wow, i love the basilisk
shame it's all change in the new codex
wow, i love the basilisk
shame it's all change in the new codex
In the new Ork Codex, it mentions in the unit description(not the army entry) for Looted Wagons that they are most often built on Chimera or Rhino chassis. Other than that I imagine they are just thrown together with whatever mekanikul bitz the Meks have lying about, which would be sort of like one of us building a vehicle out of chopped up bitz from a Porsche, a Land Rover, a VW Bug, and a minivan(except that the Ork vehicle would actually work...somehow).
Anyways, the Chimera chassis offers one thing that a Rhino doesn't- ease of swapping out Looted Wagon options with very little work required. As was shown in previous posts, the whole Boomgun vehicle option is fully contained on the Basilisk gun platform. I also made a transport platform which can also be slid into place, but I hadn't yet figured out completely how to be able to swap out the other weapon options. Enter the magnet system. It’s nothing new, and anybody who has built a model with magnetized weapon options knows just how simple it is.
The first pic shows how I chose to set up the area which would take the big shoota mounts. These areas are simply covered by flat, magnetized plates on the Boomgun version of the Looted Wagon, and those plates are shown in this first pic. You can just make them out in the previous pics of the finished Boomgun Looted Wagon.
The second pic shows the bottom of the big shoota mounts. The next few pics are shots of the Transport version of the Looted Wagon from different angles. The skorcha bit is held in place by two pins of brass rod which slide into holes in the sponson to secure it in place. This is also how the big shoota on the Boomgun version is attached to the sponson. The last pic shows the Transport version of the Looted Wagon with a full payload of Boyz which includes a Nob, an Ork w/ big shoota, and 10 other Orks w/ sluggas & choppas. The transport platform still needs a slight bit of work, but it is almost done. The next pics of it will be in primer grey, so all of the details should stand out a bit better in the pics than the white plasticard does.
I love the looted wagon. The grot spotter is hilarious!
"Are you pondering what I'm pondering Pinky?"
" I think so Brain, but if they did that they would have to rename it Snow White and the Seven Samurai!"
I'm pretty set on painting them as my favorite clan, that being Bad Moons(Nazdreg LIVES!!!), so they will mainly be black and yellow with a bit of red as an accent color. There will be the obligatory black flames on yellow background on some of my models, and the odd checkerboard pattern here and there too. I'm not sure if I will paint this Looted Wagon fully in Orky colors, or leave remnants of the original Imperial colors on it. Suggestions are welcome.
I'm also working on a Deff Dread. I've only made a few "adjustments" to it which involved getting the upper and lower halves to fit together a bit better, and also making more stable(and interchangeable) weapon mounts for it. How the weapons mount onto the body is the only poorly engineered feature on the model. Those intermediary pieces are just too flimsy and are best chucked into the bitz box to be used for some other oddity.
I really like your paint scheme. Its Bad Moon, but its also easy on the eye. A strange thing to say, but its real looking. Which is a good thing.
I know what you mean. I'm not very fond of bright yellow Bad Moon paint schemes. They just tend to look too toy-like, and toy-like is definitely NOT what I am going for.
Yellow and black are just clan colors, but these are Orks. Their colors are not going to be vibrant and clean like those of, say, Harlequins. My Orks will have any bright colors painted in a muted fashion, plus they will have lots of dirt, rust, oil, and other filth on them. Some armies look very good painted crisp and clean, but in my opinion Orks don't look quite right when painted this way. Bad Moon Yellow is a near fluorescent yellow color, and it is probably the only color in the whole GW paint range that I can say I truly hate. I bought a bottle of it once, and threw it out shortly thereafter. Regardless of the name on the bottle, I recommend using Golden Yellow instead.
