All coming along nicely, keep it up!
Played a recent game against the new Space Wolves.
Here's my 1500pts army:
And here's my battlereport:
Tau vs. Space Wolves - 1500 points
Links to my Battle Reports:
Blood Ravens (codex Blood Angels):
-Blood Ravens vs. Tau - 1000 points
Blood Ravens (codex Blood Angels):
-Blood Ravens vs. Orks - 2000 points
-Tau vs. Grey Knights - 2000 points
-Tau vs. Dark Eldar - 2000 points
-Tau vs. Eldar - 2000 points
-Tau vs. Space Wolves - 1500 points
Sisters of Battle (codex Witch Hunters)
-Sisters of Battle vs. Raven Guard (END) - 2000 points
-Sisters of Battle vs. Space Wolves (Round 3) - 1850 points
-Sisters of Battle vs. Tyranids (Round 2) - 1850 points
-Sisters of Battle vs. Space Wolves (Round 1) - 1850 points
-Sisters of Battle vs. Space Wolves (Round 3) - 1500 points
-Sisters of Battle vs. Space Marines (Round 2) - 1500 points
-Sisters of Battle vs. Grey Knights (Round 1) - 1500 points
-[APOCALYPSE] Eldar, Sisters of Battle, Tau vs. Tyranids - 12000 points (6K each side)
-Sisters of Battle vs. Imperial Guard - 1300 points
-Sisters of Battle vs. Necrons - 1500 points
-Sisters of Battle vs. Eldar - 2000 points
-Sisters of Battle vs. Dark Eldar (Round 3) - 1850 points
-Sisters of Battle vs. Dark Angels (Round 2) - 1850 points
-Sisters of Battle vs. Death Guard (Round 1) - 1850 points
-Sisters of Battle vs. Blood Angels - 2000 points
-Sisters of Battle vs. Space Wolves (Wolfstar) - 2000 points
-Sisters of Battle vs. Orks - 1500 points
-Sisters of Battle vs. Orks - 2000 points
-Sisters of Battle vs. Daemons - 2000 points
-Sisters of Battle vs. Space Wolves (GT-Round 5) - 2000 points
-Sisters of Battle vs. Eldar (GT-Round 4) - 2000 points
-Sisters of Battle vs. Tyranids (Intermezzo) - 2000 points
-Sisters of Battle vs. Orks (GT-Round 3) - 2000 points
-Sisters of Battle vs. Tyranids (GT-Round 2) - 2000 points
-Sisters of Battle vs. Space Marines (GT-Round 1) - 2000 points
-Sisters of Battle vs. Eldar - 1500 points
-Sisters of Battle vs. Space Wolves - 1500 points
-Sisters of Battle vs. Space Wolves - 1000 points
-Sisters of Battle vs. Grey Knights - 1500 points
-Sisters of Battle vs. Orks - 1000 points
-Sisters of Battle vs. Eldar - 1500 points
-Sisters of Battle vs. Eldar - 1000 points
-Sisters of Battle vs. Raven Guard - 2000 points
Last edited by SabrX; 09-07-2012 at 05:59.
The store I frequent to has changed store manager and with new leadership comes change. The new store manager had an in-store trivia with prizes. Question was: "Name 10 Space Marine Chapters (chapter approved)." Raised my hand and answered 10 of them (I should have mentioned Space Wolves having just finished playing a game against them, but the thought slipped my mind ). I won a Space Hulk Terminator sprue plus and Librarian partial.
Despite missing half the drone Servitor, Librarian's Storm Bolter arm, and having a broken Heavy Flamer nozzle, the minor damages can easily be fixed with a little conversion and super glue (partial drone will end up as some terrain piece).
Prior to my win, I already had a 25 Terminator Deathwing Army still in the works.
I already having plenty of Dakka Terminators, I'm now thinking of converting some of my existing AoBR shooty Termies to close combat killy Termies.
With the new Space Wolves codex, I've been scouring and brainstorming ideas for ways of getting cheap power weapons to replace my AoBR Power Fists. As some might know, striking last Power Fists are disadvantageous against power weapon heavy armies such as Howling Banshees or Bloodletters. Space Wolves Wolf Guards with Power Weapons and Storm Bolters is a strong combo, especially in a mechanized Land Raider list.
