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Thread: Chaos lord Builds

  1. #1
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    Chaos lord Builds

    Hi guys! I want to see some Chaos Lord builds. Please also tell us what you use the particular build for.

    Here's a few to start this off:

    Chaos Lord
    Talisman of Preservation
    Helm of Many eyes
    Charmed shield
    Sword of Might
    Mark of Tzeentch
    Disc of Tzeentch

    335p.

    5 Str 6 ASF Attacks, wich will often reroll to hit because of high Initiative. Very durable, a 2+ AS and 3+ Ward, and ignores the first hit on a 2+, wich is handy for cannonballs. Could downgrade the ward to get a better weapon.

    Chaos Lord
    Mark of Khorne
    Axe of Khorne
    Dawnstone
    Charmed shield
    Helm of many eyes
    Juggernaut

    380p

    A bit similar to the above build as they share two magic items, but there the similarities stop. This guy is killy. 6 Str 6 ASF Killing blow attacks, wich will often reroll to hit due to high initiative. 2 Str 5 attacks and a stomp from the Juggernaut.

    I haven't included any gifts here, you can use them however you want for whatever you are facing. These are just some basic builds that fills niches in my army.

    Theo

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    Commander Althwen's Avatar
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    Re: Chaos lord Builds

    Chaos Lord
    Tzeentch
    Great weapon
    Barded Chaos steed
    5++ amulet from BRB ( can't remember the name
    Dragon Helm.

    This guy is uber cheap for a Chaos Lord. I believe 290 pts or something. I don't have my book with me, so I can't check.
    He has 5 str 7 attacks with always strike last, but his T5, 1+ 4++ and 2++ against flaming will keep him safe from almost everything, including the lore of metal.

    Give him the book of Secrets for a bit more versatility, but since I tend to run a lvl 2 and a lvl 1 as well, he doesn't need the book as there's never enough dice to go around.

    Basically, this is a good start to build on. The other trickster's hand is nice when facing Daemons, etc. etc.
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  3. #3
    Chapter Master ROCKY's Avatar
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    Re: Chaos lord Builds

    hmmm my chaos lord (on foot) enchanted shield, talisman of preservation, mok, sword of +2 attacks, stream of corruption (the breath thingy) and sopophoric musk (the one where they roll another dice and take the lowest why the enemy runs). this is a very nasty build. 2+armor save, 4+ward, 8(!) S5 attacks at WS8 and 2D6 S3 attacks with -1 armor saves, plus screwing your break distance. he can cause whole units to disappear. hes 375pts i believe.
    I bust MINE to KICK YOURS!

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    Quote Originally Posted by arxhon
    Somebody get that guy Barbecued Buzzard Wings, stat!

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    Chapter Master Draconian77's Avatar
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    Re: Chaos lord Builds

    Chaos Lord
    Mark of Khorne
    Juggernaut
    Halberd
    Crimson Armour of Dargan
    Helm of Command
    Dawnstone

    -6 S6 attacks, 2 S5 and 1 S5 stomp.
    -A 1+ re-rollable armour save and Stubborn.
    -Cannot be Cannon sniped or Killing Blowed.

    I can't remember how much he is...but he's worth every penny.
    Last edited by Draconian77; 11-11-2010 at 15:35.
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    Librarian GreySeerZ's Avatar
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    Re: Chaos lord Builds

    I actually just ran a battle last night vs. my friends magic heavy high elves, 3k points. I was sooo tempted to take a dragon lord, but haven't really heard of any good builds for one, any suggestions???

    On another note the lord I did take with a unit of knights with MoT and blasted standard is below. This unit tore through 30 bowmen w/ mage, lion chariot, 20 sword-masters and an archmage, only losing 2 models. Sure I had some ridiculously good rolls, but he was beast and non-killable.

    Chaos Lord
    MoK
    Juggernaught
    Crown of Everlasting Conquest
    Dragonhelm
    Sword of Swift Slaying
    Tricksters Other Shard

    1+/4+ with a 2+ against flaming that would negate the 4+ regen. 6 attacks that ASF with most likely re-rolls to hit(didn't effect last nights battle though in challenges he was at least hitting nobles first), and rerolled enemy ward saves (my friend cast spell that gave archers 5+ ward and I laughed as my lord killed 5, 3 of which failed their re-rolled ward).

    I admit the only reason I stuck the crown and dragonhelm on the Khorne Lord was because I was also running my Sorc Lord on Disc with 4+ ward talisman. The ability to give both lord characters basically a 4+ regen and 3+ ward save is awesome. They never die and do tons of damage, one through killyness (I found that Lords do enough damage in general, survivability makes sure they keep doing it) and magic.

  6. #6
    Chapter Master ROCKY's Avatar
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    Re: Chaos lord Builds

    Quote Originally Posted by GreySeerZ View Post
    I actually just ran a battle last night vs. my friends magic heavy high elves, 3k points. I was sooo tempted to take a dragon lord, but haven't really heard of any good builds for one, any suggestions???

    On another note the lord I did take with a unit of knights with MoT and blasted standard is below. This unit tore through 30 bowmen w/ mage, lion chariot, 20 sword-masters and an archmage, only losing 2 models. Sure I had some ridiculously good rolls, but he was beast and non-killable.

    Chaos Lord
    MoK
    Juggernaught
    Crown of Everlasting Conquest
    Dragonhelm
    Sword of Swift Slaying
    Tricksters Other Shard

    1+/4+ with a 2+ against flaming that would negate the 4+ regen. 6 attacks that ASF with most likely re-rolls to hit(didn't effect last nights battle though in challenges he was at least hitting nobles first), and rerolled enemy ward saves (my friend cast spell that gave archers 5+ ward and I laughed as my lord killed 5, 3 of which failed their re-rolled ward).

    I admit the only reason I stuck the crown and dragonhelm on the Khorne Lord was because I was also running my Sorc Lord on Disc with 4+ ward talisman. The ability to give both lord characters basically a 4+ regen and 3+ ward save is awesome. They never die and do tons of damage, one through killyness (I found that Lords do enough damage in general, survivability makes sure they keep doing it) and magic.
    your lord is very killable. anyone with killing blow will KO your lord instantly, you do not get regens against killing blow and you do not get an armor save. if you invest in a very expesive lord i would suggest taking a ward save of some kind.
    I bust MINE to KICK YOURS!

    "Chaos in its purest form is the only truth."_Rocky

    Quote Originally Posted by arxhon
    Somebody get that guy Barbecued Buzzard Wings, stat!

  7. #7
    Librarian GreySeerZ's Avatar
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    Re: Chaos lord Builds

    your lord is very killable. anyone with killing blow will KO your lord instantly, you do not get regens against killing blow and you do not get an armor save. if you invest in a very expesive lord i would suggest taking a ward save of some kind.
    I love how everyone thinks in absolutes and avoids the actual tactics of the game, though I do understand theorycrafting is all hypothetical. Armies (with several small exceptions) will most likely have 1 character with KB and 1 unit that have KB weapons. Your assuming that every game my opponent can and would take that unit/character and b-line it for my lord, make it to him, and kill him. You are also assuming that I, during setup, would place my character in a position opposite a unit I know has killing blow, or across from the opposing lord or special character that I know has KB... If he is dumb enough to make his focus killing my lord, he has lost. If I am dumb enough to set my lord up to die, I'm an idiot.

    I have an entire army of deadly units/characters moving across the board. While he is focusing on repositioning his units to get KB in base contact with my Lord while my Sorc lord, hellcannons and warriors chew through his units, thats fine by me. People assume that KB is the be all end all of warhammer, and that Lords without KB protection are guaranteed to die, when simple tactics and thought while deployment should negate it 90% of the time. The times my lord will die from KB, which is probably somewhere close to one out of every ten games, I would like to believe that the rest of my army will succeed in some way, most likely due to a change of tactics on my opponents behalf.

    The nine other games, where my Lord is chewing through units and hardly takes a scratch makes me believe that it is a viable tactic. I've played 7 games with this lord in 8th and have yet to come into contact with a model armed with KB. He has also never died in any of these games (playing against a competitive group with VC, DoC, Skaven, Empire and HE). The closest hes come to dying is against magic that causes stat tests and a couple cannon shots to the face, which luckily I was able to save or the wound d6 was low.

  8. #8
    Commander Leth Shyish'phak's Avatar
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    Re: Chaos lord Builds

    My various Chaos Lords:

    1. MoK, dragon, shield, word of agony, hellfire sword, helm of many eyes

    If he's not in a challenge, whatever unit he fights wll be torn to pieces. If he is in a challenge, his opponent will probably die and with the D3+1 wounds per hit the dragon not attacking isn't much of a problem. Any monster or unit of monstrous stuff that gets in his way might as well roll over. Only things that really bother him are massed warmachines and some spells (and tight budgets... he's not cheap).

