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Thread: Rules Questions

  1. #241

    Re: Rules Questions

    Sorry if these questions have already been answered--I didn't see them on a quick skim through the thread...

    1. When you place Genestealers after revealing a blip, can they be placed on diagonally adjacent squares? (I'm pretty sure the answer is yes, as the movement diagram earlier in the rulebook shows 'adjacent squares' as including diagonals, but my opponent was a bit grouchy about it as he found himself one square closer to my 'stealers than he'd expected and ended up losing a Marine...)

    2. If a blip is near a Marine but out of his LOS (e.g. to his left), and he makes a turn action to bring it into his LOS, thus causing the 'stealers to be involuntarily revealed, can he combine that turn action with the free shoot action and blast one of the newly revealed 'stealers? In other words, can he declare 'I'm turning and shooting at that blip' even though he doesn't know what he's shooting at til after he's turned?

    3. We currently play that CPs used in the 'stealer turn can be played on any Marine, not necessarily the one who saw the 'stealer do something (since he's communicating with his team). But if a 'stealer makes an action within LOS of a Marine on overwatch, does that mean that he shoots AND that the Marine player can use a CP to respond to the 'stealer? If so, is this considered simultaneous, or could he perform the overwatch shoot action first, then use the CP to unjam if necessary, before the 'stealer does another action?
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  2. #242

    Re: Rules Questions

    1) Yes. As you say, diagonals are always adjacent. Your opponent should be more careful.

    2) Yes, I belive he can.

    3) The rules as written state that CPs can be spent on any Marine, not just the one witnessing the 'stealer action. This may mean one Marine fires on overwatch and another also does something.

    However, you may not fire on Overwatch, jam and immediately spend a CP to unjam. If a Marine jams on Overwatch, the 'stealer needs to make another action before he can unjam his gun. A model may either fire on Overwatch or spend a CP to make an action in response to a 'stealer making an action, but not both.

  3. #243
    Chapter Master wilsongrahams's Avatar
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    Re: Rules Questions

    l'd not let the same marine fire on overwatch AND use the command point even though this is not specifically denied in the rules but it is against the intention of the rules. Using the CP on another marine whilst the spotting marine fires his overwatch is fine though 'Marius help me I'm under attack' for example!

  4. #244

    Re: Rules Questions

    I think that a marine on overwatch cannot make any other actions without lossing overwatch status so while you could do something you would probably need a good reason since you will lose your overwatch. Order might be interesting since both the action and overwatch happen after the stealer moves but order is not defined.

    I do not think you can clear a jam since the gun is not jammed til after your overwatach shot which is past the point you would say you are doing the action. You would probably have to say you are clearing the jam before the jam and have to spend the command point whether or not it actually jams.
    Last edited by eriochrome; 23-09-2009 at 15:05.

  5. #245
    Chapter Master wilsongrahams's Avatar
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    Re: Rules Questions

    The overwatch shot is still a response to the movement and so the same marine cannot use the o/w and the cp in response to one stealer action, however i would say that you would be allowed to use a cp instead of the overwatch shot - the cp overriding the overwatch, but you do lose overwatch. You may wish to use the cp to turn instead to face a stealer attack you are expecting next from a different direction and that you have cp's to use again to set overwatch after.

    Cp's are very useful for use with the assault cannon instead of overwatch fire as you will save your ammo for when you want to shoot instead. There is more reason than clearing jams to use cp's in the stealer turn.

  6. #246

    Re: Rules Questions

    Like turning you CC specialists to face the stealer so they do not go from 70% survival to like 20% to the attack.

  7. #247
    Commander GrogsnotPowwabomba's Avatar
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    Re: Rules Questions

    Quote Originally Posted by wilsongrahams View Post
    The overwatch shot is still a response to the movement and so the same marine cannot use the o/w and the cp in response to one stealer action, however i would say that you would be allowed to use a cp instead of the overwatch shot - the cp overriding the overwatch, but you do lose overwatch. You may wish to use the cp to turn instead to face a stealer attack you are expecting next from a different direction and that you have cp's to use again to set overwatch after.

    Cp's are very useful for use with the assault cannon instead of overwatch fire as you will save your ammo for when you want to shoot instead. There is more reason than clearing jams to use cp's in the stealer turn.
    I agree completely, although this is definately a grey area and a FAQ would be welcome.
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  8. #248

    Re: Rules Questions

    I had some questions regarding using of command points.

    I wish I had the rulebook on me to double check this, but anyway, ok so in the case of a marine getting close assaulted by a genestealer. Say the genestealer has 3 AP left to attack with.

    Genestealer attacks, ends in draw. Now, can the marine player use a command point to make a stormbolter attack, from the guy who was just assaulted, at that same genestealer?

    The genestealer may continue close assaulting until he runs out of AP? (just double checking that).

