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Thread: Fable's Ulthwe Army

  1. #1

    Fable's Ulthwe Army

    I'm adding this to the first post because I feel I left it out initially and should not have. From my point of view the Eldar martial spirit seems split into two different camps. The first is the Dark Eldar who are more like Space Ninjas, using fear and darkness as utensils in war and being more improvizational in combat. There is a certain level of theater built in to the way Dark Eldar wage war and then they fade into the shadows after they've achieved their goals or failed. The Craftworld Eldar, on the other hand, are more like Space Samurai. They are far more rigid and disciplined in combat, and it's far more ritualistic and ornamental. To this end I tried to capture the spirit of how I see Eldar in my craftworld army. For instance the flags which act like unit markers are far too heavy handed a visual marker and I think Eldar would have far subtler means of unit marking, but i see it as a relic from an older time, maintained for its ceremonial purposes, similar to how modern day marines are presented with swords. Tradition and ceremony are respected as much as progress in the act of waging war.

    Back in 1992 I first got into Warhammer 40k. In fact I was drawn in by the Striking Scorpion Models. I purchased them and painted them and used them in nearly every game I played. Back in the old 2nd edition days I found myself drawn to the melancholy fluff of Ulthwe and the constant warfare that they were embroiled with.

    Back in 2004 I came down with a health issue that forced me to sell off a large chunk of my Eldar, including that original unit of striking scorpions I had that started it all. Once I was able to start rebuilding my army I was finally able to turn my painting skills, much improved to what they had been, to recraft my force. This Painting Log is the record of that rebuilding and repainting process that I'm going through, and I thought it would be most appropriate to start off with the unit that started it all, the striking scorpions:



    The Squad's name is "Creeping Death." To get the color of the armor plates I actually started off with Codex Grey highlighted with Elf Gray and then mixed Scorpion Green with water and washed the armor with a few layers of that. I tend to use 'ardcoat on my models (which is why they look so glaringly shiny in these pics) for protection, but also because thematically I think Eldar are more about pop and vibrancy then any sort of drab subtlety.

    Next is a shot of just the Striking Scorpion Exarch, "Exarch Kareon". I like the idea of Eldar holding a very samurai kind of vibe and so many of my units have squad leaders with back banners. I also gave my primary Exarch Chainsabres because I was so enamored with the image of them from one of Jes Goodwin's concept sketches. I also quite like the rules for them.



    I used a triangular rune bit to make a scorpion rune for the top of the banner, something that I'll be repeating throughout the force. This particular one looks better when viewed slightly from above like when you're looking at the model on the table.



    I like to vary my army selection quite a bit, so I also have the option of swapping out to a power claw scorpion exarch, (he has not yet earned a name for himself). For the secondary exarch options I tend to use the loincloth with the rune painted on. It depends on the model for me to decide if I'll drape it over the arm or off a weapon (or use it as a straight loin-cloth), but I think it looks best draped over the arm for the close assault units as it keeps that samurai feel (I don't know if anyone else is familiar with those old Kirasawa movies but sometimes you'd see a swordfighter who keeps one arm free of his sleeve, flinging the cloth away when it's time for him to get his kill on.



    I hope people enjoy this thread and maybe get some ideas for things they'd like to do when converting their own force.
    Last edited by Fable; 17-06-2010 at 22:19. Reason: extending the gratuity.
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  2. #2

    Re: Fable's Ulthwe Army

    Really nice looking scorpions, I gotta agree with them being really nice models.

    They were my second unit of eldar I bought, Swooping hawks where my favorite.

    I like the colour your using, and look forward to seeing more.

  3. #3
    Commander Col_Festus's Avatar
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    Re: Fable's Ulthwe Army

    Yay! Great to see you are putting these up! They look great on camera! The lights at the shop just don't do them justice... Looking forward to seeing more!

  4. #4

    Re: Fable's Ulthwe Army

    Before people start to wonder why an Ulthwe force doesn't seem to have any Guardian support units in it I figure I'll post up one of my units that has become a real foundation unit for me, one of my Guardian Defender Squads. The squad is called "Autumn Descent":



    The Eldar Missile Launcher is actually on there with a magnet so I can swap the weapon out. While there isn't a guardian lord or anything like that I do still have a bannerman/squad leader (a sergeant to the Warlock's captain role).



