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Thread: Return to whence you came!

  1. #241
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    Re: Return to whence you came!

    Looking nasty. I like

  2. #242

    Re: Return to whence you came!

    the tanks do need something - there's just too much of one (bright) colour.
    maybe pick out some details in black or a muted foundation paint? Maybe even a few more detals in silver + wash?

    the spotlight on the pred needs the grill pciking out.

  3. #243

    Re: Return to whence you came!

    Quote Originally Posted by horacus View Post
    Looking nasty. I like
    Thank you sir!

    Quote Originally Posted by madd0ct0r View Post
    the tanks do need something - there's just too much of one (bright) colour.
    maybe pick out some details in black or a muted foundation paint? Maybe even a few more detals in silver + wash?

    the spotlight on the pred needs the grill pciking out.
    Yeah the tanks are not done yet, I need to paint gross stuff all over the wounds and infections on the tank hulls as well as all the eyes that are littered on the hulls. Horns and then melted marks and the like. It's a big job. Didn't think this through when I nurgled it up.

    FOR THE ROT OF NURGLE!

    I've been playing more games again and feeling less and less tied into considering bikers as a viable option, especially since I carry a lot of anti tank as it is (6 meltas, 7 lascannons and a multimelta) in the current 1500 list I'm trying but I've always wanted a chance to really go to town on something truely grotesque and this will be them. Just early days now but soon shall get there.


    I've toned down the nurgle on these guys, but put them together so I can greenstuff areas that will be easier to paint as opposed to sculpting on arms and legs then when I fit the model together its warped or will just be untouchable by a brush, I also cut off the limbs of the possessed I had for most of the guys and turned them into the standard rank march looking nurgle marines we're all in love with secretly.


    The nurgle on these isn't as keen, but I may just amp it up, however there is always a fine line to cross with this kind of thing so I'm wary.

    My daemon prince also arrived and I'll be posting up pictures tomorrow after he dries and have some more work done but I am very pleased with the progress so far and can't wait to start playing games.

  4. #244
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    Re: Return to whence you came!

    ¡All rot! Great use of the knights heads.

  5. #245

    Re: Return to whence you came!

    Quote Originally Posted by horacus View Post
    ¡All rot! Great use of the knights heads.
    Thanks! I bought so many parts I thought would benefit me heaps over time and found I used none but the knight heads ha.




    I'm very unhappy with the tears in his wings but lent my soldering iron to a friend that I prob won't get back for a while... So I tried to make do with the greenstuff and it looks bloody terrible to be honest. There is a lot of roughness on the model and the leg armor is obviously not done but it was a lot easier to do this time around compared to the first time I tried this.


    If I could have dont it again, I'd have maybe cut the prince down the middle and made him thicker, also gave his gut more weight to it and general gross wounds and scars.




    Rippers and some nid objectives for a friend, just as a break from marines and as I've always loved tyranids, the camera really doesn't appreciate them though.


    Spent a good deal of today particularly filling up the bases for my terminators and dreads to make them a little more intimidating on the table, and with that means I'll be able to spray and start painting these too. Very excited.
    Last edited by omgitsduane; 05-04-2012 at 05:53.

  6. #246
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    Re: Return to whence you came!

    Sick looking prince. I like

  7. #247

    Re: Return to whence you came!

    Quote Originally Posted by horacus View Post
    Sick looking prince. I like
    Thanks mate! I've still got a long way to go but I'm enthusiastic.

  8. #248
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    Re: Return to whence you came!

    You're doing great, keep the exelent work

  9. #249

    Re: Return to whence you came!

    Quote Originally Posted by horacus View Post
    You're doing great, keep the exelent work
    Thanks again! I'm glad people enjoy the work I do.

    Inbetween watching some movie about rings and lords I managed to really feral up the prince a bit, I thickened out his thigh armour a bit which he was in desperate need of I'm sure and also bulked up parts of his chest and tried to do all the nurgles I could think of.






    And worked on the rhinos, I may need to give them both a once over to check they're at a place I'm happy with but its very cool to see how I'm learning to make better use of greenstuff even for simple endevours.


    I replaced the pictures of the tyranid objectives in the last post with new ones with better lighting so you can make them out a little better. And its much more forgiving this way.

    I do want to paint all my marines I have done but I'm waiting for a dedicated hobby day with some mates together and really smash out a squad or two of plague marines, because with the rough green colors and the tinbitz trim I could get them all to a basic paintjob standard in almost no time whatsoever. Keep posted!

  10. #250
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    Re: Return to whence you came!

    They're getting exelent

  11. #251

    Re: Return to whence you came!

    I've got to say the new pics of the nids actually look worse.

    what nurgle marine tyes have you actually got planned?

  12. #252

    Re: Return to whence you came!

    Quote Originally Posted by madd0ct0r View Post
    I've got to say the new pics of the nids actually look worse.

    what nurgle marine tyes have you actually got planned?
    Tyes? What do you mean? I don't think I've heard of tyes.
    I thought the old nid pictures really showed the highlights off way more than they are on the base and made it look really shocking bad.

    Quote Originally Posted by horacus View Post
    They're getting exelent
    Thank you sir!

    I am slowly working through and thinking about how to paint up certain stuff, as that was my first challenge "Do I want this tinbits or a really dark boltgun metal?" Tin bits is really dull and dark and yet clearly has a metallic feel so I'm very happy with it so far. I just wanna paint some of the grosser models and go to down with some stuff.

    These are the marines I have all primed up and nowhere to go because I'm working on terminators first.



    The obliterator was the first model I finished as he's not in the army so no trouble if I screw it up or anything, and although I'm pretty happy with him I don't think the pictures make it look as nice as it does to the eye. Really happy how the flesh looks particularly and the head with the spots on the armor too. Just came out exactly how I imagined plague marines to.


    These guys are the 2nd most done of any unit I have so far, and I really like everything but had quite an inner battle with myself about what color to do the blades for the power weapons. Eventually went with a dark red that I'll highlight up to a bright red.


    I'm really enjoying painting these fellas but I have a lot of projects in limbo that I feel need finishing touches just to get them off my mind, so I may end up writing a list of all the unfinished guard models I have that just need some paint as well as the skavens I have lying around an a griffon elf rider I'm very keen to finish aswell!

    I have been playing games with them now and then and I'm constantly surprised by how well the predators do, the dreadnaughts are basically stupid once in combat but for shooting, well worth their points. I'll be curious to see how they go against other things. I finally found a way to make chaos work and all I had to do was use plague marines. Ha.

  13. #253
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    Re: Return to whence you came!

    ¡All rot! For rusting metal, ty griphone sepia wash. Works wonderful.

  14. #254

    Re: Return to whence you came!

    Quote Originally Posted by horacus View Post
    ¡All rot! For rusting metal, ty griphone sepia wash. Works wonderful.
    I might have a tub of that lying around. There's so many things I could do its hard sometimes to settle on just one

  15. #255
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    Re: Return to whence you came!

    Quote Originally Posted by omgitsduane View Post
    I might have a tub of that lying around. There's so many things I could do its hard sometimes to settle on just one
    I understand that feeling sir

  16. #256

    Re: Return to whence you came!


    The first squad of marines is pretty much done, I really dislike how much the camera brings out the edges of the washy bits, I might have to try and blend them down just a little bit, but happy either way. I LOOOVE the flesh on the champion, could not be more pleased with how he came out. I need to highlight and/or scratch up the tinbitz on the models too but a large portion is done.

    I decided to go with red power weapons at the suggestion of a mate and ended up looking rather intimidating but bold enough to get attention without being super bright and blinding.

    This guys face is probably the best one I've had so far, the washes settled in the perfect spots and gave his skin the perfect tone I was after.


    Also attempting to paint one of these up to a nice standard just for myself really, no intention of ever starting another game system but I do love fantasy models. I also have some horsemen on the way that will be great fun to work on. Cannot wait.

  17. #257

    Re: Return to whence you came!

    No stories, just pictures.

    I'll say that I feel awful even putting these up, the camera REALLY shows off every single flaw you made.




    Guardsmen tanks are slowly pushing ahead.



  18. #258
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    Re: Return to whence you came!

    Really nice chaos knight

  19. #259

    Re: Return to whence you came!

    Quote Originally Posted by horacus View Post
    Really nice chaos knight
    Thank you very much! A lot of hours spent on the one model I can tell you.

    I've spent a bit more time on the knight cleaning up things I didn't like and other parts I was told I shouldn't like and fix.

    I am not sure the photos really get across how much time I've put into this model, so I guess my painting skills are peaked about here, but I am still very happy with it.

    One thing I am a really big fan of is the chainmail highlight on the gold, it makes it shine like the immortal emperors rotten fury.



    The last one his eyes look glossy cos I just applied the paint into the holes but I am still pretty damn happy with myself and can put this model away where it will never be seen again by human eyes!

  20. #260

    Re: Return to whence you came!

    I've been wanting to hobby but lately finding myself struggling more and more to get started. Last night however I did manage to detail the tanks a little and also made some terrain the other day.


    Another view.
    The two predators are still a while off finished, I need to make sure I clean up all the areas where the red wash leaked onto, as well as any "fleshy" areas that are not supposed to be fleshy get cleaned up. I also do want some moderate wear on the tanks and might try using sand as rust... but we'll see how happy I am to risk that when I get to the end stage.


    The rhinos are looking up to scratch too. I am not so sure if I need to gloss,or should gloss the lights, but the lenses all need a gloss and maybe a quick clean up before I do that, but as with the predators they need some TLC before I can call them done.
    DRIVE ME CLOSER! I WANT TO HIT THEM WITH MY SHARPENED LIMB!
    It's no award winner, but once they're done I'm hoping they look especially disgusting.

    One thing I was wanting a bit of feedback on was, with some of the pores in the fleshy parts of the vehicles, to maybe fill them up with some yellow paint mixed with PVA to appear as though they're leaking puss everywhere? It's an idea that will go well with them, be easy to do and most of all make them just little bit more interesting. So feedback please.
    I also want to make the holes on the hulls look organic, in that they are not bullet scratches or blasts but actually the hull mutating to push out more eyes or organs, and around the areas I would like some ideas of how to paint something to give off that impression? I was going to highlight the areas with a lighter green and go from there but any input would be greatly appreciated!


    My mate has given me a bit of hassle about putting the pieces on boards because last time we had trouble getting guys to move around them, but these wont be nearly as complex and I dont picture something as great as a chapel or citadel being built on a ground floor, it needs to be a little more epic than that. Am I right?


    Last for this update is the lictor I'm in love with.. Except for the big claws. I wish I had of just used normal hormagaunt talons but here we are regardless. I think it could use some sort of alien/insect camoflauge pattern on either its bone or the carapace so suggestions again, welcome. I may end up going with a slight dot pattern on the carapace and see where that takes me.
    Lictors are a little like moths.
    Go to the light.

    So that's all from me for a little bit. Having a lot more games with plague marines and hoping to score some wins this weekend! Wish me luck.

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