AT-43 armies converted for 40k. Comments/suggestions welcome.
Edit: Feb 15, 2013 Added skyfire options for all armies.
AT-43 armies converted for 40k. Comments/suggestions welcome.
Edit: Feb 15, 2013 Added skyfire options for all armies.
Last edited by Mchagen; 16-02-2013 at 00:10.
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
Awesome!
Thanx,
-H
Changed as per version 1.5a.
Last edited by Mchagen; 22-01-2011 at 02:59. Reason: Updated list versions in first post.
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
Updated the lists based on some playtesting. I wasn't able to put them in pdf format this time around since I don't have a pdf converter readily available.
As far as the lists go, I haven't gotten much feedback on them. Although I entertained the idea of other people using these files in some way I figured most people wouldn't like the concept of using someone's scratch built rules--especially those that incorporate one game into another. Regardless, I was hoping that I could get some feedback on these so that I can better them for my playing group if nothing else.
The goal is to make all the units in these lists viable and balanced within the context of each army and as a whole against other 40k armies. Comments and suggestions highly welcome.
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
Mchagen,
wow, just what I was looking for. Played AT-43 for past 2 years, have a good amount of it. Just started into 40K, as I have some friends that play it, and decided to try. Got a IG force. Used the Steel Troopers as a Penal Legion squad in a game last weekend. Was wondering if anyone did a conversion. Thank you!!!! I will try them and give you feedback. Also - as a side note - if you want to make these into .PDFs - download CutePDF. When you go to print - you can select CutePDF and print to a .PDF - it is a free program.....
Will talk to you soon my friend!
This is some pretty cool stuff! Our group has an insane amount of UNA, Red Blok, Karman, and Therian units and we're going to take a crack at using these rules. Is this the most up to date version floating around? We'll have to do a bit of minor updating if so to add hull points to vehicles and update the hand to hand weapons to 6th ed style.
Cool project! I have several thousand points of Red Blok. I'm going to have to take a closer look at this. Is this built for 6th ed or 5th ed?
Hey also- with Google Drive (formerly Google Docs), you could upload those .doc files and then download them as PDFs. Totally free and totally legit. You just need a Google account (gmail, G+, etc.).
So we tried out a 2000 point Karman force vs 2000 points of Tyranids. The list worked well, felt fairly equivalent to a 2000 point marine force. Individual Karmans are harder to take down because of the 2 wounds but their point cost meant that an equivalent point cost of marines would be double their number. The only thing that we felt was to overpowered was the Karmic Warrior rule applying to every unit every turn. We are going to try it as only applying to one unit per turn and see how that works. Overall, this feels comparable to marine lists with some different flavor to keep them interesting.
The only list I updated after this was Therians. I wasn't able to play the armies enough to make changes. They were designed for 5th edition because they were first written in 2010.
With the karmic warrior rule, its just a single d6 reroll of either to-hit, to-wound, or save. Its not each of them, if it's used to reroll a missed hit, it can't be used for a failed save. I know these lists aren't as detailed as they should be, I wanted them to be fairly condensed. Can you elaborate on how you used the rule?
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
Double post.
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
We were only using a single reroll per unit but it felt like to many rerolls with every unit doing it. I was playing the Karmans against a swarm Tyranid list and the Karmans were a blast. The 2 wounds made them extremely durable almost to the point of frustration for the Tyranid player though we felt that at the point cost they weren't unreasonable. I actually lost because i wasnt paying attention to the victory points but felt it was a good test of the rules. We want to try them against a marine force next to see how that shakes out.
Ah, well the rule was originally slightly different and a 'once per game' deal for the army. I don't think I got a chance to test this version out. If you want to continue to update these lists, with your feedback I'd be willing to send you a draft that you could look over. I'll definitely start the 6th update for hull points and cc weapon profiles, should be easy enough.
Any other issues crop up during your game?
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
Didn't have any other issues that game. We did discuss ideas for having the special characters alter the army list like the current codexes but we were going to play more games before tinkering any.
The only thing I noticed missing was a conversion of Guide Darius, the sniper special character.
Actually, I did have some confusion about the vehicles now that I think about it. Are they Fast?
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
So the King Buggy and King Mammoth aren't then. They didn't last long in that game so I haven't really played much more than a turn with them yet.
Updated Karmans pdf in first post. Its mostly 6th edition changes. Let me know if there are any mistakes or any comments and suggestions.
I'll see if I can get the rest done and converted to pdf by this week.
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
In the revised version you have the Curtain of Flames ability on the King Mammoth giving a cover save from the front 180 degree arc. Shouldn't that be the rear?
Guide Darius is missing the Independent Character notation.
You might consider dropping power armor from Anuman and Freezer in favor of a field of some kind since neither model is actually wearing armor.
Last edited by Erifnogard; 05-02-2013 at 20:46.
The lists have been updated for 6th. I kept them in word for now until I get more feedback to make changes. This also allows others to make their own changes to the documents.
I had issues with the page breaks misaligning so I decided not to convert them to pdf.
Gammalfarmor: "Give me fluff! I demand it!" BigbyWolf: *Searches belly-button, produces fluff.*Originally Posted by Fenlear
Cool, I'll let the guys with the other forces in my group know so they can pull down the new versions. Doc format works fine for us. Thanks for all your work on these!