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Thread: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

  1. #21
    Chapter Master tzeentchgiant's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Very cool concept indeed, I can't wait to see it take form only the way you could make it.

    BTW, lately, your standard of post has fallen greatly, no offence intended, it's just I can remember a time when all your sentences started with a capital letter, and "sculpt" was spelt correctly. You're letting yourself down.

    Ah well, just FYI, but keep up the great work on this.

    TG

  2. #22

    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    good work there, i like the concept. Be sure to model some of the drop cages to look like they're landing.

    I've always wanted to do something like that with an army, it would add a whole new dimension. The height above the models could actually be used, giving the impression the army is massive, and a sense of impending doom as your opponent is overwhelmed with a barrage of long haired psychos in trenchcoats

  3. #23

    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    great concept, cant wait to see them completed.

    As for the chainmail coat, i say keep it, it fits with the feeling of 40k.

    Also out of interest, any ideas on what colours will they be?
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  4. #24
    Chapter Master Puffin Magician's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Not enough on your plate already Anvil?

    This is looking like a very promising idea... personally I wouldn't consider any kind of personal gravchute or other device what with FW Elysians being as popular and common as Space Marines nowadays, and the chainmail will give them a very individualistic look. Consider altering the visors so they look less like Elysians - maybe multiple circular optics, visor slits, or really anything else that's fresh and new. Gotta balance feasability and mass-production though, I know.

    I like HiredSword's idea about colours - you could create a lot of interesting schemes with a pallete of blue/purple/white [mmm, Space Hulk Genestealers!].

    I really like the "Drop Cage" idea, although even elite regiments are still Guardsmen - and that means mass-production. I think the cages would carry more than 3 guys at a time; even if it's only 6 or 7. For the Heavy Weapon Cage you could have it located in the center, being ejected and floating down with it's own chute moments before the main cage fires it's retro-rockets. Whatever you do with the idea, keep it - it's unique and has mucho potential-o.

    You can wear pretty much anything when rappelling, whilst it may look a bit odd there's nothing really stopping you from doing it.
    Remember ergonomics. I've never jumped out of a helicopter, but I've had to work on steep inclines with a safety line and you definitely don't want clutter getting tangled in the one thing you're relying on to keep you safe. The less junk that's in your way the better.

    I thought about Skitarii Tunnellers, a bit of a problem with the robes of the AdMech with the need to jump, dig, crouch and climb a lot being underground. The "a bit longer than Steel Legion coats" is pretty much what I came up with for them, and it seems to fit here too. Long enough for theme, short enough to be practical.

    And TG if you absolutely must be a grammar nazi, please use PMs rather than cluttering the thread.
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  5. #25
    Chapter Master Anvils Hammer's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Thanks for the support guys.

    Right, time for an update.

    TG, you are absolutly correct, my standards have fallen, point duly taken, I shall endevour to emprove drammatically.

    Hired sword, I intend to have a lot of fun with the drop cages, converting them to have as many as possible crashed onto the table with my men.

    Baneful, the coats will be cloth on the outside, with a chain mail lining. the coats will be open on quite a few of the models so the chainmail will be visable.
    As for colours, its really up in the air, Im currently thinking blue as the main colour, with white/bone as the armour, but I will wait untill I have the first complete models in my hands before thinking about it too hard.

    Puffin, I will certainly try to differentiat the visors, but Im not sure how, I will sculpt a few different options and see what suits the models best.

    As for the drop cages, the reason they will only carry 3 is one of practicality.
    I want to model as many dropcages as possible on the bases, so that its obvious how the army deploys. this means keeping the cages small enough to fit on a 40mm or 60mm base comfortaby.
    The rules state that a model may have a base bigger than the one it was supplied with. I think I will have one/two models per squad with a 40-50mm base, complete with drop cages.

    Wait till you see the drop-cages the sentinals come down in...

    Enough blathering, time for an update.

    Here is an initial test sculpt of the body armour and Temu pattern helmet.
    Its a bit difficult to see the details, my camera is misbehaving.

    Note the small loop in the middle of the chest armour plate, thats for the strap that holds them in the drop cage securely.
    Also note the Temuchin pattern lasgun, considerable shorter than the cadian version, the skull only has one wing, its the symbol of the Temuchin 23rd.