    2. MoK, shield, sword of bloodshed, dragonhelm, helm of many eyes, word of agony

    Mount is optional, I've only used him on foot. He's best against lightly armoured stuff (unless the razor standard is sitting nearby), although 9A at Ws8, S5, I7 with ASF is never bad. Also, he wears two helmets at the same time, he must be good.

    3. MoK, juggernaut (or horse and shield), word of agony, daemonsword, dawnstone

    Kills things. Kills things dead. Then kills himself. Really dishes out the damage with 7-10A at S6-8 and then 2A at S5 with a S5 stomp for fun. has a 1+ re-rollable armour save, so fairly hard to kill (avoid things with killing blow...) and at worst gets a 6+ re-rollable save against himself.

    4. MoT, shield, word of agony, sword of anti-heroes, talisman of preservation, helm of many eyes

    Again, horse is optional, I like to run him with warriors. This one is really quite hard to kill, enemy characters are generally the ones with the best chance of killing him, but the more characters that come to try their luck, the stronger he gets.
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    Librarian GreySeerZ's Avatar
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    Re: Chaos lord Builds

    Quote Originally Posted by Leth Shyish'phak View Post
    My various Chaos Lords:

    1. MoK, dragon, shield, word of agony, hellfire sword, helm of many eyes

    If he's not in a challenge, whatever unit he fights wll be torn to pieces. If he is in a challenge, his opponent will probably die and with the D3+1 wounds per hit the dragon not attacking isn't much of a problem. Any monster or unit of monstrous stuff that gets in his way might as well roll over. Only things that really bother him are massed warmachines and some spells (and tight budgets... he's not cheap).
    I like this build as a combaty unit killer. But the lack of survival worries me. Does anyone have a dragonlord example they've had success with that includes some survival items? Or if killy just the way to go. He will be in combat a lot. But its the moments he's not that worries me

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    Chapter Master ROCKY's Avatar
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    Re: Chaos lord Builds

    Quote Originally Posted by GreySeerZ View Post
    I love how everyone thinks in absolutes and avoids the actual tactics of the game, though I do understand theorycrafting is all hypothetical. Armies (with several small exceptions) will most likely have 1 character with KB and 1 unit that have KB weapons. Your assuming that every game my opponent can and would take that unit/character and b-line it for my lord, make it to him, and kill him. You are also assuming that I, during setup, would place my character in a position opposite a unit I know has killing blow, or across from the opposing lord or special character that I know has KB... If he is dumb enough to make his focus killing my lord, he has lost. If I am dumb enough to set my lord up to die, I'm an idiot.

    I have an entire army of deadly units/characters moving across the board. While he is focusing on repositioning his units to get KB in base contact with my Lord while my Sorc lord, hellcannons and warriors chew through his units, thats fine by me. People assume that KB is the be all end all of warhammer, and that Lords without KB protection are guaranteed to die, when simple tactics and thought while deployment should negate it 90% of the time. The times my lord will die from KB, which is probably somewhere close to one out of every ten games, I would like to believe that the rest of my army will succeed in some way, most likely due to a change of tactics on my opponents behalf.

    The nine other games, where my Lord is chewing through units and hardly takes a scratch makes me believe that it is a viable tactic. I've played 7 games with this lord in 8th and have yet to come into contact with a model armed with KB. He has also never died in any of these games (playing against a competitive group with VC, DoC, Skaven, Empire and HE). The closest hes come to dying is against magic that causes stat tests and a couple cannon shots to the face, which luckily I was able to save or the wound d6 was low.
    No one is arguing whether it is a viable build or not, and trust me a good general does not thing in absolutes. I have played for a very long time and It is just a common sense that regen is not as protective as a ward save. and while you may have some beginners luck in not running across many KB heroes/units/things I have and it usually happens when you least expect it. also, you are investing in 60 points of gear while you could have done the same at 35 or 45 points that will give the same amount of protection. all i was referring to is that it is not THAT safe of a build and it is too expensive. I am not saying it is not vaiable, what i am saying is that it is KILLABLE. If you feel the need to express harshly everytime somone disagrees with a build or points out a flaw, or that you fear to be viewed as "inadequit" then please look at a different site. people here share their view to come up with incredible builds/tactics to help. I am merely suggesting there is cheaper and safer alternatives. you do not have to agree, but you should not treat every remark as an attack.
    I bust MINE to KICK YOURS!

