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Thread: Multiple Assaulting

  1. #1
    Veteran Sergeant Gorgrim's Avatar
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    Multiple Assaulting

    Assaulting Multiple Units

    Part 1.
    Is it possible to assault two units if they are far apart? For example, a Termagant Brood (A) wants to assault a Tactical Squad (B) and an Assault Bike (C), both of which are within 6” of the Brood and thus both are a valid target for an assault (see picture here).

    The confusion about the ability to assault both units in this situation arises from the wording of the assault steps on page 34, which are;
    • The most important one is that each model must end its assault move in coherency with another model in its own unit that has already moved.
    • If possible, the model must move into base contact with any model within reach that is not already in base contact with an assaulting model.

    The coherency rule in the first point is then reinforced again in the next section dealing with assaulting multiple units.

    Therefore based on this it would be impossible to assault both units as pictured, because as soon as the second unit is assaulted the Termagant that moved would be out of coherency. Correct?

    Part 2.
    In the above situation assume the Assault Bike was next to the Tactical Squad and then both units were assaulted by the Termagant Brood, but after combat resolution there is only one Termagant remaining in base contact with the Tactical Squad. None of the Marines have been removed and the Termagant doesn’t Fall Back, so the Tactical Marines Pile In, surrounding the Termagant.

    Now it is the Assault Bike’s turn to Pile In, but can’t because it can’t get into base contact with the Termagant. What happens to the Assault Bike? Is he still required to move 6” towards the Termagant, is he allowed to consolidate D6” or does he stand there until his next movement phase when he can move away because he is not engaged/locked in combat anymore?

    Part 3.
    Elsewhere in the same battle a Carnifex is completely surrounded by a Tactical Squad. The Tyranid player decides to assault with a Termagant Brood to help out. Can the Tactical Marines allocate their attacks to the Termagant Brood? The first bullet point on page 41 states;

    • Models that were engaged with just one of the enemy units at the beginning of the combat…must attack that unit.

    Does this indicate that the Marines have to spend another turn attacking the Carnifex, even though they would be more successful attacking the Termagants, and thus essentially giving the Termagants a free turn attacking the Tactical Squad without fear of retribution?

    I’m looking for some help in ensuring I have the rules correct as it can be very confusing in the heat of a battle.

    Thanks.
    Last edited by Gorgrim; 11-08-2008 at 21:26.
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  2. #2
    Chapter Master mattjgilbert's Avatar
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    Re: Multiple Assaulting

    1. Correct
    2. hmmm...need to think about that one.
    3. They can attack the charging unit AFAIK.
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  3. #3

    Re: Multiple Assaulting

    Part one: in the picture no only assult one unit as you said they would brake coherancy.
    Part 2: if the bike is close enough so they don't brake coherancy then yes they are both attacked. unsure on the resolution, but i think the bike can move as it's not locked in combat.
    Part 3:yes they can only attack the carni that turn.

  4. #4
    Chapter Master mattjgilbert's Avatar
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    Re: Multiple Assaulting

    3. I might have played that wrong yesterday then
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    Chapter Master ScytheSwathe's Avatar
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    Re: Multiple Assaulting

    As i understand it..
    1. it would be a hard situation to set up. each model in unit A would have to be moved to within coherency with another model which has already moved (except the first one :P). Meaning you could potentially bridge the gap if there are models which are unable to reach base-to-base with either unit, but can still move up within coherency. You could then move models into coherency with the 'bridge' model and which can assault the second unit. All this bearing in mind you have to move the nearest model first.
    So not impossible, but would require alot of forethought to set up correctly.

    2. Im honestly not sure, and i dont have the book to hand. Sorry.

    3.Correct, you can keep your vulnerable assault units safe by counter charging in this way.

  6. #6

    Re: Multiple Assaulting

    1. Unless you can retain coherency and follow all the rules for entering combat, you must attack only one unit. I struggle to think of any situation when assaulting both units might be possible in this case (obviously, it's easier if they're closer together as you allude to), but I know that players are an inventive and improbable bunch.

    2. There's a degree of common sense that needs to be applied. However, I would observe that, if you pile in with the Attack Bike first then the Tactical Squad would still be able to pile in, too. Doing it the other way around to "free up" the Attack Bike to move elsewhere seems to be rather against the spirit - if not the letter - of the rules. The enemy unit has not been wiped out and therefore the Attack Bike should still be locked.

    3. Yes, they have to attack the carnifex. That's the whole point of the rule that requires squads to attack only the unit(s) with which they are already engaged at the start of combat (otherwise there'd be no need for the rule!).

    R.