Oddly enough I am known for having a very clean painting style, and it really shines on things like Eldar, Tau, High Elves, and other "good guy" armies. I enjoy painting "bad guy" miniatures like Orks and Chaos though because I feel more free to paint in a totally different style that is darker and dirtier. Attached is a contrasting example of something I have painted in a "clean" style, in this case some Tau Fire Warriors.
as much as i love the way you've done your orks, those tau are simply beautiful, so clean and neat, just as the fishy people should look
Titan's Power Armor Obsession
I certainly like the color scheme I chose and the way they turned out. Don’t expect a Tau thread anytime soon though. Everything on these models is easy to paint, except for the carapace armor and other things that are Ghostly Grey, a color which GW discontinued while keeping the horrifically crappy Bad Moon Yellow! Fortunately, Vallejo offers a substitute for Ghostly Grey in their Game Color range called Ghost Grey. Those areas are painstakingly painted to look pristine and neat, and that takes quite a bit of time and patience to achieve. The black is simply highlighted with dark gray, and the blue is Regal Blue dry-brushed with Enchanted Blue. The carapace and similarly colored areas is Ghost Grey with Codex Grey in the cracks, and is highlighted with Skull White. The fish'ead skin is Shadow Grey, with Shadow Grey mixed with Elf Flesh for the highlights. Most colors on these models are just a base color and a single highlight color, but I'm very happy with the end result.
I'll be building more Boyz when the new models come out, as I will want to mix some of the new bitz into my squad, so I'm on to my Deff Dread now. Paint will come a bit later on the Looted Wagon.
The Deff Dread didn't quite fit together all that well, plus I wanted to build it such that the weapons were interchangeable and that it could be broken down for ease of storage/transport. To this end I created my own method of mounting the weapons which involved adding some plastic to them, as well as the body of the Deff Dread. The hollow inside of the Deff Dread body is actually partially filled with solid plastic to give the mounting pins something to insert fully into, and therefore be sturdier.
Pic 1 shows the crappy weapon mounts the Deff Dread comes with. These really are garbage, and are the most flawed bit of engineering on the model. They are just too flimsy. Other than that the banner pole should have the mounting pin on it rather than the way it is, and it really should have more than one mounting pin to disallow any twisting motion which would loosen it(and the banner poles on the metal Nobz have the same problem). Other than that the model is great, but I think pointing out the model’s shortcomings is important as it may help others building it.
The other pics show the outward results of the modifications done to the body so that the weapons, arms, and lower body can be removable.
So, it has been a bit since I put something up, so here we go again.
First, a pic of the assembled Deff Dread. It can be fully broken down to upper and lower half, and all the weapons/arms come off. This makes it easy to store as well as to swap out the weapons. I kept this one very simple pose-wise. If I build another I'll probably make it in some crazy stompin' pose.
After that we have some Warboss pics. The one with the big choppa and shoota-skorcha will stay relatively stock, but I may add some armor plates to him. This weapon combo works well as they are both two handed weapons.
Then there is the Warboss with the bionik arm. Loved that bit in the old dex, but now it is the "cybork body" upgrade. To me "cybork body" sounds like there ought to be something more than just a bionik arm though, so the Mad Dok's tools are calling to me. I figure that Warboss would be very pleased to have a much stompier leg, and maybe some facial rekonstrukshun too. Time to gather the Grot orderlies methinks.
The bionik arm on the Warboss is a bit small actually(better suited to a Nob really), so I am making another one that is a bit bigger. Here of some pics of the bionik arms and one of the bigger one attached to the Warboss.
cool neat ideas! I gotta convert my basilisk to update the rules now anyways... now your just giving me an excuse to one up you :P
Lovin the Basalisk!
What can I say, I'm a happy guy
The fist is made up of a few pieces. I'll be making some more bionik bits so I will try to remember to takes pics of the process.
Your stuff further inspires me to continue my orks. Maybe i'll post a thread up here soon. Waaagh! on brother!!!
Iron Within, Iron Without
nice work. Love the looted vehicles. My brother and I are going to do Orks once we finish our chaos force. I notice the thread is old have you done any more work?