    "Chaos in its purest form is the only truth."_Rocky

    Quote Originally Posted by arxhon
    Somebody get that guy Barbecued Buzzard Wings, stat!

  11. #11
    Chapter Master Enigmatik1's Avatar
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    Re: Chaos lord Builds

    Hrm...let's see. If I were running a Chaos Lord, I'd use the following:

    Chaos Lord
    Mark of Slaanesh - Slaanesh has champions too, you know!
    Distendable Maw - OMNOMNOMNOM!
    Rapier of Ecstasy
    Crown of Everlasting Conquest - One must have some kind of additional save
    Dragonbane Gem - FU Lore of Metal
    Chaos Armor
    Shield

    Not optimal by any means...but fluffy and funny! Two ways to potentially instajib a character in BtB contact either via S or I (since few armies feature characters who possess high values in both). Just make sure you have a Shadow or Death Sorcerer handy to tip the scales in your favor even more. The Crown and the Gem cover one another to ensure a good save against any attack that allows a save.
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    Librarian GreySeerZ's Avatar
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    Re: Chaos lord Builds

    Quote Originally Posted by ROCKY View Post
    No one is arguing whether it is a viable build or not, and trust me a good general does not thing in absolutes. I have played for a very long time and It is just a common sense that regen is not as protective as a ward save. and while you may have some beginners luck in not running across many KB heroes/units/things I have and it usually happens when you least expect it. also, you are investing in 60 points of gear while you could have done the same at 35 or 45 points that will give the same amount of protection. all i was referring to is that it is not THAT safe of a build and it is too expensive. I am not saying it is not vaiable, what i am saying is that it is KILLABLE. If you feel the need to express harshly everytime somone disagrees with a build or points out a flaw, or that you fear to be viewed as "inadequit" then please look at a different site. people here share their view to come up with incredible builds/tactics to help. I am merely suggesting there is cheaper and safer alternatives. you do not have to agree, but you should not treat every remark as an attack.
    I'm sorry if you took offense to my comment. It wasn't meant to be an attack. If I overreacted its because of the over-generalization that I've encountered in the past, on both this site and others. I think if you had listed examples or personal experience I would have reacted differently rather than just simply stating that he is VERY killable, as this is untrue. There are circumstances where he CAN be killed, but the majority of circumstances result in him being unharmed. There are items in warhammer that negate ward saves or require re-rolls (ex. tricksters shard) as well, meaning that ward saves are not universally better. It all depends on the situation. I also believe that you didn't realize that the comments in my original quote were in reference to that specific game. There was no intention of generalizing that he was non-killable.

    On the other hand, better explaination of my build would have helped. Obviously if my Sorc lord was using the 4+ ward save my Lord could not. I should have also stated that I gave the 5+ ward save to my tzeentch BSB for a 4+ ward for him (essential for BSBs these days). In this instance 60 points for an additional character with a 4+ extra save in most circumstances is excellent in my opinion, especially for a character whose purpose is to inflict damage on units, and survive challenges from non-lord characters if not win them.

    It is also important to note that in my group we do not disclose magic items prior to the battle. Although my opponents have become accustomed with my Lords build it is not set in stone, and changes depending on army size. They have no way of knowing whether my Lord has a 4+ ward or 4+ regen, and I have used this to my advantage when they do redirect KB or flaming characters towards him.

    I realize that my Lord is killable, and non-killable might have been the wrong choice of words. But simply stating that hes very killable and not taking into account tactics/setup/situations might have derailed other users from possibly using this build in a similar fashion as I do and I wanted to emphasize that KB is not game winning to other readers as well, as I'm sure you realize. So again sorry if you took it personally, I didn't mean for it to come out that way, and I will be careful with word choice in the future.
    Last edited by GreySeerZ; 11-11-2010 at 21:00.

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    Chapter Master Fox Of 9's Avatar
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    Re: Chaos lord Builds

    Warseer where conversations get mis-interpreted.
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  14. #14
    Librarian GreySeerZ's Avatar
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    Re: Chaos lord Builds

    Anyways, back to the topic, has anyone used distendable maw with success? I realize its not a uber reliable tactic, but if I ever pulled it off it seems quite epic.

