Bugman's upland Throng
(Gets it's own Warseer blog)
This is the first Edition change that inspired me to start an entirely new army.
I wanted to do a stunti force since 5th ed but the way the army played discouraged me. Given the changes that in the new edition I'm thrilled to actually put a dwarf force on the table.
My working idea is a transport vanguard to keep the flow of Bugman's XXX brew moving safely around the old word. They would be tasked with fighting off the highway men and drunkards that attempt to abscond with the much sought after libation.......and keep the gold coming back the dwarven keeps, were it belongs.
I want a mobile fighty force that with only a medium amount of artillery protection.
Dwarf lord kitted out to kill monsters
A Runesmith to wreck the enemy's magic phase (may or may not have an Anvil/Keg of doom)
BSB thane (points permitting)
2- 20 man quarrelers with great weapons (shoot, shoot, Chop, Chop)
1-20 man long beard rangers with great weapons (for the scouting ability)
2 -15 dwarf strong miner unit with steam drill to threaten flanks and rears
1-30 strong warrior unit with great weapons
2-grudge thrower with runes
1-cannon with runes
So a fighty force with plenty of surprises
I've been tracking the progress of this army in the TOFP thread, if you've been following that you've most likely seen these pictures before. If not, enjoy and as always C&C are appreciated!
Warriors with GW and a gruge-pony unit filler.
Runed up cannon.
Finally a group shot
cont'd in next post