    To make the rune for the banner I cut the DA rune just under the arms then cut the arms off and then just glued it back to the banner.



    The real backbone of the unit though is "Maledorin" the Warlock.



    I like the idea of a uniformed look so I converted the Shuriken Pistol the warlock came with to the more modern looking one. The way I create the wraithbone armor look is by using a non-highlighted layer of Bleached Bone and then using a an extremely thinned Chestnut Ink and layering it on there. I think it gives a rather natural weathered bone look and really gives it some dimension... expect it will take a few layers though, just keep it thin and keep layering it on.

    I tend to seperate my units by visual cues. In the case of multiple versions of the same unit then the stones are usually the give away. In this case the unit has grey stones which match the mane of the warlock

    I tend to have success with Guardian units this size because they become resilient through numbers, which is why I keep this unit at 15 (including the warlock).

    The two strips of bleached bone that are visible on the flags of the units are one of the themes that you'll see repeated often throughout the army to create a unifying effect.
    Last edited by Fable; 06-02-2010 at 23:23.
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  5. #5

    Re: Fable's Ulthwe Army

    In smaller games I tend toward the Autarch but in midsize games the generalship of my force relies solely in the hands of a farseer. In larger games I'll either pair him up with the Avatar, or an Autarch. Here is Farseer Ulthar Lithender, or Lithender for short. I wrote a series of novels and the name Lithender comes from one of the characters in the series (an elf, surprise surprise).



    I had a spare Autarch I purchased for conversion purposes and since that one will eventually be carved out for magnets to swap the WS Jump pack or SH wings I used the dual backbanners for the farseer. I greenstuff'd a small nub on his back for the banner to fit onto. Conveniently the back of the farseer model was pretty flat so it was very easy to work with. I based him standing on stones to get him more in line with the height of the newer Farseer models. I used him in a GT a few years back and so he's got the extra runes and spirit stone hanging at his belt, taken from the bits on a guardian sprue.
    Last edited by Fable; 14-06-2009 at 17:14.
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  6. #6

    Re: Fable's Ulthwe Army

    Here is the other intrepid leader of my battle forces, the Autarch Tythlinn Liridainn:



    The name Tythlinn isn't from any of my stories yet, but I might include it in the future. Liridainn is from something I had worked on about 6 or so years ago called the Player's Eldar Codex. I had actually found a dictionary that translated some words in Eldar to English as derived from numerous different fluff sources. It's been a while, but I think Liridainn translated to something like Rune Knight or something along those lines. I tried to make it so he fit in with the craftworld theme while also standing out, so I went for a heavy emphasis on the bone color in the armor. This is my favorite of the Autarch models and I modeled on little bits from the Guardian sprue to convert him up some mandiblasters. I also swapped out the blade of the Chainsword for a power weapon using the DA sprue bits. I keep him cheap and I use him often. The bronze theme that's so common in the army paint scheme was actually a late addition to the way I painted the force. I turned to a good friend who's far better at the painting and modeling aspect of the hobby When I got my Revenant. He's nearly done with it, but during the process he used Bronze coloring as an accent over one part of it and I liked the way it looked so much I added it throughout the force. When he's done with the Rev I'll post it in the plog with proper accreditation (his personal plog is linked below in my Sig).
    Last edited by Fable; 16-06-2009 at 03:11.
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  7. #7

    Re: Fable's Ulthwe Army

    As another update rolls in these are my FD's, conveniently Falcon sized. The squad is called "Magma Wyrm":



    Here is a close up of the Exarch's Rune that I crafted out of Green Stuff:



    Here is the front and back shot of Exarch Baelthin with his Dragon's Breath Flamer:



    Here is the front and back of the alternate Exarch who has yet to earn a name:



    I'm still a fan of the look of the second edition Exarch and I think he fits in well with the unit, unfortunately he's very short so I built up his base in order to make him the same height as the new FD Exarch model.
    Last edited by Fable; 02-07-2009 at 02:49.
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  8. #8
    Chapter Master sheep's Avatar
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    Re: Fable's Ulthwe Army

    Not bad mate, a nice table top standard, I like the scorpions, you can tell they're your favorite unit.