    Also, is it pretty much the consensus that once one marine sees a genestealer action, a single action can be taken with command points on ANY squad member, not limited to the viewer of the action?

  9. #249

    Re: Rules Questions

    Sorry one more question to ask in regards to the flamer.

    If you flame a room, and a genestealer wins the check (ie roll 1), if, on the genestealers turn, he takes no action with the guy in the middle of the flamed room...there is no additional fire check, and he can hang out there?

    Also, if that guy is on the edge of the section being flamed, can he walk out and/or attack an adjacent figure with no additional flame check?

  10. #250
    Chapter Master wilsongrahams's Avatar
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    Re: Rules Questions

    "Genestealer attacks, ends in draw. Now, can the marine player use a command point to make a stormbolter attack, from the guy who was just assaulted, at that same genestealer?"

    Yes, nothing says he can't - but he can't shoot if he was on overwatch as he loses overwatch when he is close assaulted.

    "If you flame a room, and a genestealer wins the check (ie roll 1), if, on the genestealers turn, he takes no action with the guy in the middle of the flamed room...there is no additional fire check, and he can hang out there?

    Also, if that guy is on the edge of the section being flamed, can he walk out and/or attack an adjacent figure with no additional flame check?"

    Absolutely right, he doesn't have to roll again - not as you would expect as he is still in the fire, but the rules say not to.

    And yes, he can move away from the flames with no roll. It may be worth flaming again if one survives and is close to you. Just to kill the sod ...

  11. #251
    Commander GrogsnotPowwabomba's Avatar
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    Re: Rules Questions

    Quote Originally Posted by wilsongrahams View Post
    "Genestealer attacks, ends in draw. Now, can the marine player use a command point to make a stormbolter attack, from the guy who was just assaulted, at that same genestealer?"

    Yes, nothing says he can't - but he can't shoot if he was on overwatch as he loses overwatch when he is close assaulted.
    I don't understand this. What does Overwatch have to do with using the CP?

    I do agree, though, that you can shoot a Genestealer that just assaulted you by using a CP. You are spending the CP in reaction to the Genestealer's action of assaulting you. Seems perfectly legite.
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  12. #252

    Re: Rules Questions

    Great, those seem to make sense. I was going to reread the close assault rules to make sure I wasn't missing anything, but wanted to see what other people thought.

    He just mentioned overwatch I think to clarify that you are spending a command point, not taking a free shot, and that overwatch status goes away if it was there to begin with.

    With the flames, it was also my interpretation that taking no actions and he could ride out the blaze, just seemed like I was missing something having that guy spend a round engulfed in a blaze standing still

    Thanks again.

  13. #253
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    Re: Rules Questions

    I have a question regarding On Guard. If I use a command point during the Genestealer turn to shoot or assault, do I remain On Guard? Thanks in advance for any replies.
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  14. #254
    Commander GrogsnotPowwabomba's Avatar
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    Re: Rules Questions

    Quote Originally Posted by Yellow Commissar View Post
    I have a question regarding On Guard. If I use a command point during the Genestealer turn to shoot or assault, do I remain On Guard? Thanks in advance for any replies.
    No, the rules state that if he carries out any other action he loses Guard status.

    Guys, just read the rules and some of these things are very clearly stated!
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  15. #255
    Chapter Master mattjgilbert's Avatar
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    Re: Rules Questions

    Agreed.

    The number of questions seem to be tailing off or the same ones repeated. It's probably time to publish the Q&A as v1.0. I'll get the sorted out and make a sticky on this thread.

    One thing I did notice last night during a game (and might highlight in the Q&A) is that an involuntary blip conversion counts as an action and so marines can react to models appearing in their LOS (fire on overwatch, use CPs).
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  16. #256
    Chapter Master Patriarch's Avatar
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    Re: Rules Questions

    The official FAQ is out - not everything in MJG's FAQ is covered though.

    I was right about the AC/doors/OW issue. ++Engage Smug Mode++

  17. #257
    Chapter Master wilsongrahams's Avatar
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    Re: Rules Questions

    You were, but this is easily countered by not sticking the AC on O/W. Else the stealer player will be opening and closing doors to use the ammo. The @%##rds...

  18. #258
    Chapter Master mattjgilbert's Avatar
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    Re: Rules Questions

    I'll update our Q&A with the official answers...probably Thursday night. Tomorrow night is games night and I'm not missing that
    It's all fun and games until someone loses an eye... and then it's just fun!
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  19. #259

    Re: Rules Questions

    I think this might have been asked before, but can a Terminator with a flamer shoot at a genestealer in the same section as him, and if he can, does the flamer affect him aswell?

  20. #260
    Chapter Master Patriarch's Avatar
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    Re: Rules Questions

    Quote Originally Posted by SausagePerson View Post
    I think this might have been asked before, but can a Terminator with a flamer shoot at a genestealer in the same section as him, and if he can, does the flamer affect him aswell?
    Yes, and yes.

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