One idea I came up with was using Grey Knights Nemisis Force Weapons bitz sold off GW's websites.
But after comparing the actual models side by side, the shoulder pads and arm is incompatible, looking nothing alike to the scale of a Terminator arm.
Another idea was using Lightning Claws and Power Weapons, but then people might confuse them with Wolf Claws.
Last night, a light bulb turned on inside of my head, and I thought to myself: what if the Power Fist had a dagger or medium-sword attached to it, making it look like a Katar? Something akin to Assassin's Creed sleeved dagger:
or a punching sword
In a lot of ways it will look like an attached Chainfist, but with a Power Weapon instead of an Eviscerated sword.
Now I'm browsing WHFB and bits stores for mass cheap medium swords I can attach to my AoBR Power Fists. With this conversion, I may be able to declare what it will count as... Power Weapons when I use Space Wolves codex and Power Fists when I use Dark Angels codex.
Last edited by SabrX; 07-11-2009 at 18:39. Reason: typo
HOLLY FN CRAP!!! How many points is that?
Here's a few nifty conversion using Sisters of Battle Storm Bolter models:
As a project update:
I've decided to expand my Sisters of Battle army to include both Immy Spam fielding ludicrous amount of meltaguns and a Seraphim list featuring 3 Phim units:
-2000 Immolator Spam (optimal)
-2000 "Battle Angels"
I'll startworking on the Immy Spam army after Christmas. In Summer I'll work on the Seraphim army.
Far into the future I would like to build a Sisters of Battle super heavy based off the Bane Blade chassis. Browsing Dakkadakka, I stumbled across LunaHound's "Sisters of Battles Super Heavy Tank concept" thread:
I would make something similar with minor adjustments to the weapon configurations. The turret will shoot a hellstorm template with Str7 AP3, similar to the Warhound Scout titan's inferno cannon and Plague Reaper of Nurgle's pus cannon found on other super heavies. The hellstorm template will also have a Holy Promethium effect similar to the Witch Hunters vehicle option. Both Immy turrets will use TL-Multi-Meltas. Sponsons and front will have TL-Heavy Bolters using Blessed Ammunition. There will be nifty rules fore a special Laud Hailers that affect friendly and enemy models within a certain distance. It will have transport capacity with fire points.
There's a lot to look forward to next year.
Last edited by SabrX; 17-12-2009 at 04:39.
As part of my future Seraphim army, I'll be using Reaper Miniature wings. Fortunately thewarstore sells them: http://www.thewarstore.com/product23400.html
My five Immolator Sprues arrived today. Anyone whose read my battle reports and seen my Rhinos knows how ghetto they look. Soon I'll have honest to goodness looking Sisters of Battle vehicles (minus forge world parts).
I just need 3 more Immolators (2 will be using the Exorcist kit), 10 Meltagun Sisters, 5 Meltagun GW Bitz, and one box of 10 Cadian Shock troops to complete my 2K Immy Spam list.
Just finished filing and priming my to be Immolators. Anyone who've read my battle reports know how craptastic my Rhinos look.
Anyways, here's what my Sisters of Battle vehicles currently look:
I'm not done yet. After xmas I'll be getting two more Exorcists and one Immolator.
I'm not sure what my Immolator color schemes will be, but I want some variations based on the unit type its transporting. That way I can tell Dominions, Celestians, and Inquisitorial Storm Troopers apart.
Ah so there is the start of the Immy Spam. I'll eventually be going in that direction as well and have thought a bit about how I'm going to mark all the vehicles.
I'm sure you've seen St.Johns army on his blog and how he's done his coloring (different variations based on FOC slot used). I personally don't like that though, I think it loses alot of the unity and presence that a fully painted army brings to the table.
I'm personally going for naming all my vehicles and writing it in Latin on either the back banner on the Exorcists, or on the standard that all the Immys come with (magnetized to prevent them from breaking). My first Exorcist should be done soon and I've named it "Imperator Victoria" (or the 'Genesis of Victory', in english). So just naming and having the name on the vehicle is an option, and writing down which squad is in which tank to make sure you remember it. It would still be confusing at first, but once you get familiar with all your tanks it could actually become an advantage over your opponents.
