Page 20 of 20 FirstFirst ... 10 18 19 20
Results 381 to 399 of 399

Thread: 9th Grand Company

  1. #381
    Chapter Master ChrisMurray's Avatar
    Join Date
    Aug 2008
    Location
    Cambridge UK
    Posts
    1,461

    Re: 9th Grand Company

    This is coming together nicely. The symbols are great, how long do you think until the first coats of paint will be applied?

  2. #382
    Commander DarkMark's Avatar
    Join Date
    May 2008
    Location
    Suomi
    Posts
    871

    Re: 9th Grand Company

    Really cool blog, lots of interesting conversions and ideas.

    I can just see the TH on a party table covered in cheese and pineapple!

  3. #383

    Re: 9th Grand Company

    Cheers!

    Thanks for the positive feedback.

    Still got a lot to do and a lot of green stuff to apply. I'm aiming to finish building by the end of the weekend.

    Next lot of pictures will be off the finished model.

    See you then.

  4. #384

    Re: 9th Grand Company

    Hi.

    Still haven't finished it yet. Nearly there!





    I have tried to make some metal trim in an attempt to make it more chaosy. Should like better when it's painted.



    This is all I will be adding before painting. The missiles, landing gear and heavy bolters will be painted separately.
    Just not sure if I should add a few more spikes along the top of the hull and on top of the gun mount?

  5. #385
    Brother Sergeant Idomeneus's Avatar
    Join Date
    Mar 2013
    Location
    Farnborough, Hampshire
    Posts
    58

    Re: 9th Grand Company

    I wouldn't overdo the spikes, and that gun mount is looking plenty interesting as it is, spikes I think would overclutter it. Besides, spikes are there as trophy racks or impromportu weapons, neither of which an aircraft has much use for. The current ones look awesome, and could be explained as making it more aerodynamic, but too many will look daft. Having said that, currently loving it, the trim looks really nice. Not to chaosy, like a word bearers would be, but obviously warped and evil (are you going to paint the mouth spikes as bone? that would look LEGENDARY
    "Caesar was the only sober man who ever tried to wreck the constitution" Marcus Cato

    Asinus Meus Osculate

  6. #386
    Commander Khorneguy's Avatar
    Join Date
    Nov 2007
    Location
    Norfolk
    Posts
    729

    Re: 9th Grand Company

    Those spikes are just screaming out to have an impaled loyalist somewhere on there :P
    Quote Originally Posted by Brother Ranz on Deamons and their 'psychic powers' View Post
    "No Test for us. We ARE the 'Perils of the Warp.'"
    Quote Originally Posted by Starlight on Chaos Dreadnoughts View Post
    Who says they 'go' insane...? Did you ever stop to think that maybe this is the natural and expected consequence of putting a raving loonie in a metal box and strapping weapons to it...?
    The blog of my eternally wandering mind - I do commissions. Shoot me a PM if you're interested.

  7. #387
    Commander dugaal's Avatar
    Join Date
    Jul 2005
    Location
    Tokyo, Japan
    Posts
    912

    Re: 9th Grand Company

    The only spikes likely to have and keep skulls or trophies might be the front ones (as the assault ramp slams down) but otherwise they don't need trophies. The speed it's traveling would rip things off from drag.

    Awesome Hawk! One thing I noticed is how symmetrical the spikes are on right and left sides, I think that's a good thing actually.
    Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane

    Warp Kings Chaos Marines

  8. #388

    Re: 9th Grand Company

    Thanks all for the feedback which has been really helpful. I guess I'm getting a bit carried away with the whole spike thing. I was going to add some of those chains but in the end i thought they would look silly and just stuck on for affect. also they would probably break off at high speeds and end up in the turbines - not good!

    If my GS skills were up to it I would have sculpted some daemonic maws over the main gun and possibly over the assault ramp to make it really chaosy, but alas they are not.