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    Librarian acme2468's Avatar
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    Re: Multiple Assaulting

    Wait a minute, What?
    At the Start of the combat would be after the Termigants assaulted in, If you are counting the Start of the Combat from the first round between the Marines and the Carnifex then By your interpertation the Marines would never be able to swing at the Termagants.
    Last edited by acme2468; 11-08-2008 at 17:43.
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    Chapter Master Lord Solar Plexus's Avatar
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    Re: Multiple Assaulting

    I'm with acme2468 on this. More precise, I cannot even find that rule. The first bullet point on that page - which 'exact same page btw? 41? - in my book reads the exact opposite (translated): "Models that are in contact with more than one enemy unit at the start of the combat (before any one model attacks) are free top divide their attacks amongst these opponents."

    Could anyone clear this up?
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    Chapter Master EldarBishop's Avatar
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    Re: Multiple Assaulting

    1. correct

    2. both the marines and the bike are/were involved in the combat, and as such must pile in to the gaunt that passed it's Ld test. It would definitely be easier to move the bike in first...

    3. models can attack any unit in B2B, thus the marines which are in B2B with both the carnifex and the gaunts could choose to attack either (and attacking the gaunts would be a popular choice).

    edit:
    1. Upon reviewing the pic again, it would normally be impossible to do this. However, if it was a VERY large unit of gaunts it might be possible to follow the assaulting guidlines and still charge both. As all the extra gaunts unable to move into b2b with the marines could close the gap enough to allow the bike to be assaulted and maintain coherency... but as I said, this would be very rare indeed.
    Last edited by EldarBishop; 11-08-2008 at 19:43.
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  10. #10
    Veteran Sergeant Gorgrim's Avatar
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    Re: Multiple Assaulting

    Quote Originally Posted by Lord Solar Plexus View Post
    The first bullet point on that page - which 'exact same page btw? 41?
    You are correct, it is page 41 and I have corrected the Original Post.

    Quote Originally Posted by acme2468 View Post
    At the Start of the combat would be after the Termigants assaulted in
    This was the confusion my opponent and I had, when exactly is the start of combat? We assumed any models engaged before assault moves were made had to attack the original unit, those only locked were able to split their attacks if allowed.

    Quote Originally Posted by EldarBishop View Post
    3. models can attack any unit in B2B, thus the marines which are in B2B with both the carnifex and the gaunts could choose to attack either (and attacking the gaunts would be a popular choice).
    If that is the case then what is the rule on page 41 referring to then?

    Quote Originally Posted by EldarBishop View Post
    It would definitely be easier to move the bike in first...
    But, if someone wanted to free the Attack Bike, there is nothing stopping them from moving the Tactical Squad first, correct?

    On page 40, last paragraph of the first column states, "When making Pile In moves the player whose turn it currently is moves first. If for some reason, his model's moves are insufficient to move into base contact with any enemy still involved in that fight, the player must still move them as close as possible to such enemies...If both unit's move would be insufficient...make consolidation moves instead"

    This now begs another question. To me this would indicate that the player could move the Marines first and free the Attack Bike, who would then be required to move 6" towards the Termagants. After 'discovering' that the Attack Bike is no longer engaged/locked in combat it then gets an additional consolidation move. Mind you, the last word of that paragraph 'instead', seems to imply that you make the consolidation move rather than the 6" Pile In move, which just makes it all the more confusing. Does anybody have any ideas or suggestions on that point?

    Thanks for the feedback.
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  11. #11
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    Re: Multiple Assaulting

    4th editions explanations for this were much more clear. and accomplished same thing. it said after you engaged one model in primary squad you could then engage secondary squad as long as you kept coherancy.

  12. #12

    Re: Multiple Assaulting

    1. The sheer variety of geometric possibilities make it very difficult to categorically state that something is impossible. At <7", it's actually pretty easy, so long as at least two termagaunts can't reach B2B with the marines: one gaunt is in B2B with the marine closest to the bike, one gaunt is in 2" engagement of that, and a third gaunt is 2" from the previous and in B2B with the bike. That's 3 1" bases and two 2" gaps, for 7" total. Even at greater distances, if the assaulting unit starts spread out, it can usually hit just about everything in range by simple dint of the fact that the rear models can't reach engagement and so are free to go anywhere in coherency.

    2. The rulebook talks about how rare this is supposed to be, but yeah, in the case of models getting surrounded it happens pretty easily. All you need to know is that any units which cannot pile in and reach B2B (for whatever reason!) drop out of combat and consolidate instead.

    3. Engagements (i.e. which unit(s) each model can attack!) are set before the first initiative step and do not change between initiative steps. That's all, really.
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  13. #13

    Re: Multiple Assaulting

    It sounds like that bike gets to move twice in this case.
    That's interesting.

