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Thread: The Coreheim Mordheim Log

  1. #21
    Commander Fideru's Avatar
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    Re: Asp's Mordheim Madness

    Very, very nice.

  2. #22
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    Re: Asp's Mordheim Madness

    Pallazzo is comming along nicely, still WIP though.

    These still need a wash:



    Little guardhouse on the bridge:




    Take cover:


  3. #23
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    Re: Asp's Mordheim Madness

    Bookshelf, hand made from cardboard, maybe the shelf needs some supports not to look hovering:



    Finally some home decorating, a little messed up by the flash though:




    Last edited by Asp; 15-06-2008 at 23:55.

  4. #24
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    Re: Asp's Mordheim Madness


  5. #25

    Re: Asp's Mordheim Madness

    Has a lot of character and the small details really make it shine. Looks great!

  6. #26
    Chapter Master Chiron's Avatar
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    Re: Asp's Mordheim Madness

    Thats incredible, I'd kill to fight on that terrain

  7. #27
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    Re: Asp's Mordheim Madness





  8. #28
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    Re: Asp's Mordheim Madness


  9. #29
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    Re: Asp's Mordheim Madness

    Strange things can happen in Mordheim.

    If a hero has the Weapons Training skill, he can use any close combat weapon.

    If you capture an enemy, you can take his weapons.

    Alas... (this really did happen)



    Also, to create a sense of "familiarity" in our campaign, these, uhm - "re-employed" henchmen were created:





    NB! - Does anybody have some interesting Empire Wizards that they have converted? I was taken aback by Anandarkill's (unpainted) Beasts' Wizard conversion and I'd like to see more!

  10. #30
    Librarian Layne in Spayne's Avatar
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    Re: Asp's Mordheim Madness

    Sure.

    Two brothers of Bstina :

    Lore of Life or Death :



    Lore of Beasts :



    Interesting enough for you?
    Kindly please visitate the Rose of Nagarythe, now on Warseer. Not to mention the Mighty Mongoblin Golden Horde!
    Also, I have a log-o-commissions.

    NEW!!!Imperial Guard!

    Layne.

  11. #31
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    Re: Asp's Mordheim Madness

    Quote Originally Posted by Asp View Post
    how do they work under the rule system

  12. #32
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    Re: Asp's Mordheim Madness

    i dont know but we never had any problems. you could say we have a very 'hands on' apporach

  13. #33

  14. #34
    Chapter Master Death Korp's Avatar
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    Re: Asp's Mordheim Madness

    Cool Morheim stuff mate, like the Gobbo

    DK
    Quote Originally Posted by BigbyWolf View Post
    In a world where Morris Dancing exists, I shall never be embarrassed by my toy soldier collection.
    Project of 2012: Vampire Counts

  15. #35
    Chapter Master Anardakil's Avatar
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    Re: Asp's Mordheim Madness

    Wow! Awesome buildings! Give them to me in exchange for my wizard? xD haha.

    And that undead creature with the fighting claws is cool ^^

    And the zomibegobbo too of course
    /elinore
    my painting logs:
    - Wood Elves
    - Malifaux
    - Commissions log

  16. #36
    Chapter Master N810's Avatar
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    Re: Asp's Mordheim Madness

    Woah awesome stuff
    the mini's the building
    (especial the buildings)
    everything is great.

  17. #37

    Re: Asp's Mordheim Madness

    Nice stuff the builds are great way better than anything I can do. Love the re-employed night goblin for skaven. WaSqueek!
    'His loyalty couldn't be bought for any price; but it could be rented remarkably cheaply.' - Inquisitor Allendyne

    'You can never have too many enemies. The more you got, the more likely they'll get into each other's way.'
    - Jarvin Wallankot

  18. #38

  19. #39
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    Re: Asp's Mordheim Madness

    added detail to one end of the medici palazzo. the things we do for style.

    though seriously, i think mood is very important in mordheim. i cant speak for others, but cardboard buildings kind of ruin it for me.





  20. #40
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    Re: Asp's Mordheim Madness




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