I've been having great success with a Sisters squad. Two flamer and one heavy flamer template, plus 7-9 rapid firing bolters, all rending, not only make a serious dent in a unit, but also draw a lot of heat (no pun intended) away from the veterans. With the 6" range on the book of st. lucius, they also help keep the vets from bolting. With Bring it Down! they may even threaten light vehicles/monstrous creatures. They may still be T3, but that power armor makes all the difference. And you always have the option of going to ground against AP2/3 and then ordering them back in the fight.
The best part is, they aren't even that expensive. A veteran with carapace armor is 10 points; a sister with power armor, a boltgun, and all their perks is 11.



Reply With Quote
Lord Cook


Other than that, plasma or snipers with an AC or LC seem good to me, as they can fight MC's quite well. Take off a few wounds and let the melta Vets finish the job.
