make a straight cut under the chin, so that you get one level with the underside of the helmet. Make a second cut from a bit higher up diagonal to the first cut . It should now look like a triangular opening in the front of the helmet.





    Next will be the cheak-guards.
    I will from now use plasticard for this.
    Originally I usedgreenstuff for that too, and sculpted it directly on the helmet, which took ages made me yell an interesting collection of unsuitable expressions

    Cheers,
    Bart
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

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