Hola, this is the home of my very cherished Deathguard and Nurgle Daemon armies. The Deathguard I've had for a few years now, working on and off, building, crafting, and sculpting, only to tear half of it apart and throw it all back together. The daemons on the other hand are one of my most recent armies, and are all (well, all except for the infantry) scuplted by me.
This first page is going to hold whatever I'm working on currently, and I'll throw work in progress pics up as the thread goes. I want to do one pic of the model before paint, durring the painting process, and after it's finished. I would do the same for the converting proccess, but the way I work is a little to haphazard for that I think. I'll try to get pics of the different scultping stages though, as they're more cut and dry.
First off, an explination of the armies...
My Deathguard force is a very mechinized, close range list. Normally I have to rush forward and get in peaple's faces before getting shot to bits. One of the key elements is lots and lots of special weapons, or rather lots and lots of melta and flamer weapons. Most of my plague marines are khorne berzerkers and various editions of plastic chaos marines, obviously converted to have bloated guts and boils and pustles and whatnot. There are a number of Battle for McCrage and Assault on Black Reach marines in there as well, though they are generally used as my havocs. Right now my daemon princes are interchangable between Deathguard and Nurgle daemons, though I will eventually have specific Choas Marine DPs and Chaos Daemon DPs. I'm thinking of using my dreadnought idea to represent both DPs and dreadnoughts...so I need four more AoBR boxes (or at least the dreadnoughts out of them).
My Nurgle Daemons force is a daemonzilla army, with five monstrous creatures, and tons of plague bearers. Right now there is nothing that isn't nurgle in the force, though I might branch out into fiends of slaanesh/nurgle. I'm going to have a mono slaanesh army eventually though, so I don't want to have much cross over. I still don't know how I feel about beasts of nurgle as far as table effectiveness...though I am sculpting some, even if I end up not liking their game performance. Though I'm making models for them both, I don't generally use either of the nurgle special characters, at least not outside of apoc games. The Ku'Gath I'm making is going to sub in as a great unclean one for most games, a greater daemon for games with my Deathguard, a greater daemon in smallish games of apoc so I can use the warp rift thingy (the terrain piece icon strategim), as well as Ku'Gath in larger games of apoc, where I'm more willing to spend three hundred points on a single guy...
Consider the model is going to be passed around my various nurgle armies like a pretty little alter boy, I figure we should start with the big guy himself. This is something I've been working on for over a year now, so no pics of progress before this point unfortunately...
He started off as a wad of aluminium, which was covered in Sculpy to get the bulk of his form fleshed out. Next step is green stuff to give him some texture.
I still need to bulk up his thighs a bit more before I texture them, as his legs just don't look right at the moment.
He's going to have seven tentecles circling his mouth, which I'll put on a little later so I don't break them off while I'm still working on his body.
The plan is to due the inside of his mouth as something of a vortex, with someone (probably a marine) being forced into it by the tentacles.
One of his most endearing qualities is a feature specificly made for when he represents Ku'Gath. You know the necrotic flaming nurgling balls he throws? Guess where he gets them from...


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