Page 1 of 4 1 2 3 ... LastLast
Results 1 to 20 of 63

Thread: Metal Models Need Love Too (Lack0f & Warmachine)

  1. #1

    Metal Models Need Love Too (Lack0f & Warmachine)

    Long story short...

    I have grown tired of warhammer. Not so much the models or fluff. Both of which i love even. However i have grown incredibly tired of the game itself. I'll not open up the can of worms that is my reasons for the 40k hatred. Suffice to say my dislike of the game has continued to grow through out 5th edition in spite of my hopes that 5th ed would cure all.

    I still continue to play but its more of an excuse to hang out with guys and go to the bar after game night then actually play the game.



    Enter Warmachine...

    A game that corrects just about everything i don't like about warhammer. Only downfall. That's right, the rules of the game and bussiness practices of the company actually makes sense. The models are cheap to get if you pick them up second hand. And the motto of the game is "play like you got a pair."

    There are only 5 armies in warmachine (soon to be 6). Of all the model ranges my favorite was cygran. Though it is a 100% metal range.



    Warmachine modelers...

    I have seen a few conversions but for the most part i think because of the entire metalness of the model range the conversions are limited. I don't like that. So i started tonight with a model i picked up secondhand. He is a warcaster (Similar to a HQ in 40k).

    He used to have a double handed sword. But i figured 2x 1 handed swords is better then 1x 2h handed. Well maybe not better, but definitely cooler looking. I also added some pasticard shoulder pads and repositioned the arms a bit. I need to carve up the green stuff on him and might add some more. Call him 80% done.


    Link to a picture of the real model then my conversions.
    http://privateerpress.com/files/prod...er-stryker.png






  2. #2
    Commander Thornz's Avatar
    Join Date
    Oct 2007
    Location
    New Zealand
    Posts
    655

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    LackOF, I look forward to seeing what you can do with these models.
    Kasrkins Imperial Guard
    Thorran 77th - Mobile Infantry

    Red, Yellow, & Blue Platoons
    123rd Airbourne - 108th Recon - 42nd Armoured

  3. #3
    Chapter Master Tommygun's Avatar
    Join Date
    Dec 2007
    Location
    California
    Posts
    3,826

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Warmachine does have some really nice models.
    I wouldn't mind starting a Mercenary pirate force if I had the time.
    Save the Earth: It's the only planet with chocolate.
    My Project Logs:
    Tommygun's Backwater Forgeworld: http://warseer.com/forums/showthread.php?t=126270
    Tommygun's Xenotechnology: http://www.warseer.com/forums/showthread.php?t=244950
    Tommygun does what with paper?: http://www.warseer.com/forums/showthread.php?t=226343
    Tommygun Ironworks http://www.warseer.com/forums/showthread.php?t=304880
    New Paper web site: http://www.modelpaperworld.com/en/

  4. #4

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Yeah i think i like the merc jacks just as well, it basicly came down to which models i could find a better deal on and Cygnar won.

  5. #5

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Ok, at the advice of someone on the PP forum ive repossitioned the arm as well as added a shield... well... because i wanted to do it. Think it looks much much better.





  6. #6
    Chapter Master Tommygun's Avatar
    Join Date
    Dec 2007
    Location
    California
    Posts
    3,826

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    The arms do look more natural now.
    Where did the Firebird symbol come from?
    Save the Earth: It's the only planet with chocolate.
    My Project Logs:
    Tommygun's Backwater Forgeworld: http://warseer.com/forums/showthread.php?t=126270
    Tommygun's Xenotechnology: http://www.warseer.com/forums/showthread.php?t=244950
    Tommygun does what with paper?: http://www.warseer.com/forums/showthread.php?t=226343
    Tommygun Ironworks http://www.warseer.com/forums/showthread.php?t=304880
    New Paper web site: http://www.modelpaperworld.com/en/

  7. #7

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    An empire shield bit from the 6th ed box.

  8. #8
    Chapter Master Tommygun's Avatar
    Join Date
    Dec 2007
    Location
    California
    Posts
    3,826

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    It looks like it came right off a Trans Am.
    Save the Earth: It's the only planet with chocolate.
    My Project Logs:
    Tommygun's Backwater Forgeworld: http://warseer.com/forums/showthread.php?t=126270
    Tommygun's Xenotechnology: http://www.warseer.com/forums/showthread.php?t=244950
    Tommygun does what with paper?: http://www.warseer.com/forums/showthread.php?t=226343
    Tommygun Ironworks http://www.warseer.com/forums/showthread.php?t=304880
    New Paper web site: http://www.modelpaperworld.com/en/

  9. #9
    Chapter Master sheep's Avatar
    Join Date
    Sep 2005
    Location
    Australia
    Posts
    2,813

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Interested to see what you do with the warjacks, used to play cryx, but stopped due to lack of players in my area.
    Sheep's laying a log For all things Imperial
    The Ammobunker Forums with humour
    Sheep's Sons of Horus For all things 30k

    Forlorn Hope, my blog

  10. #10

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    The model your refering to is Commander Stryker.
    Warmachine is a rather conversion lacking system but the steam punk make it a cool system.
    I too can't wait to see what you do with the war jacks.
    Supporting Elves since 1994, 2012 - Year of the elves!
    Avater by http://tauring.deviantart.com/
    My Web site.
    Bridgwater Wargames Club
    Everyday I'm forced to add another name to the list of painters I hate due to extremely good painting abality.

