Page 101 of 303 FirstFirst ... 51 91 99 100 101 102 103 111 151 201 ... LastLast
Results 2,001 to 2,020 of 6045

Thread: Tactica: Deathwing 5th Edition

  1. #2001
    Chapter Master Lion El Jason's Avatar
    Join Date
    Mar 2005
    Location
    UK
    Posts
    2,452

    Re: Tactica: Deathwing 5th Edition

    I've been away on call for a week but I'm back now, looking to finish the series of tacticas.

    I think I'll have to change my mind a little on assault terminator squads. They haven't been popular here but I went away and there's lots around!

    Honestly I'm not too concerned, the experience I've had is that lightning claws win over thunder hammers even with the 3+ save.
    People will have to correct me if I'm wrong but all I saw was full TH&SS squads. Unloading your tooled up command squad into them will get the enemy squad making ~12-14 3+ saves, more if you have a chaplain. I think the likelyhood is to kill all the enemy, possibly one will get to hit you before your chainfist finishes him off.
    If the squad has lightning claws (At all) we may have more problems but we'd clearly still win that fight.

    I'm going to force some regular opponents to get some so I can try this out. It may need some more thought, especially if they are in a land raider.

  2. #2002
    Librarian FaztGitz's Avatar
    Join Date
    Nov 2008
    Location
    Hint: Its cold
    Posts
    412

    Re: Tactica: Deathwing 5th Edition

    Quote Originally Posted by Lion El Jason View Post
    I've been away on call for a week but I'm back now, looking to finish the series of tacticas.

    I think I'll have to change my mind a little on assault terminator squads. They haven't been popular here but I went away and there's lots around!

    Honestly I'm not too concerned, the experience I've had is that lightning claws win over thunder hammers even with the 3+ save.
    People will have to correct me if I'm wrong but all I saw was full TH&SS squads. Unloading your tooled up command squad into them will get the enemy squad making ~12-14 3+ saves, more if you have a chaplain. I think the likelyhood is to kill all the enemy, possibly one will get to hit you before your chainfist finishes him off.
    If the squad has lightning claws (At all) we may have more problems but we'd clearly still win that fight.

    I'm going to force some regular opponents to get some so I can try this out. It may need some more thought, especially if they are in a land raider.
    TH/SS Termies would suffer vs. high PW opponents, but they excel vsing Nob Bikers and Seer Council combined with a Librarian. If they have a chaplain with them too, the results arn't pretty...

    When using TH/SS terminators you mainly throw them at big scary MC units, while LC termies can tear apart anything + infantry, but would have more casualties vs. a MC creature. Granted they can still (I have done it many a time) take down MC's with their LC's, but thunderhammers are the prefered choice for me. The problem with them in Deathwing is that they don't get their 3+ save that makes using that I1 weapon worth it. Why not just get a stormbolter and just run a PF TBH. Your -1 to your invulnerable save in CC.... But you gain an extra 2 shots @ 24".

    So mainly.... TH/SS squads should be used to -
    MC Hunt
    Take on Nob Bikerz
    Take on Seercouncils
    Take on units that could hurt your non-3+ invulnerable terminators *ex big PW squad or a plasmagun heavy squad. They could survive a turn of shooting and then pay them back, while normal terminators might get taken so low...

    The problem of the purposes above is that their 3+ save is the only reason they do those things so well.

    LEJ - vs. a powerhouse unit with high I PW's the squad would get slaughtered without the 3+ save. It still could get hurt but if you got the frills (8 man Terminator Chaplain, Terminator Libby w/SS + Nullzone in a LR/R/C) then it should rock some units world. Using a LRR *This couldn't be done with deathwing* or LRC you could put wounds on the say spacemarine mega-PW squad or the jetcouncil then assault them getting rerolls to hit and wounding on 2+ and saving yourself on 3+ from their attacks (4+ using deathwing) and I think it could do well, but meh. I think a LRR is a good choice for them just because of the fact you could ruin that mega-SM squad with the cannons them assault the remains. The only thing there is them letting you get close enough to use them =P.
    Last edited by FaztGitz; 17-06-2009 at 00:21.