I would just caution against doing color schemes on the Immys that are too different from each other, purely for artistic reasons.
My Deathwing project is on hold. However, I will post one battle report in the near future.
I've seen St. John's Immolator color scheme. I agree, by coloring each Immolator set differently rather then sharing common set of colors, St. John's Immy Spam army doesn't look coherent. My thoughts was to use primarily White and Red and alter the hull colors based off different FoC slots. For an example, my Celestian Immolator will have their white hulls colored white with the top plate and armored strip on over the treads colored red while my Dominion Immolators will be the opposite. However, having mostly all red Immolator mixed with almost all white Immolator wouldn't look good either. I should stick to one primary color scheme and 50:50 white red surface area for any variants.
I like the flag idea. Here's how I would go about magnetizing my flags onto my Immolators:
I would use 6mm neodymium disc magnets
I would probably glue a magnet underneath the Immolator top piece,
stick a magnet on top,
and glue a flag on the top magnet.
Another option is instead of using a top magnet, use a small square piece of sheet metal the same size as the base of the banner.
Unfortunately by the time I'm finished collecting my three other vehicles, I will have at most 9 Flags (three short). I'll substitute the three other banners with WHFB bits off thewarstore.
I like the magnetized banners, I'll have to steal most of that method.
Looking at the Immy you have there I thought of another way you could keep the coherent color scheme and have easily distinguished tanks. You could just paint that big Fleur de lys on the top back of each tank a specific color depending on the FOC. So for example, Dominions would have a red Fleur, Celestians a Cream/yellow Fleur, Inq troopers a grey/black Fleur, HQ a brass/gold Fleur, or something like that. It wouldn't mess with the look of the army much, and still be very clear from the tabletop view which Immys contained which units.
I'm excited to see your progress though, you're a little ahead of me so it'll be a good preview of what I should expect as I paint my stuff and then expand to Immy goodness.
Thanks for the advice Creeping Dementia.
I just found decent substitute Banner bits for my three missing Immolator Banners:
While I have most of my models built and primed, it takes me a long time to paint. Unfortunately my artistic ability is poor, so don't expect to see anything masterclass.
I'll keep you updated with my progress.
Since I've been a Sisters Player since way back (the Maximum Squad Size: Seven days), so I have a mix of old and new models.
I use re-gunned Exorcists as the Hvy Immolators, Old School Immolators for the Celestians and new Immolators for the Dominions.
I've got something special planned for the HQ Immolator, starting with Forge World doors and front armor and then adding from there.
As mentioned earlier, another way of magnetizing banners is using a piece of sheet metal glued underneath the flag rather then a magnet disc. Square sheet metal is more concealed then magnet discs.
You'll need a small square sheet metal. This can easily be found at your local hardware store. Unfortunately you'll need some tools to cut it. I highly recommended using metal shears.
Next glue it to the bottom of the banner.
Like before, place a magnet underneath the back of the Immolator top sprue. Take note that you may need a stronger magnet to hold. I simply stacked the discs twice to increase the strength of the magnetic field holding the sheet metal.
Here's a little update to my Immolator Army Project.
First Immolator finished!
Eventually I'll decorated with other random bits, but for now I'll concentrate getting all 10 painted.
The Immolator shown is one of four Immolators for transporting Celestians. I may do a slight variation in pattern on the Dominion Immolators, but the colors will remain the same for a uniform look.
Last edited by SabrX; 22-01-2010 at 03:24.
Here's a little tip to building an Immolator:
Glue together the Rhino Chasis and the outer sides of the Immolator turret. Do not glue on the "fleur de lys" turret cover, side hatches, turret gunner, Heavy Flamer Tank, Heavy Flamers, and turret floor. After everythings painted, go ahead and glue stuff together (everything except Heavy Flamers and turret to Rhino ).
By doing this, you'll save yourself some time and pain from painting within the tight space of the turret interior and flat plane of the vehicles surface.
News on my Immolator project:
10 Meltagun Sisters and 5 Meltagun bitz have arrived. Now I'm waiting for my two Exorcists, one Immolator, and 10 Cadian Shock Troops to complete my army.
My goals is to get my entire army built and painted by April.