Hi all.
Well, with my loyalist Guard armies all more or less finished, my Orks in stasis and having lost interest in my Marine Army, I've decided to turn my attention to sprucing up and finishing off my Traitor Guard.
Previously I have run this army as a Blood Pact force based on the Lost and the Damned list. However, with Codex Eye of Terror becoming defunct once and for all, I've decided to convert the army over to the Vraksian Renegade Militia list at the back of Imperial Armour vol 5. At the same time I've decided to completely revamp the army background and make the army a bit more unique.
The idea is that the List represents the debased remnants of an Inquisitorially inducted Imperial Guard Regiment who have followed their master into worshipping the dark powers.
The Inquisitor is a radical follower of the Istvaannite creed that only through turmoil and conflict can the Imperium remain strong. However, his fascination with war and destruction has lead him onto the path of worshipping Khorne. At this stage the army bears no gifts of Khorne - worshipping him primarily in his aspect as a God of war rather than outright slaughter - and shows little outward sign of their corruption except for the odd Heretical symbol here and there. However, the Regiment has been declared diabolis extremis and is forced to raid for supplies, equipment and even new recruits - press-ganging civilians from wherever they make planetfall and forcing them to fight in large, poorly organised mobs, whilst those who swear devotion to the Regiment are bullied into slightly more organised Infantry squads with a lasrifle thrust into their hands. Over and above all this are the Inquisitors personal bodyguard, who are either assigned to Infantry Platoons to keep order by whatever means necessary, or are organised into elite teams and equipped with the very best equipment available where they act as fast strike forces.
The new (3000 point) army list is as follows...
HQ:
Command Platoon:
Exalted Champion with Bolt Pistol, Power Weapon and Carapace Armour
Veteran with Laspistol, Close Combat Weapon and Chaos Banner
Veteran with Laspistol and Demolition Charge
Trooper with Flamer
Trooper with Vox, Laspistol and Close Combat Weapon
Enforcer with Bolt Pistol, Power Weapon and Carapace Armour
Apostate Priest with Bolt Pistol and Power Weapon
Rogue Psyker with Close Combat Weapon
Anti-tank Squad with three Lascannon Teams
Anti-tank Squad with three Lascannon Teams
Fire Support Squad with three Autocannon Teams
Fire Support Squad with three Autocannon Teams
Elites:
Ordo Malleus Inquisitor:
Inquisitor with Plasma Pistol and Power Weapon
Veteran Guardsman with Plasma Gun
Veteran Guardsman with Plasma Gun
Gun Servitor with Plasma Cannon
Hierophant
Mystic
Mystic
Disciples:
Veteran Sergeant with Bolt Pistol and Power Weapon
Three Disciples with Melta Guns
Disciple with Shotgun and Vox
Five Disciples with Shotguns
Disciples:
Veteran Sergeant with Bolter
Three Disciples with Plasma Guns
Disciple with Lasgun and Vox
Five Disciples with Lasguns
Troops:
Infantry Platoon:
Champion with Bolt Pistol and Power Weapon
Veteran with Shotgun and Demolition Charge
Veteran with Shotgun and Demolition Charge
Trooper with Meltagun
Trooper with Vox and Shotgun
Frag Grenades for Squad
Enforcer with Bolt Pistol, Power Weapon, Carapace Armour and Frag
Grenades
Apostate Priest with Eviscerator
Rogue Psyker with Shotgun and Frag Grenades
Infantry Squad:
Veteran Sergeant with Sniper Rifle and Bolt Pistol
Missile Launcher Team
Trooper with Plasma Gun
Trooper with Vox and Lasgun
Infantry Squad:
Veteran Sergeant with Sniper Rifle and Bolt Pistol
Missile Launcher Team
Trooper with Plasma Gun
Trooper with Vox and Lasgun
Infantry Squad:
Veteran Sergeant with Bolter
Heavy Stubber Team
Trooper with Grenade Launcher
Trooper with Vox and Lasgun
Infantry Squad:
Veteran Sergeant with Bolter
Heavy Stubber Team
Trooper with Grenade Launcher
Trooper with Vox and Lasgun
Armoured Fist Squad:
Veteran Sergeant with Bolt Pistol and Close Combat Weapon
Missile Launcher Team
Trooper with Flamer
Trooper with Vox and Shotgun
Transport: Chimera with Multilaser, Heavy Flamer, pintle
mounted Heavy Stubber, Rough Terrain Modification, Extra
Armour and Smoke Launchers
Armoured Fist Squad:
Veteran Sergeant with Bolt Pistol and Close Combat Weapon
Missile Launcher Team
Trooper with Flamer
Trooper with Vox and Shotgun
Transport: Chimera with Multilaser, Heavy Flamer, pintle
mounted Heavy Stubber, Rough Terrain Modification, Extra
Armour and Smoke Launchers
Workers Rabble:
Two Troopers with Flamers
Eighteen Troopers with Laspistols and Close Combat Weapons
Workers Rabble:
Two Troopers with Flamers
Eighteen Troopers with Laspistols and Close Combat Weapons
Fast Attack:
Hellhound with Inferno Cannon, Hull Heavy Bolter, Pintle Mounted Heavy
Stubber, Rough Terrain Modification, Extra Armour and Smoke
Launchers
Salamander Scout with Autocannon, Hull Heavy Bolter, Pintle Mounted Heavy
Stubber, Improved Comms, Extra Armour and Smoke
Launchers
Heavy Support:
Heavy Weapons Platoon:
Champion with Sniper Rifle and Bolt Pistol
Heavy Bolter Team
Trooper with Plasma Gun
Trooper with Vox and Lasgun
Enforcer with Bolt Pistol, Power Weapon, and Carapace Armour
Mortar Squad with three Mortar Teams
Mortar Squad with three Mortar Teams
Mortar Squad with three Mortar Teams
Basilisk with Earthshaker Cannon, Hull Heavy Bolter and Indirect Fire
Basilisk with Earthshaker Cannon, Hull Heavy Bolter and Indirect Fire
As is customary with my Project Logs, the Green Stuff is finished (or as finished as I can be arsed to get it for now), the Yellow stuff is constructed but not painted and the Red Stuff is under construction.




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. I like the use of alternate heads, they definitely make them far more sinister looking.
