Just wanted to post some ideas for different Guard doctrines, wondering if anyone had any others they wanted to add? The Codex says loads more were being worked on but I haven't seen much beyond drop troops![]()
I wanted to theme my valhallans as ww2 russian infantry so came up with the following Massed Infantry doctrine for friendly games:
Massed Infantry:
Guard Infantry platoons are deployed en-masse in the same way as a conscript platoon, including the command squad. They have the same weapon options as conscripts, do not include sergeants and may not use any other doctrines particular to the platoon (ie shapshoters) the focus being on quantity - not quality.
Also Seems a shame this codex dropped the all Rough Rider army option even tho they're pretty expensive these days:
Rough Rider Company:
May take rough rider Squads as troops - command HQ must be mounted at +5 pts per model. Cannot be used with heavy weapons platoons.
Rapid Infantry:
Trained to use speed to outflank - guard infantry units may fleet of foot if they do not fire for +10 pts per unit. Cannot be used with carapace.
Snipers:
You may take 1-3 snipers as a single elite choice as per the catachan codex. Snipers are 20 pts each; infiltrate, get +1 to their cover save and re-roll
failed wounds but may not move once deployed.
any more?


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starlight
and reduce thier stats to match conscripts. So, basically, an army of conscripts.

