It seems quiet here, but, ahem, hello. First thread I posted in this area.
I want to start up an Inquisitor game. A few of the lads from my gaming group were up for playing quite a while back. Eventually we played a game that another member of the group GMed as he had played before.
Personally, with most games, I am getting tired of people putting together cheesey lists and using, not underhanded tactics but taking advantage of the rules in some ways against their spirit, or just being no fun whatsoever. Due to this and liking the fact we can convert our model soldiers and I love the fiction and role playing, I am leaning more towards narrative games lately.
So the game went ahead. Not fun. Not in the slightest. Another player and myself were very enthusiastic in the beginning, because, basically, we had ideas for our own characters and warbands. For me, this one game we played killed it.
Firstly, we had one character each. Fair enough. There were about 8 players in total, with each player using one model, on two sides. The GM, while a friend and a person who I game with, seemed to run the type of game with a minimal story, and I stress the 'm' word. It was basically everyone walking into a gun fight. Not so bad, to be fair, but if that was the case, I dunno, 40k would be better for just a combat game. There was no story, purpose, drive, motivation.
Also, the GM suggested Char gen in the following way: Use what you have on the models but roll on the tables for it that were in WD. While tables are good, I highly disliked this method. Your warbands and characters are basically not your characters in this vain. Gone was the enthusiasm, the converting ideas, the momentum.
When we talked about it afterwards (I cannot even remember if it finished, or if all of the following was afterward) the other guy who was interested felt similarly about it, but I don't think anyone was as deflated as I was (Hee hee).
From reading the old white dwarfs and seeing other articles, this game, I think, should be a compromise between a campaign based miniatures game (like Necromunda) and a 40k rpg (like Dark Heresy). I like the models, and like the idea of story driven campaigns and missions, but is this a format of play that is dying?
Anyway, now that the rant is over, a thread in the 40k forum about a rogue trader battle report fired me up and reignited my interest in doing this.
I have no idea what type of story there is, but may invite some of the guys up to the house to hang out and just bring up Inquisitor and offer to GM a campaign and drum up interest again.
In my collection at present is: A space marine, covenant, Tyrus, the arco flagellant, barbaretta, cherubael, and maybe one or two others. I also want to mail order some figures too. I think if start putting together models and getting character ideas, I can put together a warband or two and decide how the campaign might work.
I'm pretty excited about it now. I'm not going to narrate it into the ground, but want to run a game I would like to play, and hopefully play it a bit too.
Also, does anyone use other GW minis aside from the Inquisitor range in the game? I remember seeing an old giant converted into an Uber servitor in the rulebook. Looked great.


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