    Quote Originally Posted by precinctomega View Post
    I struggle to think of any situation when assaulting both units might be possible in this case
    Agree.
    The geometry in this case is a weak example for the double assault.

    I would observe that, if you pile in with the Attack Bike first then the Tactical Squad would still be able to pile in, too. Doing it the other way around to "free up" the Attack Bike to move elsewhere seems to be rather against the spirit - if not the letter - of the rules. The enemy unit has not been wiped out and therefore the Attack Bike should still be locked.
    Respectfully, a strong disagree here.
    Neither spirit nor letter are violated. Shrewd moves like this are the essence of expert gaming and fit the imagined scenario quite easily:

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  14. #14

    Re: Multiple Assaulting

    1) Incorrect. As Daddy Cool points out, if you are careful about assaulting, and placement, you can make it so that the 5th gaunt moved (picked randomly) can't get into base, so *all* you need to do is move it within 2" of another gaunt. Then gaunt #6 can assault the bike (assuming it will be within 2" of gaunt #5)

    2) Yes, he would no longer be engaged, and would consolidate instead. The real question is if that is considered good or bad 'sportsmanship'; since you could have done the pile-in with the bike first. Some may consider it the spirit of the rules to move in the order that keeps all the units still engaged. Personally, I think you should, but probably wouldn't balk to hard if you didn't.

    3)No.No.No. You can attack either brood. You left out the part where the rule defined what it meant by 'beginning of combat' which is (before any models attacked) It makes no sense otherwise. First of all, it means the termagants can't attack *at all*. (You have to define 'beginning of combat' the same.)


    That's the whole point of the rule that requires squads to attack only the unit(s) with which they are already engaged at the start of combat (otherwise there'd be no need for the rule!).
    The reason for that rule is for situations that change after the attacks have started.

    My fex is in base with termies and scouts. My stealers assault the termies and kill some. the SM player removes the one in base with the fex. The fex is now only engaged with the scouts, but since he was engaged with both at the beginning, he can allocate attacks to both.

  15. #15
    Chapter Master insaniak's Avatar
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    Re: Multiple Assaulting

    Quote Originally Posted by Coredump View Post
    (assuming it will be within 2" of gaunt #5)
    And can't get within 2" of another engaged Gaunt.

  16. #16

    Re: Multiple Assaulting

    I don't see where that requirement is coming from. If it can get into base with the bike, that is all that is needed.

  17. #17
    Veteran Sergeant Gorgrim's Avatar
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    Re: Multiple Assaulting

    Okay, so part 2 is a 'Yes, you can Pile In so that you can free a unit', but may annoy your opponent.

    Part 1 is more difficult. In the picture from the original post, if I had moved the Termagants towards the Attack Bike in the movement phase so that only 1 Termagant was within 6" from a Tactical Marine and the rest of the Brood were positioned in a conga line 2" from each other directly away from the Tactical Squad, but only 1" from the Attack Bike, when I move in assault I could do the following.

    - Move the closest Termagant to the Tactical Squad and get into base contact.
    - Now I need to move the next Termagant to within 2" of the initial Termagant moved.
    - Repeat this for the rest of the Brood, until a termagant can get into base contact with the Attack Bike and remain in 2" coherency.
    - The remaining Termagants can assault the Attack Bike.

    Is that correct?

    As for part 3, I'm still confused. Coredump's Carnifex/Terminators/Scouts example seems valid, but why would GW use the term 'must attack that unit' then?
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  18. #18

    Re: Multiple Assaulting

    Yeah, that could potentially work for Part 1, Gorgrim.

    As to Part 3, they use the term 'must attack that unit' because in those circumstances it's true - if you started the initiative sequence engaged with one unit, you must attack that unit. You're not allowed to not attack and you're not allowed to attack a different unit. So why is that even a question?
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  19. #19
    Librarian acme2468's Avatar
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    Re: Multiple Assaulting

    The rule about must attack the unit they were engaged with is for Multiple assaults like this:
    CXXXXXXXXXXXXX
    AAA________BBBBB

    Ok C is a high initiative Character, x are his friendly unit, A & B are two enemy units, if C kills all of the guys in A before X swings, only the X's engaged with B get to swing at B at their initiative step, not all of the X's.
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  20. #20
    Chapter Master insaniak's Avatar
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    Re: Multiple Assaulting

    Quote Originally Posted by Coredump View Post
    I don't see where that requirement is coming from. If it can get into base with the bike, that is all that is needed.
    Third bullet point in moving charging models (although I should have actually said 'in base contact' rather than 'engaged')

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