  3. #2003
    Chapter Master Lion El Jason's Avatar
    Join Date
    Mar 2005
    Location
    UK
    Posts
    2,452

    Re: Tactica: Deathwing 5th Edition

    Never, ever use any TH&SS with Deathwing. the whole idea is pointless beyond LCF.

    I'm talking about how to deal with 5 TH&SS terminators with Deathwwing

  4. #2004

    Re: Tactica: Deathwing 5th Edition

    Only 5? A lot of times you will see more and if you dont get the charge you will often lose more than you win....
    I am not smart but I can lift heavy things!
    Life is tough, it's tougher when you are stupid.
    In the grim darkness of the future, there is only war. There are not massive army costume parties and campy parade floats.

  5. #2005
    Chapter Master Lion El Jason's Avatar
    Join Date
    Mar 2005
    Location
    UK
    Posts
    2,452

    Re: Tactica: Deathwing 5th Edition

    If its more than 6 you always get the charge. You have a LR, they don't.

  6. #2006
    Chaplain
    Join Date
    Sep 2007
    Location
    Montreal, QC
    Posts
    195

    Re: Tactica: Deathwing 5th Edition

    pretty sure land raider crusaders can carry 8 termies in the new codex... might be wrong though...

  7. #2007
    Chapter Master Grazzy's Avatar
    Join Date
    Aug 2007
    Location
    Wycombe
    Posts
    1,943

    Re: Tactica: Deathwing 5th Edition

    New players need to realise that all this talk of LC termies only works with LR's as otherwise you just get shot to pieces cant get into assault. I have seen several lists/reports now with people playing footslogging assault termies and wondering what they are doing.

  8. #2008
    Chapter Master bobafett012's Avatar
    Join Date
    May 2005
    Location
    Ohio
    Posts
    2,433

    Re: Tactica: Deathwing 5th Edition

    Hey guys, how is everyone doing lately? haven't been around in a bit but wanted to see how everyone was faring against the new IG? i picked up the dex and it loked like alot of REALLY nasty stuff in there(20 shot tanks, 3 shot plasma tanks, a few AP 2 ordnance tanks etc etc).

  9. #2009
    Chapter Master Lion El Jason's Avatar
    Join Date
    Mar 2005
    Location
    UK
    Posts
    2,452

    Re: Tactica: Deathwing 5th Edition

    Quote Originally Posted by mrjusting View Post
    pretty sure land raider crusaders can carry 8 termies in the new codex... might be wrong though...
    Crusaders yes. The post referred to redeemers I think.
    have you seen many such units? If so I'll have a think but I'm still confidant LCs will win over them.

  10. #2010
    Chapter Master Khornies & milk's Avatar
    Join Date
    Feb 2006
    Location
    Brisbane
    Posts
    2,533

    Re: Tactica: Deathwing 5th Edition

    Quote Originally Posted by bobafett012 View Post
    Hey guys, how is everyone doing lately? haven't been around in a bit but wanted to see how everyone was faring against the new IG? i picked up the dex and it loked like alot of REALLY nasty stuff in there(20 shot tanks, 3 shot plasma tanks, a few AP 2 ordnance tanks etc etc).
    I wonder that myself...I actually have an IG list (as well as my DW) that was set up to deal with MEQ lists because 95% of my regular opponents are MEQ.

    I have 10 Plasma Guns plus the 5 Plasma pie-plate Russ in my list, so with decent luck on my side I reckon I could cream my DW list, even a multiple LR one because I also have plenty of high strength/AP 1/2 weaponry.

    Not a good scenario on the face of it...not saying it couldn't be countered though.
    You accuse me of being a Madman.
    What right do you have to judge what is sane and what is not?

  11. #2011
    Chapter Master bobafett012's Avatar
    Join Date
    May 2005
    Location
    Ohio
    Posts
    2,433

    Re: Tactica: Deathwing 5th Edition

    Quote Originally Posted by Khornies & milk View Post
    I wonder that myself...I actually have an IG list (as well as my DW) that was set up to deal with MEQ lists because 95% of my regular opponents are MEQ.

    I have 10 Plasma Guns plus the 5 Plasma pie-plate Russ in my list, so with decent luck on my side I reckon I could cream my DW list, even a multiple LR one because I also have plenty of high strength/AP 1/2 weaponry.

