-
Brother Sergeant
Orks 1000
This is my first attempt at an Ork list
Updated
Warboss - 115
+ Mega Armour, Cybork Body, Bosspole
Big Mek - 95
+ SAG
5 Mega Armour Nobz - 315
+ Battlewagon, Ram, Armour Plates, Grot Riggers, Big Shoota
12 Trukk Boyz - 152
+ Nob, Power Klaw, Bosspole, Trukk, Ram
12 Trukk Boyz - 152
+ Nob, Power Klaw, Bosspole, Trukk, Ram
20 Gretchin - 80
+ 2 Runtherd
2 Deffkoptas - 90
+ Twin-linked Rokkits
999
C&C welcome
Cheers.
Last edited by ChaosRyu; 26-06-2009 at 09:40.
-
Re: Orks 1000
I guess your fast stuff is way faster than the kans. How about swapping the kans with lootas perhaps ?
-
Re: Orks 1000
I would drop the Kans and the unit of shoota boyz. Add another Trukk mob and a big 30 mob grot mob to sit objectives. Or instead of the Grots a Big Mek w/ KFF and PK to keep the Trukks from popping.
-
Re: Orks 1000
Who is going to ride in the battlewagon? How do those meganobs expect to see combat?
I would drop the kans, (who won't be able to keep up), and with the points buy another MAN, and a Trukk for the MANZ, and then I would stikk a deffrolla on the battlewagon. If there are any points left after that, I might throw an attack squig on the Warboss, or some rokkits on the the trukks.
-
Re: Orks 1000
I think he was planning to put the MANz in the battle wagon and have the shoota boyz objective camp.
Looking back now, I'd drop the kans and shoota boyz for 2 grot mobs of 20 and a Big Mek with KFF PK. That will give you 2 HQ and 5 Troops.
-
Re: Orks 1000
Yea, on top of anything else, the only viable option for the kans seems to be skorcha as most of the time you will be running anyways. But as I said before, If you want to give the trukk boyz some decent backup, drop the kans altogether and grab something mobile or shooty.
-
Brother Sergeant
Re: Orks 1000
Thanks for the feedback.
Well the Kans are out, but what about deffkoptas with rokkits? Or are they way too fragile?
The grots do seem like a better idea for objective camping rather than the boyz. Also is the mek with kff camping with the grots or up front in the wagon?
Cheers.
-
Re: Orks 1000
Depends on the FOC. If it is a standard one, grab 1-2 Death koptas in separate slots, equip them with rokkits and buzzsaws to harass enemy vehicles/shooty infantry. Use outflank of course.
They are a Rhino's/shooty infantry worst nightmare.
Oh, watch out for lurking powerfists.
/Edit
How about this:
Warboss - 115
+ Mega Armour, Cybork Body, Boss Pole
5 Mega Nobz - 210
+ Combi-Skorcha x4
12 Trukk Boyz - 157
+ Nob, Power Klaw, Boss Pole, Trukk, Red Paint, Ram
12 Trukk Boyz - 157
+ Nob, Power Klaw, Boss Pole, Trukk, Red Paint, Ram
12 Shoota Boyz - 157
+ Nob, Power Klaw, Boss Pole, Trukk, Red Paint, Ram
Deff Kopta
+ Twin-linked Rokkit Launcha, Buzzsaw - 70
Battlewagon - 120
+ Red Paint, Ram, Armour Plates, Grot Riggers, Big Shoota
996
For more meganobz with 2 (2x2 shots) rounds of burny deff, a rhino hunting deff kopta and mechanized shoota boyz ?
Last edited by reksio; 25-06-2009 at 15:40.
-
Brother Sergeant
Re: Orks 1000
List updated.
I replaced the shoota boyz & the kans with grots & deffkoptas, which ment i had enough spare points to get a big mek with shokk attack gun plus another MAN.
Any thoughts?
-
Re: Orks 1000
Is that Mek going to footslog with the gretchin ? If you leave him alone he will die instantly !
If you plan to field a SAG Mek i'd recommend lootas.
-
Brother Sergeant
Re: Orks 1000
Yeah, he was gonna camp with the gretchin, just to add a bit of random to the gameplay.
Last edited by ChaosRyu; 26-06-2009 at 15:39.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules