Another win for DeathWing!
Played against Daemons last night at 1500 points, a monstrous creature list:
Lord of Change
3 x walking DPs with Bolt of Change (an AP1 krak)
1 x 6 horrors with Changeling & BoC
Tzeench Herald on chariot with Boc
Khorne Herald on Juggernaut
3 x 6 plague bearers
3 x fiends of Slannesh
I took the following:
Belail's Land Raider got stunned (no EA!), but otherwise no damage. In retaliation, the Khorne Jugger was shot to death by the LRCs, Belail & squad dealt with the Tzeench Chariot, Chaplain & his squad assaulted 2 of the DPs, killing both of them.
The LoC assaulted chappers squad & it took him 3 player turns to get rid of them all, but the final squad (which I'd reserved to walk on) took him out in the end. The final DP had a few goes at taking out the LRCs, but was gunned down eventually. The fiends and horrors came down to help out, but Belail took them on in combat, eventually dieing to the fiends, but took them all with him. The plague bearers deepstruck far from my lines & hid.
The final result was:
KP to me: 8
KP to him: 3
The inclusion of the THSS terminator was good, the one fighting the LoC managed quite a few, but the other 2 squads rolled 1s on their first attempt. I'm keeping Belail with TLCs for the moment - the high number of high I attacks easily made its points back here. Machine spirit at BS4 is wicked, and firing at different targets is wicked too!
Needs more games...