    Not a good scenario on the face of it...not saying it couldn't be countered though.
    lol, i kind of figured IG would have a leg up. it always seems new codex's with all their new toys get a slight advantage, and considering the DA codex is utter trash i figure we are going to fall behind as more codex's release. i wish they would have just done a redux codex for DA as they did with SM so we wouldn't be out dated pretty much the moment ours released. thats why i built up my ravenguard army from the new SM codex.

  12. #2012
    Librarian J-man's Avatar
    Join Date
    Sep 2007
    Location
    Christchurch, New Zealand
    Posts
    425

    Re: Tactica: Deathwing 5th Edition

    Quote Originally Posted by bobafett012 View Post
    lol, i kind of figured IG would have a leg up. it always seems new codex's with all their new toys get a slight advantage, and considering the DA codex is utter trash i figure we are going to fall behind as more codex's release. i wish they would have just done a redux codex for DA as they did with SM so we wouldn't be out dated pretty much the moment ours released. thats why i built up my ravenguard army from the new SM codex.
    (emphasis mine)

    As someone who's just started a DA army, I'm a little concerned by this comment What, in your opinion, is wrong with it? Apart from 4+ storm shields. Lots of bikes and termies as troops seems cool to me.

    Also, do people have much success with plasma cannons on dreads? Or am I better off with the assault cannon? I just thought it would be handy to have some anti-terminator stuff but I realise that a small blast won't cover many termies. Are they good for much else or best left in the store?
    Deep's "reasons for not fielding the Doom of Malan'tai"
    Quote Originally Posted by itcamefromthedeep View Post
    You think that the Spirit Bomb was done best in Dragon Ball Z, and you've left the Doom out of your army out of respect for that artistic masterpiece.
    Lawl

  13. #2013
    Chapter Master Lion El Jason's Avatar
    Join Date
    Mar 2005
    Location
    UK
    Posts
    2,452

    Re: Tactica: Deathwing 5th Edition

    J-man:
    Don't worry too much. You can use the DA codex and have a lot of fun. However it is in the bottom three codexes (Necrons, Daemonhunters and DA are the worst in 40k).

    Basically, concensus is that the vanilla codex is about balanced. Compared to them we have all the out-dated underpowered wargear, all our troops cost more and are less effective, we don't have special characters (None of them look special to me...) and a few other points.
    Look at the "Sample army" on the inside back cover. A 1500 point Dark Angel army.
    This army can be bought in the vanilla codex (With minor changes obviously) where all the troops have better rules and the total army cost is ~1200 points.

    If you play pure DW or RW (Or a mix of those specifically) then DA have some use. Otherwise a "Combined arms" green DA army is just about the worst list in the game.




    Right, Having said that, I don't like Plasma Cannon. They are only good for deep striking terminators. The AC can hit more and still has a chance of rending, the PC basically hits one guy.

  14. #2014

    Re: Tactica: Deathwing 5th Edition

    I quite like Plasma Cannons, not because they're effective - I just like the idea of them and think they look cool

    The Assault Cannon is more effective on paper, and is more likely to kill infantry (multiple shots versus blast - blast damage can be reduced by spreading out models), more likely to kill armour (Rending), and does't cost any more. The only benefit to Plasma is taking out 2+ Save infantry, but there isn't a huge amount out there.

    I have two Dreads, one with Twin Linked Lascannon, the other with a Plasma Cannon. The Lascannon is effective, even with it's high points cost, and part of me wouldn't leave home without a Plasma Dread. If anything, I think I'm more likely to experiment with a Multi Melta Dread in Drop Pod first.

  15. #2015
    Veteran Sergeant
    Join Date
    Dec 2005
    Location
    Baltimore, Maryland
    Posts
    92

    Re: Tactica: Deathwing 5th Edition

    I leave the boards for 3 months and now there's 100 pages. Stupid weddings.

    Anyhow, is anyone planning on playing in the Ard Boyz with their DW? I'm considering it, but I will have to create a new tourney list since 2,500 seems to be the norm for tourney's now.
    Last edited by thorwa1; 18-06-2009 at 16:34. Reason: Corrected army point value
    "What has two thumbs and doesn't give a crap... Bob Kelso."