    Note that the coat hasnt been sculpted on at all yet, and it will change the look of the model considerably when I add it. The air hose is also missing, Im going to make those with guitar wire.

    -------------

    Time to talk fluff again. The oportunity to create an entire regiment opens up a whole world of background to be explored.

    have you ever been on one of those themepark rides where you sit down, get lifted up to the top of a tower and then free fall down. you get an adrenaline rush as you fall the distance of about 50m.
    Now imagine standing strapped into a cage, then being pushed out of an aircraft and free falling hundreds of meters to the ground below at a terminal velocity of 200 miles an hour, before being slowed in the nick of time by rockets that decelerate you with a Ge-force comparable to that felt by astronauts as they go into space.
    Then imagine leaping out of the cage and going straight into a fire fight!

    Like I said earlier, the Temuchin 23rd drop troops are utterly insane!
    Last edited by Anvils Hammer; 19-02-2006 at 22:34.
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  6. #26
    Chapter Master AventineCrusader's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Get that camera working! From what I can see it looks good, my only real problem is the thickness of the shin armour, it seems a little bulky. Also I really like your idea for the drop cages, those are gonna be awesome. Are you going to scratch-build the aircraft?!? I really want to see the coats on there. I also like the fluff ideas so far, maybe a few with scalp-locks would be appropriate...

    Crusader

  7. #27
    Chapter Master cerealkiller195's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    nice drop cages, though i a gree that maybe more than 3 should go onto one.

  8. #28
    Chapter Master Anvils Hammer's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    thanks guys,

    Aventine,
    The shin armour is abit thick I agree, In future Ill sculpt it to be more contoured around the leg. It will also fit nicer with the knee pads then.
    as for the aircraft, I will probably be using extensivly modfied Valkyries, with the cargo bay replaced by racks of hanging drop cages.

    Ive given the helmet issue some more thought, and Ive decided that the wast majority of them will not wear a helmet, just the gas mask.
    This allows me to differentiate them from other drop regiments, as well as allow me to sculpt longish hair, which will make them look more feral.

    CerealKiller- Ive worked out that I can fit 6 in a drop cage without making them considerable bigger.
    I will double stack the rows, so each man on the sketch has another man standing in front of him.
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  9. #29
    Chapter Master Anvils Hammer's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    yeah! my camera is working!

    Heres a better pic of the test sculpt-

    EDIT- For some reason, photobucket messed up, here is the ACTUAL improoved picture

    Last edited by Anvils Hammer; 20-02-2006 at 21:20.
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  10. #30
    Chapter Master tzeentchgiant's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Looking good, but watch those edges, the seem a bitty curved, could do with a sharper edge.

    BTW, good to see you're prepared to work on your posts too, keep up the good work, don't let it slip now, or I'll be on you like a bee on honey .

    TG

  11. #31
    Chapter Master Deadleyheadley's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Looking very good ,out of intrest will you be painting the test model ?
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  12. #32
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Anvil these are looking amazing! I am now intrigued with the idea of these drop cages, hope they work out for you, be a shame to have such a great idea and find its impractical to make them or something, am sure you will do it though.
    "If your not living life on the edge, then your taking up too much space!"

  13. #33
    Chapter Master Anvils Hammer's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Thanks for the support guy's.

    Ive edited my post above with the ACTUAL improved image. Now its much better and easier to see.

    My brother was obviously in a good mood today, he knows I sculpt stuff with cocktail sticks, which isnt ideal, so he bought a brand new skulpting tool and nice needle file for me to use.
    Expect the quality of my sculpting to improve!

    Deadly, I quite possible will paint this one, I doubt I will be happy enough with it to put it in the mold, so that means im free to paint it.

    Ive decided Im going to modify the chest armour more so it doesnt scream "cadian 8th!!!!!"

    KayvaanSkrike, I'm REALLY looking forward to making the drop cages, I'm already thinking how Ill make it, probably two peices for the body, with restraints individually stuck on.
    This allows to me to sculp cages with troopers in the restraints.. It will make for a nice diorama.

    thanks for the continues support, keep the ideas coming, Ive got an entire regiment to design here, from scratch!
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  14. #34
    Chapter Master Anvils Hammer's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    ok, here is a test army list,
    This is a planned army, I wont make models unless they appear in the army list, or if I decide to change the army list, so initial list composition is important. I will be posting this list in tactics to get feedback.

