Just a small update before the epic finale:
TOMB KINGS TURN 4;
Observing the speed with which these interlopers attacked, Vizier Rastep knew without doubt that these were surely agents of that fell lord Nagash. Without hesitation he urged on his soldiers, exuding his will over their withered forms; forcing them ever faster toward these defilers and usurpers. Revealing a wicked scepter, he thanked the gods for so worthy a battle as befitting his reputation.
This turn the Tomb King army moved defensively. The prince rejoined his chariot unit after chasing off the Tiranoc chariot, and the skeleton warriors lurched toward the wall of spear elves, hoping to offer suitable distraction whilst the Phoenix Guard were dispatched. Elsewhere one scorpion prepared to rear charge the spear elves whilst the second scuttled towards the Phoenix Guard flank, preparing to dispatch the Standard Bearer with its’ immense pincers. Surrounded by liches, the King and the Tomb Guard positioned themselves to flank charge the Phoenix Guard also, with an onslaught of incantations to surely deliver them into combat.
The magic phase started with the Princes’ will again being beleaguered by the Magicians of Ulthuan, defiantly refusing to allow his procession. Unfortunately with their collective will focused on this threat they were blind to the Kings’ nefarious schemes. Uttering a boisterous word of command Ahmen and his guardians were swept into combat by an unseasonably feverish gale. Once there the soldiers were pressed into fighting formations, but the will of the King alone was not enough to cause any casualties amongst the Asur. Unnerved by this change in the battle, the Loremaster once again focused his attentions on the central battle, his meditations breaking the concentration of the Hierophant. But the Keeper of Souls could not be so easily thwarted, and the casket struck down five spear elves in total.
The Commanders’ Vizier Wills His Cohort into the Fray
The combined fire of the archers and catapult compounded the elves woes, and by the time the barrage had stopped the left spear elf unit was reduced to half their number. Grimly defiant, Captain Calanir and his men bravely continued, even as their brothers were mutilated around them.
In combat the Phoenix Guard showed their worth. Even before the Kings’ elite troops could get to grips with them one was brought low and deftly smashed asunder. Likewise the skeleton warriors were cut down mercilessly, their wiry frames scattered to the wind. The Elven Captain turned his fury into a weapon more deadly than any blade this time, and with a blinding flurry of sword strokes he had dispatched all around him. When the fighting stopped briefly the Elves gained the upper hand, emboldened by the undead crumbling around them.
HIGH ELVES TURN 4;
Weaving through the trees, the White Lions cloaked themselves in shadows. Spying through the oaken branches, they caught sight of the Battle Standard. Surrounded by an innumerable scrum of bone and bronze they knew their liege was in trouble. The spear militia had faltered in their advance, and if the Chracian hunters did not set their ambush soon then all was lost. Channeling the courage of their namesake, the elite cadre drew their axes. The undead king could not hold back this tempest.
Knowing that the Phoenix Guard could not rely on their good fortune much longer, the High Elf Captain Calanir declared a charge against the rear of the Tomb Guard, hoping to bypass the warriors leering at them in the open fields. Yet even as he triumphantly prepared to assault the beleaguered immortals his troops were overcome by the hideous assailants, and refused his command. Elsewhere the White Lions approached the edge of the woods, preparing to pounce on the enemy next turn. Fearing for his well-being, the Light Mage Milamber broke ranks with his unit, hurriedly moving to the wooded copse so that he could better support the Elves. The rest of the elves held firm, preparing to take the charge with their spears fanned out in deadly martial precision.
In the magic phase the casket once again confounded Beldrian, stopping his attempt to unleash the Fury of Khaine whilst his attempt to summon the Smith God was summarily undone by the prayers of the Liche council. His student fared better, killing four skeletons with a Cleansing Flare, and wounding the nearest scorpion with his Burning Gaze.
In the shooting phase the crew of the Eagle Claw regained their composure and unleashed a deadly volley at the second scorpion, reducing it to its’ final wound as white fletched bolts protruded from its hulking bronze frame.
In the combat phase the Phoenix Guard continued their silent rampage, removing another three warriors from the physical plane. Their captain added his might, slaying a further two. Unbeknown to them though, the Tomb King had garnered his ancient prowess and flung aside two of Asuryans’ chosen, their life essence reinvigorating his own guards. Sensing a turn in the tide of battle, the elf captain raised his banner to the heavens, but could see his comrades losing heart. It was in that moment that the Keeper of the Flame unraveled his black silken cloak to reveal the Gem of Courage. Emblazoned with the light of the Phoenix, the small jeweled medallion stunned the undead host, the momentary lapse being all that was necessary for the Asur to regain their composure.
The battle raged on...
END OF TURN 4
off to bed!