  15. #15
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    Re: Chaos lord Builds

    Im not a fan of dragon-riding characters but 1 build thats stuck with me and looks quite good was posted in the WoC tactics thread:

    Chaos Armor, Shield, Stream of Corruption, Sword of Might, Crown of Everlasting Conquering, Dragon Helmet on Chaos Dragon.

    costs exactly 700 points, so always has Grandfather's Blessing...and is both in attacking quite hard with 3 breath weapons over 3 turns and quite resilient as well with a 1+ armor save and 4+ regen, which is replaced by a 2+ flame save in case!
    If you can use the speed of the dragon to dodge KB, this guy should carve through most targets and be fairly resilient to boot. Theres something about having 3 breath weapons that is very appealing... There should still be quite a few points for items as well if you really wanted to shell out...

  16. #16
    Librarian GreySeerZ's Avatar
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    Re: Chaos lord Builds

    Quote Originally Posted by Dreadgrass View Post
    Im not a fan of dragon-riding characters but 1 build thats stuck with me and looks quite good was posted in the WoC tactics thread:



    If you can use the speed of the dragon to dodge KB, this guy should carve through most targets and be fairly resilient to boot. Theres something about having 3 breath weapons that is very appealing... There should still be quite a few points for items as well if you really wanted to shell out...
    Thanks! I'll give it a shot this weekend, and see how it works.

    On a side note here is a fun build I've never ran, but might at some point:

    Lord
    MoN
    Chariot
    Fencer's Blades
    Armor of Damnation
    Necrotic Phylactery
    Acid Ichor

    Only has a 3+ regular save, so probably unviable, but with chariot could hopefully get into combat fast and is -1 to hit in shooting. Once in combat most enemies will be hitting on 5s with rerolls, essential meaning no hits in combat. While he gets 6 st 5 attacks back. Also wounds caused to him result in S4 back as well. this is purely fluffy, but I'll run it at some point!

  17. #17
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    Re: Chaos lord Builds

    Quote Originally Posted by Draconian77 View Post
    Chaos Lord
    Mark of Khorne
    Juggernaut
    Halberd
    Crimson Armour of Dargan
    Helm of Command
    Dawnstone

    -6 S6 attacks, 2 S5 and 1 S5 stomp.
    -A 1+ re-rollable armour save and Stubborn.
    -Cannot be Cannon sniped or Killing Blowed.

    I can't remember how much he is...but he's worth every penny.
    Best build in the thread, notably because it does not use the talisman of preservation or the enchanted shield, which are privy to the mandatory sorceror lord. Also, it fulfills a function that more troops do not: a mobile anvil and support unit in one. Be sure to always give chaos lords the stream of corruption and the soporific musk though.

    In the rare event that your sorceror lord does not have the talisman of preservation, this chaos lord is pretty beast:
    MoT
    Talisman of Preservation
    Dragon Helm
    Barded Steed
    Halberd
    Helm of Many Eyes

    1+/3++ (2++ vs. fire), 5/6 S6 ASF attacks. Relatively cheap. Great all-round combat character.

    Place him in a unit of knights and send them at the opponent's hardest unit. MoN + Banner of Rage and MoK + Standard of Discipline are both good.

    Chaos lords on foot are generally inferior to buying more infantry.

  18. #18
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    Re: Chaos lord Builds

    My Sorcerer lord normally tots the Armour of Destiny so he can also take the Necrotic Phylacerty as his talisman item...

    1st time in my warhammer experience that I actually WANTED to fail a Look out sir! lol
    Last edited by Dreadgrass; 12-11-2010 at 00:35.

  19. #19

    Re: Chaos lord Builds

    Chaos Lord
    Shield
    MoK
    Runeshield
    Runesword
    335 points.

    7 Strength 6 attacks at WS 9, and negating magic weapons makes it a very good build for character hunting. Especially considering you have to make challenges wheneger you can.

  20. #20
    Chaplain
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    Re: Chaos lord Builds

    GreySeerZ, I pimped your build:

    Chaos Lord
    MoK
    Juggernaught
    Armor of Destiny
    Necrotic Phylactery
    Sword of Swift Slaying
    Tricksters Other Shard

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