  11. #11

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    The jacks might have to wait for a while, we are going to start moving into a new place here next week. After that though i look forward to workin on em.

  12. #12

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Hey finally an update. This project got sidelined by all my others, the goal was to wait till mark2 came out before picking up more models and playing. But then PP put the MK2 rules online. A guy at the gameshop pointed me toward a local gaming group that is starting some play & paint sessions, starting @ 15 points and going up. So i picked up some more models and put together a 15 point list.

    So here is is.
    Step 1, demolish all models and strip them of paint. You can see there is still some paint left on a few parts, im going to let them have 1 final soak over night then hit them when i get off work tomorrow and hopefully call them good.





  13. #13
    Chapter Master Tommygun's Avatar
    Join Date
    Dec 2007
    Location
    California
    Posts
    3,826

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Lackof are those warjacks close to the size of a dread?
    I have been thinking of getting one or two for parts to make a pre heresy dread.
    Save the Earth: It's the only planet with chocolate.
    My Project Logs:
    Tommygun's Backwater Forgeworld: http://warseer.com/forums/showthread.php?t=126270
    Tommygun's Xenotechnology: http://www.warseer.com/forums/showthread.php?t=244950
    Tommygun does what with paper?: http://www.warseer.com/forums/showthread.php?t=226343
    Tommygun Ironworks http://www.warseer.com/forums/showthread.php?t=304880
    New Paper web site: http://www.modelpaperworld.com/en/

  14. #14

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    tommygun, i can answer that for ya, the defender is a bit smaller than a dread but its on the small side for a heavy warjack. most heavy warjacks are about the same size as a current dread and the old peanut body rt era dreads are about the size of a light warjack. the arms on a jack are generally very large and should work on a dread with no problem as long as you can make the shoulders and body match right.

    i posted this on the PP boardas well but im looking forward to see what you do with those jacks.

  15. #15

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    OK did some work, mainly drilling out gun barrels & smokestacks.

    I also assembled the 2 defenders & the squire (the defenders aren't done yet). I repositioned the Guns higher up on the shoulder and am working on adding a drum magazine. I also cut and moved one of the legs on one of the defenders. I will probably put some rivets on the sprues i used as basing material. I also need to beef up the joint from shoulder to gun.

    Think that's about it, more to come later.





  16. #16
    Commander Son of Russ's Avatar
    Join Date
    Nov 2007
    Location
    Scotland
    Posts
    566

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    I've been curious bout this for a long time being a Mechhead. Is the game really that good? My Girlfriend will kill me if I start another game.

  17. #17
    Big Scary Robot Wintermute's Avatar
    Join Date
    Mar 2005
    Location
    Lurking in the dark... in the void between worlds....
    Posts
    13,022

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    I'm moving this thread to Fantasy Project Logs because WarMachine is not a Science Fiction Game.

    Wintermute
    Quote Originally Posted by philbrad
    As ever WINTERMUTE speaks the truth
    RIP Jon Wilson/Brimstone. 1967-2009.
    If you can please donate to The Jon Wilson Gift of Hope Heart Fund in aid of the British Heart Foundation

    Lee Guthrie/Eldanar RIP

  18. #18

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Hm. I'm on a bit of a roll from game to game, at the moment. I bought the Warmachine first edition rules way back and wasn't all that impressed after a few playtests, so I sold it on and went back to the Specialist Games.

    But they've done a lot of good things since, and it's probably nearly time I played something by someone other than GW...

    Subbed for curiosity.

    R.

  19. #19
    Chapter Master mdiscala's Avatar
    Join Date
    Jan 2009
    Location
    Holly Springs NC
    Posts
    2,076

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Cant wait to see them painted. I'm about to start a Cryx force and was wondering where I should post it so this is good for me to see. Keep up the good work.

  20. #20

    Re: Metal Models Need Love Too (Lack0f & Warmachine)

    Thanks for the feedback. Precinctomega, i've only played one game of WM so far but i like it alot. Anyway here is updated pictures. Defender #2 was giving me some fits because i didn't like the way he was posed. I ended up braking him off the base and gluing him back on. I like him much better yet. I'm not sold yet on the "power/steam cables" coming from the back to the gun. I still have lots of green stuffing left to do. Thoughts?





Page 1 of 4 1 2 3 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •