View Poll Results: Which One Rule Do You Dislike MOST?

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  • Changes to Skirmishers rules

    34 15.74%
  • Always strike in Initiative order

    12 5.56%
  • Random Charges

    17 7.87%
  • Pre-Measuring

    6 2.78%
  • Panic regardless of Fleeing unit size

    14 6.48%
  • Can't choose what weapons to fight with

    41 18.98%
  • Changes to Magic Rules & Spells

    17 7.87%
  • New Terrain rules

    14 6.48%
  • Steadfast

    14 6.48%
  • True Line Of Sight

    47 21.76%
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Thread: 8th Edition - What one rule do you like LEAST?

  1. #1
    Chapter Master Eternus's Avatar
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    8th Edition - What one rule do you like LEAST?

    Ok people, I am calling on 8th Edition players to have a good old think about this before they decide what they will vote for.

    I am doing this as a follow up to a thread I created a couple of months ago to allow people to suggest things they liked and disliked about the 8th Edition Rules, but when it comes down to it, if you are forced to choose the one thing that you dislike the most, what is it? What one thing has has the most negative effect on the game in your eyes?

    I ran a similar poll for 40K 5th Edition when that came out and I think the results were quite surprising, because after all the moans about TLOS and hitting rear armour on vehicles in combat and not being allowed to consolidate into a fresh combat wrecking every CC army in the game, it was 'Killing models that are out of sight' that came top with 37%.

    There were other suggestions as well, but there's a limit on the poll options, so I've gone for the 10 I think will be most unpopular - some options and kind of 'umberella' options because they cover numerous issues, like Magic and Steadfast, so I consolidated these into a single potion where possible.

    So here goes.
    Last edited by Eternus; 29-09-2010 at 09:59.
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  2. #2
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    Re: 8th Edition - What one rule do you like LEAST?

    Erm, there is no poll?

    Anyway my suggestion: "That you cannot disrupt steadfast."
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  3. #3
    Chapter Master Eternus's Avatar
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    Re: 8th Edition - What one rule do you like LEAST?

    Quote Originally Posted by Ney View Post
    Erm, there is no poll?

    Anyway my suggestion: "That you cannot disrupt steadfast."
    There is now.
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    Re: 8th Edition - What one rule do you like LEAST?

    Quote Originally Posted by Eternus View Post
    There is now.
    I was just too fast then

    I voted "can't choose weapons" as that is quite stupid as well.

    I didn't vote steadfast cos I really like the idea that you dont run away as easily when you are in a head to head fight with an opponent you outnumber. It feels right! But it doesnt feel right, that you should have the same benefit when attacked from an unsuspected angle by a medium to large force.
    Quote Originally Posted by Harwammer View Post
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  5. #5
    Chapter Master Eternus's Avatar
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    Re: 8th Edition - What one rule do you like LEAST?

    Quote Originally Posted by Ney View Post
    I was just too fast then

    I voted "can't choose weapons" as that is quite stupid as well.

    I didn't vote steadfast cos I really like the idea that you dont run away as easily when you are in a head to head fight with an opponent you outnumber. It feels right! But it doesnt feel right, that you should have the same benefit when attacked from an unsuspected angle by a medium to large force.
    Lots of changes have pros and cons, and Steadfast is one that for me has more pros than cons - it really gives infantry a big boost, so now core infantry are a real contender rather than a burden.

    I went for changes to Panic, because it just seems daft to me that a unit of 30 elite soldiers might panic because 1 chicken runs past them.
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  6. #6
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    Re: 8th Edition - What one rule do you like LEAST?

    Think this should be in "General Discussion" instead...

  7. #7
    Chapter Master Eternus's Avatar
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    Re: 8th Edition - What one rule do you like LEAST?

    Quote Originally Posted by Chris_ View Post
    Think this should be in "General Discussion" instead...
    I thought it would be better here as it's a Rules discussion, but any of the Mods are welcome to move it if they think it best.
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    Chapter Master Toshiro's Avatar
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    Re: 8th Edition - What one rule do you like LEAST?

    I voted the panic, for the same reason as eternus
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    Re: 8th Edition - What one rule do you like LEAST?

    I've opted for 'can't choose weapons', from the options, though I'm not sure how bad it really is, as I haven't used any units yet who would've had the choice.

