However precision isn't the most important thing when it comes to art (yes this is subjective). Each model that is hand sculpted can be likened to a famous painting or classical sculpture. However when your work is machine assisted, I feel that it losses this quality. The final product is often too perfect.
I also will give you that GW's efforts are not as good as they could be. I do think that someone could do much better with digitally modeled plastics than GW can. (take a look at the fur on those minos..yuck!)
However, I believe the rest of my points stand and disagree with your responses.
Now, here is a question for anyone in the know...
Has GW also adopted a digital sculpting mechanism for some of their metals? By looking at the models it seems that they have. Can anyone confirm?
Plastic for all models/armies, etc.
For specific highly detailed characters, etc..resin
I'd prefer to spend more for better detailed resin models or buy mass boxes of plastic troops to convert, than a metal model.
Like i've said in other threads for 8E and future models we want, etc...I hope for 8E in 5-6 years when they redo lizardmen book, we get a plastic carnosaur/oldblood kit
I think the problem with GW digital sculpting is it's somewhat new to them so they haven't been able to carry it over to that medium so well yet. Also I think design wise on some things they actually try to be simplistic on some things. This has far more to do with the artist and design decisions then it does with the digital medium.
Im really not familar with the whole process but I do know they mix techniques. e.g. sculpting, scanning that in and possibly reworking it on the computer. Some stuff is done entirely on the computer. I don't know if some stuff is done entirely without a computer anymore.
Last edited by Gork or Possibly Mork; 12-02-2010 at 17:33.
Plastic is great. Light, easy to convert, doesn't chip the paint off when you bump the model...
That's why when they makes a unit plastic and charge the same as when it was metal I don't care. To me the model just got better for the same cost, who cares about anything else.
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I have to go with metal on this one. I don't claim that plastic is inferior or anything. I just don't care about my plastic models the way I do about the metal ones. I enjoy the process of gluing, pinning and painting the metal models while the plastic ones just seem like work to me. I also play PP games and the only model that I have unbuilt is the new plastic Jack.
I had a vision from the Old Ones, telling me 'thou shalt never buy metal infantry again'.
When I asked the reason, they said 'ask yourself, dunce... you wanna spend the rest of your life repainting and regluing the same models over and over again? Not to mention the weight of these things and how they are next to untransportable'.
Seeing the wisdom held by the words of the Old Ones I will abide by that rule. Big Monsters, however, I don't mind in metal. Yes, I too find it is added value when that big nasty Dragon weighs enough to make it one really impressive model!
Metal by a landslide for me.
Plastic will never be as good as metal for several reasons:
1) Plastic molds can not have any undercuts on them. So there is zero detail on the sides/edges of bitz. This is why metal fur looks so much better then plastic fur. They work around the lack of undercuts somewhat by having multi-part models. But there are still areas on individual bitz that have to be molded flat with plastic that should have details on them. And multi part models have other problems. . .
2) Multi part models all look the same. The kit might have four sets of legs and four chests and ten heads, etc. But those bitz are actually not very different at all. To my eye units of plastic multi part models look like clones of one guy over and over. (of coarse several metal units have a similar problem when GW only makes 2-3 metal guys).
3) Also it is all but impossible to make multi part models holding something in two hands look good. For instance, why do plastic Imperial Guard models hold their lasguns two feet away from their body? It just looks bad. My metal Cadians and Catachans hold their guns close to their body and look a lot better.
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Last edited by the Goat; 04-04-2011 at 17:36.
Couple of years ago I would have said metal. Plastic casting technology has improved so dramatically since then that I have to revise my opinion. Plastic is cheaper, lighter, easier to paint, much easier to convert and assemble, and holds as much detail. Plastic is da bomb.
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I prefer plastic...UNLESS I'm buying used, in which case I prefer to buy metal as they are way easier to strip and unassemble.
The # of times I've dropped plastic models and had them suffer no ill effects is amazing.
Plastic, unless characters, the rest can all be either masses and large monsters. I have to say, I dislike the idea of plastic characters as much as I dislike the idea of metal large monsters/blocks of infantry.
If i was a mouldmaker ..... With metal figures the sculptor gives me the green, and i make a master mould. Then i cast my tins ready for production. The only time a designer sees his green again is if there's a problem (eg. it doesn't cast)
Once he's given me the green, he has no further input.
With plastics, the designer can alter as much of the figure as he wants. He sits next to the screen saying.... "zoom in a bit, lets change that small icon... Can you add more armour along the leg .. lets add a few veins on his neck" etc
The designer has alot more input
Last edited by Nuada; 12-02-2010 at 20:40.
I prefer metal, solid feel, etc. Plus its cheaper (considering metals I buy come from non GW sources)
My two big problems with metal are:
They're difficult to convert. Sometimes I just want to change the position of an arm or leg.
Paint chips off them really, really easily. I don't even know why, but it's very, very, annoying.
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Metal chips; you can ruin a perfect paintjob by clinking it against another metal piece. Glue never holds metal correctly, and you can't customize the model easily. If you drop a metal piece, it'll shatter into all it's constituent parts, and the paintjob will chip off. I hate assembling metal minis, it feel like it's always hit or miss, and pinning is a real pain. In the end, they all look the same anyway, since you can't change poses.
Plastic doesn't have any of those problems. It's lightweight, can be cut shaved trimmed and grafted with ease, glues right the first time with no pinning or green stuff, allows you to pose your models. If you drop a plastic model, nothing happens. I love assembling plastic models because each and every one can be mixed and matched with different pieces and different poses.
I can't think of a single reason I'd choose metal, except that it's the only viable choice for limited edition miniatures (like Reaper Minis).
Last edited by Stormfather; 12-02-2010 at 21:16.