    I've taken out individual points costings to avoid cluttering it. All units have carapace armour and chem inhalers, even though its not listed its accounted for in the points value.

    ---Temuchin 23rd Air Borne Infantry---

    Doctrines
    Drop-cage deployment (drop troops)
    Carapace armour
    Chem-Inhalers
    Special weapons Squads

    HQ
    Command squad

    Captain “insert name” and his body guard
    Heroic senior officer
    With power fist
    Medic
    Plasma gun
    Lascannon
    Total-166

    Fire support squad- heavy bolters
    Fire support squad- autocannons
    Special weapon squad-2 flamers and demo charge
    Total-328

    Troops
    “A” platoon- Command squad
    Junior officer
    Medic, Lascannon, plasma gun

    Squad 1
    Vet sarge
    Plasma gun, Lascannon

    Squad 2
    Vet sarge
    Plasma gun, Heavy bolter

    Platoon “A” total-363


    “B” platoon- Command squad
    Junior officer
    Medic, Heavy bolter, plasma gun

    Squad 1
    Vet sarge
    Plasma gun, Autocannon

    Squad 2
    Vet sarge
    Plasma gun, Lascannon

    Platoon “B” total-353

    Hardened Veterans
    9 veterans and a veteran sergeant(with melta bombs)
    Shotguns, 3 melta guns

    total-150

    Drop Sentinel
    Lascannon, Extra armour, Improved comms


    Drop Sentinel
    Lascannon, Extra armour

    sentinels- 140


    Army total- 1500

    85 men
    5 heavy bolters
    4 autocannons
    6 lascannons
    7 plasma guns

    tactics-
    Deploy around the enemy, concentrating heavy weapons fire from different directions.
    Good mix of lascannons, heavy bolters and autocannons should be able to deal with almost any target. Lots of plasma provides help against MEQ opponents.
    The veteran squad is a tank busting wild card.
    The sentinels emproved comms should provide better control over when the squads arrive, allowing me to fine tune the assault.

    what do you think??
    Last edited by Anvils Hammer; 21-02-2006 at 00:08.
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  15. #35
    Chapter Master cerealkiller195's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    why not meltas in the spec wep squad? or going for pure fire saturation of one squad. other than that at a glance looks like a good list. i take it you can't close order drill w/ chem inhalers?

  16. #36

    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    you used a cocktail stick to sculpt with??
    are you insane??

    You have my respect for getting your models that detailed, trust me the modelling knife is a much needed tool.

  17. #37
    Chapter Master AventineCrusader's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    Quote Originally Posted by cerealkiller195
    i take it you can't close order drill w/ chem inhalers?
    You most certainly can, and Anvils Hammer, I don't think it would be a bad idea at all...

    Crusader

  18. #38
    Banned Darkseer's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    The list doesn't look that hot.

    I'd take a plasma and a melta in every squad, then max out on lascannon sentinels.

  19. #39
    Chapter Master Anvils Hammer's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    I can take close order drill, and probably should, seeing as they will be in close order when they land and Ive got a a docterine free.

    Darkseer, If I wanted an army designed purely to annihilate people with, Why would I go to al this hassel with sculpting and casting?
    I cant have 2 special weapons in every squad, its normal IG this time, one heavy and one special.
    Though I do need another sentinal.

    the docterines are proving a bit of a points sink.. Ive got 11 squads, so that means 220 points worth of carapace armour, and 110 points of chem inhalers.
    Should I drop the inhalers perhaps? I cant drop carapace because its clearly shown on the models.

    From my thread in tactics, someone suggested taking the heavy weapons out of the command squads, which makes sense, I can swap them out for plasma and use the saved points elswhere.

    aarrgghh....
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  20. #40
    Chapter Master cerealkiller195's Avatar
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    Re: Anvils Hammers -23rd Temuchin Gaurd -drop troop project

    most people have either of two roles for commands, suicide or leadership. they rarely if ever give them a heavy weapon because they want them to remain mobile to deal with threats

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