  16. #2016
    Chaplain Raddman's Avatar
    Join Date
    Jun 2006
    Location
    Funkytown
    Posts
    193

    Re: Tactica: Deathwing 5th Edition

    That is alot of weddings in 3 months!! Or was it one lonnnng wedding. Or you spent some time tracking down the Husband to be after he ran and hid. Or you have been spending time with all the bridesmaids....thats all I got.

    BTW, I will be using my DW in Ard Boys. I am working on optimizing my list now.
    Jack's three rules of combat:
    1) Never bring a knife to a gun fight.
    2) Bring a bigger gun.
    3) Bring all your friends.

    -An armed man will kill an unarmed man with monotonous regularity.

  17. #2017
    Chapter Master dean's Avatar
    Join Date
    Dec 2005
    Location
    misery... er Missouri, US
    Posts
    1,370

    Re: Tactica: Deathwing 5th Edition

    Quote Originally Posted by thorwa1 View Post
    Anyhow, is anyone planning on playing in the Ard Boyz with their DW? I'm considering it, but I will have to create a new tourney list since 2,250 seems to be the norm for tourney's now.
    I'm considering it but it's been moved up.... :-/ I need a few (at least two pair) more metal LCs before the tourny tho....

    'Ard boyz is 2500... Just so you know.

    Edit: Nope I cant do that weekend...
    Last edited by dean; 18-06-2009 at 16:35.
    Quote Originally Posted by TheShadowGuard
    On wings of death they shall ride, to unleash hell and fury from above
    Sons of Johnson shall roll like a tide, in memory of the father and the lord they love
    Ammobunker Plog: "dean's somewhat less rarely updated log" (Deathwing, Cadian and Il-Kaithe)
    Warseer Plog:"dean's rarely updated plog"
    What's that GW? More Dark Angels?... Well if you insist.... (A 2nd battle company started...) What? Chaos resurgent and in the box too? (Long, long delayed 1ksons started)

  18. #2018
    Veteran Sergeant
    Join Date
    Dec 2005
    Location
    Baltimore, Maryland
    Posts
    92

    Re: Tactica: Deathwing 5th Edition

    bah, glad you mentioned that the army size. I must of misread the flyer at the store. I edited my post above.

    I'm going to have to buy another unit of termies now, but that's what overtime is for.

    The list I'm considering:
    Belial w/ LC
    Terminator Librarian
    4 x Shooty terms with AC
    1 x Shooty terms with AC and Apothecary
    1 x Shooty terms with Hvy Flamer, CF
    LRC
    Land Raider
    LRC
    "What has two thumbs and doesn't give a crap... Bob Kelso."

  19. #2019
    Chapter Master dean's Avatar
    Join Date
    Dec 2005
    Location
    misery... er Missouri, US
    Posts
    1,370

    Re: Tactica: Deathwing 5th Edition

    Last year I took

    Belial, SoS/SB
    4 x shooty w/AC
    Shooty w/ TMC
    Shooty w/ HF
    1 x Choppy, 4LC 1TH/SS
    LR
    LRC
    Dread AC/DCCW

    Took middle of the pack, would have done better but got "Contested" on the Seize ground mission.
    Quote Originally Posted by TheShadowGuard
    On wings of death they shall ride, to unleash hell and fury from above
    Sons of Johnson shall roll like a tide, in memory of the father and the lord they love
    Ammobunker Plog: "dean's somewhat less rarely updated log" (Deathwing, Cadian and Il-Kaithe)
    Warseer Plog:"dean's rarely updated plog"
    What's that GW? More Dark Angels?... Well if you insist.... (A 2nd battle company started...) What? Chaos resurgent and in the box too? (Long, long delayed 1ksons started)

  20. #2020
    Veteran Sergeant
    Join Date
    Dec 2005
    Location
    Baltimore, Maryland
    Posts
    92

    Re: Tactica: Deathwing 5th Edition

    Dean, was that under 5th edition? I can't remember when it came out. I've just always wanted to run three Land Raiders of some variant and they are brutal in 5th.
    "What has two thumbs and doesn't give a crap... Bob Kelso."

Page 101 of 303 FirstFirst ... 51 91 99 100 101 102 103 111 151 201 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •