Page 4 of 21 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 61 to 80 of 401

Thread: Return to whence you came!

  1. #61

    Re: Return to whence you came!

    So I've been busy making bases recently as I do have a lot of models that are probably closer to finished but no real bases for them yet so this process had to start somewhere.

    First are the heavy weapons teams though as the bigger bases allows more room for ideas.



    This one you might remember from a while back. The idea is a team member luring out another sniper with his helmet on a stick. Practically this representation wouldn't be so successful but it was fun to make none-the-less but i need to add more junk to the base and then I think its done.

    The next batches are all fairly simple still.



    I need to add some flock and details such as rubble around the areas without any plasticard detailing.

    And then we have this base.

    I have some sentinels coming in the mail any day now and I think at least one would look cool clambering over this piece. Either that or a heavy bolter being shot from behind it as a make-shift cover.

    Much more to come in the coming days like my Vendetta I'm working on and more guardsmen!

  2. #62

    Re: Return to whence you came!

    Bloody hell mate you have been a busy sport, nice stuff, keep making them and putting it up here. Thumbs up.

  3. #63

    Re: Return to whence you came!

    I hope to keep very busy lately

    so my 750 point army looks a little like this:

    I used my special characters to fill in the command squad but you get the idea.


    Just a small close up (sort of).


    But this is the part I'm most proud of, I've so far magnetised the sentinel with a missile launcher, multi-laser and lascannon as I feel they were the easiest ones to glue magnets to.

    I have to figure out how I'm going to magnet the extra bits that come with the specific weapons though and also magnet hunter killer missiles as well. I feel that having as many weapons blasting away on the first turn as I can will be a good choice but if anyone plays IG tell me I'm wrong if it's true.

    I also want to start work on a new chaos version of Creed as I feel mine isn't beefy enough or commander-like enough. The one I have now looks very combat-orientated but I'm sure Creed has no special weapons or anything so he wouldn't be charging into the fray that often.

    My package of battleforce arrived on friday I believe too so thats why I have the sentinels, I figured I'd be better off ordereding 2 more sents to make a full squad so I didn't have to wait another month for it and of course I have the heavy weapons to assemble on top of the other 25 infantry, hopefully pushing my max points to the 1250 area depending what I take them as.

    I'm also gunna have to draw up some sketches for what I think stormtroopers would look like, I've been spending HOURS trawling the net for ideas and reference pictures and I'm half torn towards the grizzled combat veteran look or the sophisticated sci-fi soldier. Both have their advantages and both will be fun I think but I'm going to have to make a decision soon.

    Well enough of a rant from me today I think, hopefully a lot more work very soon! (I'm also sorry for so many breaks between but without a working way to upload pictures it gets me a little behind)

  4. #64
    Chapter Master warflag's Avatar
    Join Date
    Sep 2007
    Location
    Down by the river, Schland
    Posts
    1,295

    Re: Return to whence you came!

    Some real inspired work here. I like the bases you make. A good base makes half the mini, and you take it a step further. Some colour would make my day here

    Three stars is ridiculous, folks. Rate it up!
    I will.

    Cheers
    "To crush your enemies, see them driven before you, and to hear the lamentation of the women!"
    \m/ Metalhead of Warseer \m/

  5. #65

    Re: Return to whence you came!

    Quote Originally Posted by warflag View Post
    Some real inspired work here. I like the bases you make. A good base makes half the mini, and you take it a step further. Some colour would make my day here

    Three stars is ridiculous, folks. Rate it up!
    I will.

    Cheers
    Ha thanks. Nice to hear really good stuff, its a good way to stay motivated, I try and make sure I let anyone know they are doing a good thing if I can cos these words help when you're really in one of those moods.

    The bases are good, I'm a big believer in the scenery making a battle come to life more than the models but bases are a nice mix of the two!

    Thanks again

    So what I've been up to is as follows.

    Just a nice picture of some of the troops scrambling over some ruins. Quite like this.

    My captain Al-Rahem model. I want to do some cloak or something flowing around his body as the green stuff didnt work too well as a breast plate.

    This guy has a similar feel to him, he's going to be a sargeant in al-rahems platoon.


    My failure of a defiler, I made this back before I knew of the wonders of cement glue and before I knew how to paint anything half respectable, plus with his recent failings as a machine of war he told me he'd rather be a terrain piece so I granted him that wish. I've actually plastered and added more rocks to this since the photo was taken but I'll update that soon enough.

    A better photo of the manticore is Here.


    The priest for my army, may use him in some kill-team games I hope to have over the next few weeks, I did some sketches today of a priest that might fit my army a little more but I'm still quite fond of the revolver-hammer I made.


    Don't know WHERE these little things came from, probably off the heavy weapons sprue but I think they make perfect red dot sights. I feel that they look cooler if the front sights of the gun are shaved off too. anyone agree?


    With a little help from some friends and new knowledge I was able to give this guy a nice flowing banner, now that I know of easier ways of doing it besides burning it, I can hopefully make a few more of these but more mean looking.

    As I mentioned, I have a few kill-team missions to play and may make a totally bad-ass looking squad for those games that are a lot more converted, I'm thinking of also doing stormtroopers from plastic guardsmen, kitted to the max and carrying enough ammo to down a carnifex. But we'll see where this idea takes me.

  6. #66

    Re: Return to whence you came!

    I have been busy but a lot of it wont really show as its just putting together legs and torsos for my guardsmen, when I find my scissors I'll get around to making some nice bases for them.


    These guys will be my stormtroopers squad, I just plan to have a suicide squad with 2 plasma guns and a plasma pistol for the sergeant, drop em in, blast some big nids and that's it.

    I would like to spray some of the terrain I have at the moment but I don't have any spray cans left and I'm broke for a week.


    I did get this done though, and I quite like where it ended up, I need to go over it with a knife and scrape off any plaster in places I don't want it but over-all I'm happy.



    And just some jungle pieces (not finished) but an idea of where I'm heading.

  7. #67

    Re: Return to whence you came!

    I had a bit of a shiver down my spine when I noticed that even Games Workshop can make the mistake of having tiled floors that suddenly drop off and there are no tiles nearby to continue the pattern so I decided to change something to one of my pieces.



    I added about 3 different layers of rock and sand to the gaps between the tiles to show that they've been there quite some time.


    I also added what I THINK is called the steple for the chapel, it isn't glued down yet and needs some adjusting clearly but at least now that's taken care of. I may have to start building sandbags and meters of barbed wire soon. FUN!


    This one here is another piece I probably could have done without but I can't help myself sometimes, its a building the busted leman russ was going through when he carked it, I need to go back and add some sloppy plaster to the base and have the russ's treads marked on the floor of this building.

    This,

    Is just a couple of pieces from what will be my jungle board, I hope to have a lot more, and I actually have about 20 small pieces and some larger fortified (as much as a jungle can be) pieces as well as jungle "road" sections. I didn't get photos as they are a little lost with the flash from the dark shed.

    I need to maybe give some terrain away or start stacking them better cos I've run out of room quite a long time ago.

  8. #68

    Re: Return to whence you came!

    I got a little busy last night with some bases as its pretty much the final step for a lot of my infantry.


    These are some of the more technical ones, I'll be cutting the extra stuff of last after I'm sure I like the look of it.

    Some of my heavy weapon bases, I like to keep them hiding behind cover as I think it shows the mobility I wanted the teams to appear having.






    I also want to maybe make a few more carbine lasguns but they wont go on models I don't think unless I can do some extreme modeling... we'll see.



    The folding stock carbine needs to have its over-all size reduced but I'll do that on subsequent ones.

  9. #69

    Re: Return to whence you came!

    I made myself a "demo expert" style guy for kill team and the second one I think is just that one guy that never seems all there and is kind of angry a lot of the time.








    I'm real happy with how these came out, and exactly to the drawings I made up so I'll be keen to make a few more.

  10. #70

    Re: Return to whence you came!

    This has been a busy day for me already, up early and to travel quite a few kilometres away for some essential nerdhammering supplies. I was torn about what, if any flock I should get for the jungle, but those will survive without it for now at least I'm more worried about my urban stuff.

    First one off the mark is this amazing beast. I am so in love with the look of this thing hovering above my army on the shelf that I already want another 2 of them at least.

    Sorry for the quality of the pictures but the camera just isn't cooperating today.

    I've added a few spikes and am yet to magenetise the weapon systems to it but all in good time


    these are the leg plates off a defiler and I thought they'd make nice chaos plates for my vendetta but my question is where. I understand the cables for the engines still need to be put on so maybe one of these wont work but where does everyone else feel they should go?

    CHAOS GLORY!
    And this is one of the icons I hope to make for objectives during games, its a bit flimsy at the moment but I'm hoping the others will be more brutal and thus, less weedy.

    This Fella will be standing atop a downed terminator, gloriously showing off his plasma pistol kill.

    And this is the unfortunately terminator that met his demise during the fight. I drilled out a hole in his chest and originally wanted his guts out a bit but I felt that it wasn't right as the plasma hits his chest and ends him, as opposed to a sword gutting him so I have to cover up and make a detailed mid-section as I made him slightly taller than the McCraggae pack he came from.

    A quick comparison of the two shows just HOW MUCH height I added, even putting plasticard tiles on his feet.


    This grot's base isn't quite done yet, and I won't be painting him myself but I thought it would be fun to use the last of my grots as a bit of a display I guess.


    These two here, depending on how I model them might be 1 of 2 things:
    Either a commissar or chaos equivalent doing away with a fearful, cowardly soldier. Or perhaps a chaos sargent just adding another guardsman corpse to the pile of dead.


    These I've wanted to for a while, The back soldier is pulling the front one by his collar towards safety (or something similar) while the soldier on the bottom holds his guts in and fires back at the enemy. I don't know how well I'll go modeling this but if it comes out half as good as I think, I'll be very happy.

    I will be painting some stuff tomorrow if all goes well so expect a little more up, no soldiers yet as I'm not sold on any being finished just yet, I bought magnets to start building up special weapons teams and assembled the last of my guardsmen the other night too.

    One squad of commanders is left, I may use them to make a platoon command squad properly or just use them as extra guardsmen fillers.

  11. #71

    Re: Return to whence you came!

    I got around to painting the leman russ a bit today, I luckily had a hand from a mate with his trusty can of skull white spray so that sped up the process a bit and I ended up here.



    I'm not the greatest painter, or even good but I'll be slowly getting there with most of the stuff I do and I am very much not looking forward to painting hundreds of little faces eventually...

    I feel that a line of grey or black through the joins of the green and bone might be a good idea to break it up just a bit and also the green needs darkening I think.

    And the manticore got a layer of paint or two as well today.



    The white stripes were just to break up the red a bit, but I think I may either make it black, grey or white in honor of the footsloggers for my army which brings me to....


    This fella is the first test of pieces, I don't like how the shoulder pads came out but at least its a harsh lesson in how annoying these guys will be to paint from a dark undercoat. Should I go to white for most of my infantry then?

  12. #72

    Re: Return to whence you came!

    No proper update but I've grouped my army in to its squads based on my most recent list.


    A group shot of all the anti-heroes, besides chenkov cos he decided he wanted to have a photo with the regulars (and I don't have the vox model for that squad just yet).



  13. #73

    Re: Return to whence you came!

    I've got some pictures of the jungle pieces I've been putting together. I wanted to do quite a bit of detail but I think in the end I won't do much more than basic as I don't think I need the extra projects honestly. So simple tree lines it is!








    I'm hoping to get some more bigger boards to make area terrain that could fit a full tank or a squad or two of troops with ease... but all in good time.

  14. #74
    Chapter Master Elazar The Glorified's Avatar
    Join Date
    Jun 2008
    Location
    Northumberland, UK
    Posts
    1,626

    Re: Return to whence you came!

    Some great bits in here, you've done some brilliant conversions but I'm especially impressed by some of the scenic pieces you've made. Your pillbox/bunker piece is made of win too!

  15. #75

    Re: Return to whence you came!

    Quote Originally Posted by omgitsduane View Post

    these are the leg plates off a defiler and I thought they'd make nice chaos plates for my vendetta but my question is where. I understand the cables for the engines still need to be put on so maybe one of these wont work but where does everyone else feel they should go?
    I hope it's not too late to weigh in on this, but I vote for the bottom left. It gives the engine a totally different profile.

  16. #76
    Commander Vampiric16's Avatar
    Join Date
    Oct 2008
    Location
    Plymouth
    Posts
    773

    Re: Return to whence you came!

    Interesting conversions here
    Settle a bet, is that 'revhammer' based off the dead revolver from Monster Hunter by any chance?
    People who think there's no good way to die have obviously never heard the phrase 'Drug-fuelled-sex-heart attack'.

    My norse dwarfs
    Hive Fleet Colossus (zoats!)

  17. #77

    Re: Return to whence you came!

    Quote Originally Posted by Ramrod View Post
    I hope it's not too late to weigh in on this, but I vote for the bottom left. It gives the engine a totally different profile.
    Nah not too late, I've been quite busy with my real life to spend time on this so yeah. I quite like the bottom left too. It gives it a much more aggressive look I think, which is good right?


    Quote Originally Posted by Vampiric16 View Post
    Interesting conversions here
    Settle a bet, is that 'revhammer' based off the dead revolver from Monster Hunter by any chance?
    Wouldn't have a clue, I found a picture online and thought it was a brilliantly over the top weapon. I admit I rushed it a little bit though.

  18. #78

    Re: Return to whence you came!

    Nothing extreme again as yet, I've been doing a bit of painting here and there, the russ is coming along and the manticore could use a few more layers of red I think before I would call it finished.



    I need to get my hands on some magnets and rig up the vendetta/valkyrie for both styles and then I can probably get around to painting it almost. I also made a few more tree sections, but I'll have them finished probably tomorrow, batteries dying on the camera so I didn't wanna over do it.

  19. #79

    Re: Return to whence you came!

    Awesome !!

  20. #80

    Re: Return to whence you came!

    Quote Originally Posted by Hellbrandt Grimm View Post
    Awesome !!
    Thanks sir

    So... bit of a lull here after so long I've had the energy to actually update, then my camera died and I used the last of all my money to make one last ditch effort order before the GW embargo starts. So I have an almost 2000 point chaos army heading to me and some terrain pieces to spice things up.

    I've been busy with little bits and pieces here of drawings and the like, but now that I have a working camera I'll be back to my normal routine with any luck.

    So... I figured my jungles needed some ruins that could hide a small sized tank, and my mate agreed so I came up with this.



    Jungle Ruins r US

    The idea I think is that maybe some eldar landed on this planet a long time ago, the locals thought they were gods and made some sculptures of them, I'm half tempted to try and sculpt something a little more elaborate yet primitive, but all in good time, as I think maybe 2 or more walls that are a lot bigger would be a good idea.

    The chapel has escaped a run in with my dog, but unfortunately the space marine shrine wasn't so lucky, so I'm wondering what I might do with it now.

    I've added some more rubble and carefully positioned dirt and rocks, as well as finally putting down some barbed wire, hoping it all appears as good as I thought it did when I placed it down ha.
    heres a pretty picture.


    Chapel from above, not high res, but a full size picture.

    And again, this time from the front a bit.

    And lastly I got round to finally planking up the stand at the back of the chapel, I need to fix the gap in the floor behind it but otherwise I'm happy. Oh and the blue foam clearly poking out from under the boards needs to go too... might use a long knife blade and just scrape at it for a while.

    The stage is set... FOR CHAOOOSSSS!!!11

    And last of all, two objectives I've made from pieces I traded some marine guns for. Fair trade I think... I have another sentinel and dreadnought too that I may use in an actual piece of scenery... perhaps a jungle over-run sentinel stuck in the woods somewhere.




    So this is it for the moment, I have plans to draw up a bunker piece (jungle themed) that I may get to work on very soon. Thanks for reading!

Page 4 of 21 FirstFirst ... 2 3 4 5 6 14 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •