A team may fire their weapons once per action using the weapon's stats – choose the target team, Roll to hit for the whole team that fires, any hits are allocated to nearest models and all models hit are supressed. Make an effect roll for each model hit.
4+ Target in open / 5+ Target Concealed / 6+ Target in Building or Gone to Ground in Terrain.
Teams moving and firing in the same action are at -1 to hit unless using Automatic weapons.
Target teams are concealed if in area terrain or LOS is obscured by a linear obstacle. If some models are in the open use the majority to decide to hit roll.
Hits from a single shooting action are placed against the nearest models in the target team. If the target team has suppressed models you must allocate any hits to unsuppressed models first.
Teams firing at Short Range may allocate any hits as they wish when firing in their own turn.
1 - Model is killed and removed immediately
2 - Model is wounded, Place face down and roll at start of each following turn (1-killed 6-Suppressed)
4+ Ignore suppression if in building or gone to ground in area terrain
5+ Ignore suppression if in area terrain or concealed and gone to ground (not if sprinting?)
6+ Ignore suppression if gone to ground in open or obscured.