    Steadfast can be a little annoying around the thresholds (where a 25-strong unit can be whittled down to 5 by a suitably kitted out monster and the unit can still be stubborn) but its benefits outweigh that. Panic - yeah, a single chicken can panic another unit, but the threshold used to be just as peculiar: before, you could bring a 25-strong unit down to 4 models, have it break, and it wouldn't cause panic in anyone. And now BSBs boost resilience to panic, as they should.
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  10. #10
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    Re: 8th Edition - What one rule do you like LEAST?

    can't choose weapons is annoying, but i didn't see my (least) favorite on the list. Useless magic resistance. Maybe that falls under the magic heading, but for the most part i like the new magic.
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  11. #11
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    Re: 8th Edition - What one rule do you like LEAST?

    I voted "Can't choose weapons" as well...kinda silly but i can live with it.

    Theo

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    Re: 8th Edition - What one rule do you like LEAST?

    The skirmish rules... not all armies rely on them, so it probably wont win the poll.

    The rules just seem overly complicated compared to previous editions. They are like fast cavalry, on foot, without vanguard, but with a special formation (ever try to to move skirmish units without a movement tray and keep said formation?)

    Now I,ve got to make special movement trays for skirmishers... in every possible rank/column combination wtf?!?!?
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  13. #13
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    Re: 8th Edition - What one rule do you like LEAST?

    I don't really like the skirmish rule. not enough "skirmish" for me.

    And can't choose weapons.

    After that, I think that I like all the rules.

  14. #14
    Librarian kaulem's Avatar
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    Re: 8th Edition - What one rule do you like LEAST?

    also,

    the "can't disrupt steadfast" is pretty bad...

    and, why did they remove Unit Strengh?
    Quote Originally Posted by Soul of Iron
    People arguing about that on this forum filled me with rage. (speaking about the frenzy rules dispute)
    Quote Originally Posted by kaulem
    Really? People disagreeing about rules fills you up with rage?
    Quote Originally Posted by xxRavenxx
    The real question, is does it fill him with enough rage to grant multiple +1 attacks, and if he confers his brimming forum-rage to his mount

  15. #15
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    Re: 8th Edition - What one rule do you like LEAST?

    Cannons hitting all parts of a model.

  16. #16
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    Re: 8th Edition - What one rule do you like LEAST?

    I voted for the Terrain rules, but I was thinkin about how they don't block LoS. so really, I mean the TLoS rules is where I should have voted.

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    Re: 8th Edition - What one rule do you like LEAST?

    Those poor, poor Stegadons. It's like playing live action pinball with a cannon.

  18. #18
    Chapter Master Lord Inquisitor's Avatar
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    Re: 8th Edition - What one rule do you like LEAST?

    My three bugbears are random charges (too random), lack of disruption to steadfast (and steadfast in general, it's a lousy mechanic to begin with) and the terrain rules. After some deliberating I voted for the terrain. Yes, terrain from earlier editions needed a shakeup but terrain now has far too little impact on a game and how units manoeuver. The terrain relies on Wackyhammer effects to discourage you from just wandering right through it, which require bookkeeping and can be frankly excessively impacting on the game (I once lost just about 50% in model count of my 3000-point army to terrain effects!)

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    Re: 8th Edition - What one rule do you like LEAST?

    I respectfully disagree, Lord Inquisitor. Steadfast makes cheap infantry (well, all infantry actually) viable. The only thing I'd change about it would be Flank Charges negating it.

    Random charges also stops shufflehammer and incessant arguing (along with 24/7 premeasuring).

  20. #20
    Chapter Master Eternus's Avatar
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    Re: 8th Edition - What one rule do you like LEAST?

    Quote Originally Posted by eyescrossed View Post
    I respectfully disagree, Lord Inquisitor. Steadfast makes cheap infantry (well, all infantry actually) viable.
    I agree. Because they introduced percentages for list selection, forcing most armies to take units of Core infantry, they needed to do something to allow them to be the mainstay of the battle line that they should be. I'm not sure if they went a little too far. There isn't much that's going to make a large unit of Steadfast infantry break in a hurry.

    I'd still rather have the Steadfast rule than not have it.
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