    Cheers

    Sheep
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  9. #9
    Commander Col_Festus's Avatar
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    Re: Fable's Ulthwe Army

    Oh my most hated foe! Fire Dragons! I know how to deal with them.... a basilisk! lol.. oh man that game was crazy. Anywho glad to see they made it up! Looking good keep it up!

  10. #10

    Re: Fable's Ulthwe Army

    One of the units that I had first loathed in the new edition were the Artillery teams. I didn't really see a place for them under the 5th edition rules, especially with the common experience of having them enter as reserves, something that can all to often make them miss as much as half a game because of the time it takes them to get into position after they finally arrive, and with the loss of the ability to claim objectives they just felt kind of aimless.

    In second edition the D cannon was one of my favorite guns. I lamented the loss of the Wraithlord toting the D-cannon. In fact, when the most recent codex came out I was hoping we would see the return of the D-cannon to the arms of the Wraithlord; alas, it was not meant to be.

    Because of my fond memories of the D-cannons of old I decided to keep taking them in my more recent lists until I could figure out a way to really make them work, and I finally found that way after much finagling and many mishaps. Thus, I present to you my D-cannon unit, "Serenity Gate":



    The packs on the gun operators are short for the range finders because I cut out the bars in order to fit them in their foam tray for transport. This is the bannerman of the unit:



    Here is an upclose image of the banner Rune:



    What I did to create the rune was simply to cut the lower part of the stem from the Dire Avenger rune, then reglue it to the bannerpole and add on the other two small stems with greenstuff.

    Lastly this is the as yet unnamed Warlock who can be attached to the unit. I haven't done it yet, though I might do it for an apocalypse game when points don't really matter. Or if they start failing pinning checks suddenly and I think they need embolden:



    As my color coding continues you can see that the Support team is colored in purple, whereas the first Guardian Unit is colored with grey. These colors cannot be repeated in similar squads (no repeat colors for guardian units) but the colors can be repeated in Aspect units (since I don't generally have multiples of aspect units it's not really a problem, but my Dire Avengers are red and blue respectively). One of the things I like about the subtlety of the unit designation is that it feels very Eldar to me, as if they would be offended and disgusted if you couldn't tell each unit apart, blatantly, with only a mere glance, despite their uniformity.
    Last edited by Fable; 23-06-2009 at 04:42.
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  11. #11

    Re: Fable's Ulthwe Army

    As a special treat I'm double posting to show my other commonly used commander... The Avatar of Khaine:



    This is one of two models that I have that are in my army that are not painted by me. This particular model is painted by my good friend Col. Festus, and I've provided a link to his Krieg Log in my sig below. The only other model in my army that is not painted by me is my Revenant Titan, also painted by the Col. The Titan was one that I bought right when it became orderable and he offered to paint it for me as a christmas gift. The avatar, I also ordered as soon as I could and before he knew I ordered it he said "I wish I could get my hands on one of those to paint" in a conversation with me. His painting skills far surpass mine own and so I offered to let him paint mine... and as far as I'm concerned I made the right choice as I feel he totally knocked it out of the park. He got all my requests down by keeping the theme of the tabbard, both hands stained with blood, and keeping the bronze theme. Also, I should mention that it was his work painting the Rune of the Avatar (freehand) that made me think I should start painting unit runes myself. I imagine that this is pretty much how it looks to my opponents, only scarier:





    It truly makes for a fear inducing experience for my opponents, and there's something truly sinister about running this monster towards the enemy lines.
    Last edited by Fable; 23-06-2009 at 04:47.
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  12. #12
    Librarian Emilio101's Avatar
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    Re: Fable's Ulthwe Army

    Nice army. I'm not usually a fan of glossy finishes but it seems to suit the black ulthwe armour. Your avatar looks fantastic. I especially like the flames on the cloth. Keep it up!

  13. #13

    Re: Fable's Ulthwe Army

    For years I didn't use the glossy finish and I always felt that, while I liked the paint scheme, it lacked real luster. I tried out the 'ardcoat and found that it really made the models stand out quite a bit on the tabletop, which to me really captured the arrogant nature of the Eldar. Early on I was testing a very battleworn and dirty force, but I didn't like the way it looked and I felt like the Eldar are the type of species that would expend some of their psychic ability simply to repel dirt. The bonus of the 'ardcoat for me is that it protects the models against my natural clumsiness. I haven't had many chips or dings in the models since applying it.
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  14. #14

    Re: Fable's Ulthwe Army

    With very little ado here is my Dark Reaper unit: Tempest's Breath.



    The Exarch is named Sildair and he is the scourge of many a marine force. I generally opt for the Tempest Launcher with Crack Shot.




    The color scheme was one I kind of gave it a go and felt like all the colors really complemented each other very well. This is one unit where I actually prefer the look of these models compared to the new ones. I'm just not a fan of the new Reaper heads. On this model I used some guardian back vanes to give him the side vanes and added the hair from a Dark Eldar model. Back when GW allowed specific Bitz orders I was able to order an extra reaper launcher and I greenstuffed the two together to make a tempest launcher and added the rune across to blend the two together.

    I also, as I commonly do, made a rune for the banner:



    This one was simple. It was just a bit of greenstuff added as an arch to the upside down Dire Avenger rune that had been topping the banner.
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  15. #15

    Re: Fable's Ulthwe Army

    Another standard unit for me is my Dire Avenger unit: Scything Wind. To be honest it took me far too long to paint this unit simply because I was in the middle of so many other projects that they just got pushed back over and over again. I rectified that and finally finished them after they earned my attention for the umpteenth time with their commanding tabletop presence.



    I wanted the unit to have a look that complemented the guardians (hence the bone colored helmets) but at the same time remain really earthy so they got the ruddy armor. My thought on the matter is that while Ulthwe does have a standing army of guardians even its aspects are more often embroiled in conflicts than their counterparts and as such they, as frontline troops, would have a less flamboyant and poppy color scheme than the other aspects. Grittiness would be a necessity with them. In addition I've got a second DA unit that's totally unpainted. When the new rules came out I assumed the dual catapult exarch with bladestorm would be my standard in the field (which will eventually be the same coloring but with red in place of blue) but after using them in the field I found the exarch with Defend and Power Weapon and Shimmer Shield suited me better as a foundation unit.

    They are led into battle by their nearly fearless exarch Vanesh:

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  16. #16

    Re: Fable's Ulthwe Army

    One of the other projects I've been doing has been to get a bit better with Green Stuff and also because I thought it would be neat. I bought the Eldar Ranger for Inquisitor and decided to convert an Inquisitor scale Farseer (not that there are rules for it, nor that I even play Inquisitor).

    My initial work is just sculpting the facial part of the Ghost Helm over the head:


    Followed by the fin or branch that needs to extend from the helmet:
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  17. #17

    Re: Fable's Ulthwe Army

    After some curing time and some more Greenstuff I have what is essentially a completed Inquisitor farseer... He'll just need to be painted now.







    I don't often post the incomplete images of my stuff, but in this case I was happy with my progress and wanted to share the whole thing. I'll get pics of it painted when I can.
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  18. #18

    Re: Fable's Ulthwe Army

    Very nice, I like how the head turned out.

  19. #19

    Re: Fable's Ulthwe Army

    Thanks. I think it looks better painted as the runes stand up a bit more. I layer an extremely thinned out brown ink as a wash and it clings to the edges of the runes to make them stand out. I wasn't entirely happy with how the Shawl (it kind of looks like a tallis that's covered in Eldar runes) turned out so I'm going to repaint that before I get pictures of the model all painted.
    Fantasy Novels:www.TheEverWar.com
    Are you perchance a salt salesman, or do you derive income from salt sales related activities?
    See My Ulthwe Plog Now Including a Phantom Titan and Dark Eldar
    How To Build A Phantom Titan pdf

    My Most Recent Battle Report January 6th 2013

  20. #20

    Re: Fable's Ulthwe Army

    Well, it has certainly been a while since I've posted anything in here, but now that I've got a new camera (Nikon Coolpix L100) hopefully I can post with a bit more regularity. With no further ado comes... my Warlock squad, Eldritch Maelstrom:



    The unit is led to battle by no less than Eldrad Ulthran!



    I put what I like to call the Heroic Base on Eldrad, and I will eventually be rebasing my Wraith Guard to have a similar sized base.
    Last edited by Fable; 08-12-2009 at 02:35.
    Fantasy Novels:www.TheEverWar.com
    Are you perchance a salt salesman, or do you derive income from salt sales related activities?
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    My Most Recent Battle Report January 6th 2013

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