Dragging this up a couple of pages, I'd love to know how Tau work in smaller games, between 750 and 1000pts. It seems like our firepower really reaches ridiculous proportions, packing the same number of heavy weapons as a list twice its size.
I'm particularly keen on 750pt Doubles advice. I'm entering a tournament alongside a friends Imperial Air Cavalry list, and although I've elected to use Dark Angels, I can't help but think how the Tau would perform in the same situation.
I would imagine Pathfinders are fairly unecessary at such tight values, while Crisis teams become worth their weight in gold. A pair of Railguns should also see you through most anti-tank situations.
The tournament rules state that you must have 1 Elite, 1 FA and 1 HS before you can take a second option. IE- if you want 2 Fireknife squads, you must also have an FA and HS choice to back them up. My partner is taking 2 FA choices and an Elite, so that affects the slots available. He is also providing 3 scoring units, which should be just about enough.
The 750pt list I was considering consists of a Fireknife Shas'El, 6 Fireknife suits (2x3 or 3x2?), obligatory 6 Fire Warriors, a Hammerhead Gunship and single Broadside. Unfortunately I don't have the points for Drone protection or a squad of Kroot. An option is to remove the Hammerhead and replace with another single Broadside, then put the spare points into a Kroot unit. Potentially cut a single Fireknife and add Drones to each squad.
Would this be a viable list for such a small game?



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) so you can more afford to skrimp on the railguns than your mech overload in my opinion