    I think I will stop there and probably start undercoating it tomorrow.
    I'm hoping the weathered metal scheme I use and some nice big hazard strips (maybe across the tail fin?) should help finish it off.
    And yes I was thinking of painting the spikes on the assault ramp like bones.

    Thanks again and hope to post soon.

  9. #389

    Re: 9th Grand Company

    Quote Originally Posted by Mr Scratch & Sniff View Post
    Hi,

    I saw you removed Imperial eagles from your T-hawk, but I think you should remove Terminator Honors too

    Nice job mate !!
    HG

  10. #390

    Re: 9th Grand Company

    I do plan to thanks. Not sure if I should remove that banner also?

  11. #391

    Re: 9th Grand Company

    You mean the scroll ??

    I think you can keep it, that makes good for Chaos too

    Regards
    HG

  12. #392

    Re: 9th Grand Company

    I say keep the scroll. Looking mighty fine so far!
    Reclamation of Sebranda Majoris Unwanted does 40K general (Imperial Fists & Orks)07.05.13: 'Ere we go! Boyz galore.

    My Skaven Painting Log. - At a crawl...

  13. #393

    Re: 9th Grand Company

    Ok thanks guys, advice taken.

    I have just got a quick pic of the weathering process



    Once all this dries I will start dry brushing on the metal layers, boltgun, chain mail and a touch of mythril!

  14. #394
    Commander
    Join Date
    May 2008
    Location
    in a little town named "womens underwear" on swedens eastcoast
    Posts
    907

    Re: 9th Grand Company

    that thunderhawk is looking nice and spiky!
    My iron warriors:
    http://www.warseer.com/forums/showthread.php?t=299359
    My many marines log:
    http://www.warseer.com/forums/showthread.php?t=314148

    Glory to Perturabo and the Fourth Legion! May Death and Dishonour haunt the dogs of Dorn and the Seventh!

  15. #395

    Re: 9th Grand Company

    I have finished the gold trim and black bits. Looks nice to have some variation from the metallic.



    You may notice that I have left off all of the wing flaps, except from the dorsal flap( which I can't remove), this is because I'm thinking of adding the hazard strips to these. Either that or I will paint them black and add some massive hazard strips across the hull or wings, or maybe on the dorsal wing?

    Not sure what's best?

  16. #396
    Chaplain Setesh's Avatar
    Join Date
    Dec 2009
    Location
    England
    Posts
    284

    Re: 9th Grand Company

    I say go for the flaps
    "You ask what I hate? I hate a creature that speaks of pride and honour, that fosters the love of his sons, that smiles and scrapes at every obedient act, and then turns like a diseased dog and stabs his own child in the spine!''

  17. #397
    Commander Bigglesworth's Avatar
    Join Date
    Aug 2010
    Location
    Straight off tha streets ah' Sussex
    Posts
    599

    Re: 9th Grand Company

    I would say the more subtle hazard stripes on the flaps would look a bit better.

  18. #398
    Chapter Master Inquisitor Kallus's Avatar
    Join Date
    Jan 2006
    Location
    U.K.
    Posts
    1,433

    Re: 9th Grand Company

    Awesome stuff. Id go for the flaps as well, maybe even looking at the ramp too
    Quote Originally Posted by Rick Blaine View Post
    Anyone who brings 9 Vendettas gets buried in the woods behind my house.
    Angron's hobbies include crochet and flower pressing - but he does them with barbed wire and his face, respectively.
    How does it stay in the air? Oh, it's powered by pure handwavium
    Quick, let me take my (Mat) Ward save!

    Quote Originally Posted by Angry SisterOfBattle Nerd View Post
    Your message is like the milky way : it's amazing how it's full of stars !

  19. #399

    Re: 9th Grand Company

    Thanks for the help. Glad to hear that the hazards on the flaps idea is going down well. Should be starting them in a few days. They need a bit more prep before painting. They don't all fit!

    Cheers

Page 20 of 20 FirstFirst ... 10 18 19 20

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •