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Thread: Tactica: Grey Knights

  1. #2501
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    Re: Tactica: Grey Knights

    I fail to see where FNP on 4 wounds is going to be better than 6 wounds, specially considering the prevelance of ap1-2 weapons being brought to bear against terminators.

    And one warding stave becomes again excessive points for little gain. 2+ invuln is nice, but you just at most end up tying up a spot for a little while.
    Win/Ties/Loss:
    Tau 27/2/8 2009, 5/0/2 2012, 1/0/0 2013
    Greyknights 17/3/4 2011, 47/4/11 2012

  2. #2502

    Re: Tactica: Grey Knights

    The warding save is awesome in that list charge a walker and a unit lance strike you get a 2++ everything else dies and yes you do get the save as long as your in combat not just against close combat attacks.

  3. #2503
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    Re: Tactica: Grey Knights

    alright, I'm busy building my GK army list for some upcomming tourney's.
    It's 1850, and I WAS planning to go Crowe/Purifier-spam, but a friend of mine (whose pretty good and attends alot of tourneys) told me that Henchman is the best army list out there.
    He said it contains: Coatez, 6 Squads of 3 Acolyte's, each With it's own Psyback, and 2 in a Chimerea, 2x10 Purifiers (4 P-Cannons each) in Psybacks, with 3-4 Psyfledreads (1 Ven).

    Is this really the 'best' list out there? of do you guys rate Purifier-spam higher?
    6th battles so far:
    Blood Angels Win 3/Draw 0/Loss 0

  4. #2504

    Re: Tactica: Grey Knights

    Sounds like your friend was quoting verbatim the list that won adepticon. Whilst it is a good list, there are certainly others that are good too... Just because a list won a major tourney in no way makes it the best list possible...

  5. #2505
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    Re: Tactica: Grey Knights

    Quote Originally Posted by perrin23860 View Post
    Sounds like your friend was quoting verbatim the list that won adepticon. Whilst it is a good list, there are certainly others that are good too... Just because a list won a major tourney in no way makes it the best list possible...
    yeah, that's why I'm asking here first.
    Do you guys think this list is 'stronger' overall, or the Purifier spam?
    6th battles so far:
    Blood Angels Win 3/Draw 0/Loss 0

  6. #2506

    Re: Tactica: Grey Knights

    For 1750, what do you guys think about:

    Draigo
    10 paladins, 2 psycannon + sword, 2 psycannon + halberd, 2 stormbolter + sword, 2 stormbolter + halberd, 2 stormbolter + daemonhammer, psybolts
    1 paladin, master crafted daemonhammer + stormbolter
    1 paladin, master crafted daemonhammer + stormbolter
    1 dreadknight, heavy incinerator, teleporter
    1 dreadknight, heavy incinerator, teleporter
    1 dreadknight, heavy incinerator, teleporter

    The large paladin squad combat squads out, and some/all of the dreadknights become scoring with Draigo. The solodins are there to become single threats that can holocaust or maul a vehicle (hammer hand + daemonhammer vs rear armor), and generally deepstrike in.

    The point is 2+ armor saturation and not taking anything with AV.
    Maneuver to create local superiority.
    Necron lists: Balanced (1.5k)

  7. #2507
    Commander Thornz's Avatar
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    Re: Tactica: Grey Knights

    Question:

    Is there any way of getting the old LANCE STRIKE into a GK list without using an Orbital Strike Relay? I mean by using some obscure Imperial Armour or Allies way except for APOC ?
    Kasrkins Imperial Guard
    Thorran 77th - Mobile Infantry

    Red, Yellow, & Blue Platoons
    123rd Airbourne - 108th Recon - 42nd Armoured

  8. #2508
    Chapter Master Kelanen's Avatar
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    Re: Tactica: Grey Knights

    Quote Originally Posted by bebe View Post
    Help me build Draigowing competitively is what you hear. The truth is that Draigowing is not competitive.
    Hmm... I don't like Draigowing myself but I wouldn't call it uncompetitive - it places well enough, often enough.

    It is pretty rock/paper/scissors (/lizard/spock though. It's actually pretty good against current MSU builds, what it really fears is torrent of fire which is actually something rare these days.
    Kelanen

  9. #2509
    Chapter Master Kelanen's Avatar
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    Re: Tactica: Grey Knights

    Quote Originally Posted by Glenn87 View Post
    alright, I'm busy building my GK army list for some upcomming tourney's.
    It's 1850, and I WAS planning to go Crowe/Purifier-spam, but a friend of mine (whose pretty good and attends alot of tourneys) told me that Henchman is the best army list out there.
    He said it contains: Coatez, 6 Squads of 3 Acolyte's, each With it's own Psyback, and 2 in a Chimerea, 2x10 Purifiers (4 P-Cannons each) in Psybacks, with 3-4 Psyfledreads (1 Ven).

    Is this really the 'best' list out there? of do you guys rate Purifier-spam higher?
    It's definitely a competent list, although currently I'm going the Crowifier route.

    I think the jury's still out on what the best GK list is. Certainly they have a handful that are up there with best of any other codex, which is an unusually strong position.
    Kelanen

  10. #2510
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    Re: Tactica: Grey Knights

    Quote Originally Posted by Kelanen View Post
    It's definitely a competent list, although currently I'm going the Crowifier route.

    I think the jury's still out on what the best GK list is. Certainly they have a handful that are up there with best of any other codex, which is an unusually strong position.
    so they're pretty much on par with each other?
    Hmm, maybe I'll stick to Purifier spam then, as I'm used to that one.
    6th battles so far:
    Blood Angels Win 3/Draw 0/Loss 0

  11. #2511

    Re: Tactica: Grey Knights

    Just been reading an article about 'Tactical Terminator' squads in a Vanilla Marine army and it got me to wondering... how do Terminator-based, non-Paladin lists work? I mean, you lose the CMLs but have Psycannons, better close combat for the exact same points cost in TROOPS.

    Thoughts?

  12. #2512
    Veteran Sergeant Ragnar_Blackmane's Avatar
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    Re: Tactica: Grey Knights

    Quote Originally Posted by Your Mum Rang View Post
    Just been reading an article about 'Tactical Terminator' squads in a Vanilla Marine army and it got me to wondering... how do Terminator-based, non-Paladin lists work? I mean, you lose the CMLs but have Psycannons, better close combat for the exact same points cost in TROOPS.

    Thoughts?
    You could play a Ghostwing.
    Take Mordrak, 5 Ghosts and a TDA Malleus Inquisitor (or a teleport homer Librarian if you got 1850+ pts) with Psycannon, psychic communion and 3 servo skulls. Take 2x5 or 1x10 Vanilla Terminators minimum (consider taking 20 of them) and some Psyflemen. Deep-Strike Mordrak in a blind-spot of the enemy deployment and get all the TDA squads down on earth turn 2 thanks to Psychic communion and servo skulls.

  13. #2513
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    Re: Tactica: Grey Knights

    hmm, after checking the Adepticon lists and results, it might be a good idea to see wich of the GK lists fares best against other GK's.
    Since those guys would've had a 1/2 chance of comming across each other.

    Wich Gk list (Henchmen, Crowe, Draigo) do you think it the best against OTHER GK's.
    6th battles so far:
    Blood Angels Win 3/Draw 0/Loss 0

  14. #2514
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    Re: Tactica: Grey Knights

    Quote Originally Posted by Glenn87 View Post
    hmm, after checking the Adepticon lists and results, it might be a good idea to see wich of the GK lists fares best against other GK's.
    Since those guys would've had a 1/2 chance of comming across each other.

    Wich Gk list (Henchmen, Crowe, Draigo) do you think it the best against OTHER GK's.
    Crowe. I recently played a Crowe list vs dragon wing and won by a very large margin.

  15. #2515
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    Re: Tactica: Grey Knights

    alright, after checking the Adepticon lists, and having trouble finding a Purifier list that I like, I came up with the following:

    275 Draigo
    100 Coteaz

    755 10 Paladins
    62 3 Henchmen: Psyback
    62 3 Henchmen: Psyback
    62 3 Henchmen: Psyback
    62 3 Henchmen: Psyback
    62 3 Henchmen: Psyback

    135 Psyfledread
    135 Psyfledread
    135 Psyfledread
    +------
    1845

    Paladin Layout:

    Apothecary: SB & Force Sword
    Daemon Hammer & Psycannon
    Banner & Storm Bolter
    Force Sword & Psycannon
    Halberd & Psycannon
    Daemon Hammer & Storm Bolter
    Warding Stave & Storm Bolter
    Force Sword & Storm Bolter
    Psycannon & Master Crafted Daemonhammer OR Falcions
    Halberd & Storm Bolter


    what do you guys think of it?
    6th battles so far:
    Blood Angels Win 3/Draw 0/Loss 0

  16. #2516

    Re: Tactica: Grey Knights

    Hey there, folks. How is everyone? Good day? Good day? Cool.

    Anyways, let's get past the fancy greetings and bah'boot'skas (I like to make up words) and get right down to it. I just started up a Grey Knights army and I haven't really built anything except for one squad of Interceptors. I have 'em 'cause I just really like the thought of contesting/taking those objectives at the last moment, ya know? I play with a group of people that use armies like Imperial Guard, Dark Eldar, Eldar, and Chaos Space Marines. They tend to use a lot of vehicles or armor, so yeah. I have myself twenty terminator models that I was lookin' at making into Paladins, then two Dreadnoughts, along with Draigo. I have some bits to make some stuff if I really wanted to, but does anyone have a cool army list in mind when it comes to armies like these? We are going to play a group tournament soon, and it's based around objectives, as well a kill point variation. Any help would be cool, yeah? Thanks.
    HIKEEBA!

  17. #2517

    Re: Tactica: Grey Knights

    can someone give me a link for the adepticon lists?
    "If you have two royal courts, you can have a member of each court in the unit, I had not noticed that; very very sneaky Gooben, I approve greatly, that's almost Archon or Tzeentchian levels of sneaky." - fenrisnorth

  18. #2518
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    Re: Tactica: Grey Knights

    Quote Originally Posted by gooben View Post
    can someone give me a link for the adepticon lists?
    just type the player's name and army in google, and you'll find it.
    You can find names/armies on the adepticon website (of top 16 at least).
    6th battles so far:
    Blood Angels Win 3/Draw 0/Loss 0

  19. #2519
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    Re: Tactica: Grey Knights

    Quote Originally Posted by DigitalDogParty View Post
    Hey there, folks. How is everyone? Good day? Good day? Cool.

    Anyways, let's get past the fancy greetings and bah'boot'skas (I like to make up words) and get right down to it. I just started up a Grey Knights army and I haven't really built anything except for one squad of Interceptors. I have 'em 'cause I just really like the thought of contesting/taking those objectives at the last moment, ya know? I play with a group of people that use armies like Imperial Guard, Dark Eldar, Eldar, and Chaos Space Marines. They tend to use a lot of vehicles or armor, so yeah. I have myself twenty terminator models that I was lookin' at making into Paladins, then two Dreadnoughts, along with Draigo. I have some bits to make some stuff if I really wanted to, but does anyone have a cool army list in mind when it comes to armies like these? We are going to play a group tournament soon, and it's based around objectives, as well a kill point variation. Any help would be cool, yeah? Thanks.
    You might want to look at perhaps getting a char with psychic communion and a storm raven... use the teleporter hommer to allow your termies to deepstrike without scatter (assuming storm raven makes it near it's target) so you can get that full squad exactly where you want it.

    Cheap option to place it pseudo where you want, servo skulls, you scatter 1d6 less, and they are a whole lot cheaper. You could also put a dreadnought in the storm raven as well. Against tyrannids, they won't be able to do much at range against it because of the aegis and the reinforced aegis, and it's speed. Against everyone else, it'll be as vulnerable as normal, but it's armour 12 without melta bonus dice against it.

    The strike squad, I'll give you one recommendation, when I first started I thought "zomg cool! Halberds and jump packs yay!" but they cost soo much you're better off doing things differently. although using their ranged weapons and just moving them around with just psybolt ammo works well, or two psycannons thrown in. (btw sanguinary guard wing bits look fantastic on these guys)
    Win/Ties/Loss:
    Tau 27/2/8 2009, 5/0/2 2012, 1/0/0 2013
    Greyknights 17/3/4 2011, 47/4/11 2012

  20. #2520

    Re: Tactica: Grey Knights

    Quote Originally Posted by lantzkev View Post
    You might want to look at perhaps getting a char with psychic communion and a storm raven... use the teleporter hommer to allow your termies to deepstrike without scatter (assuming storm raven makes it near it's target) so you can get that full squad exactly where you want it.

    Cheap option to place it pseudo where you want, servo skulls, you scatter 1d6 less, and they are a whole lot cheaper. You could also put a dreadnought in the storm raven as well. Against tyrannids, they won't be able to do much at range against it because of the aegis and the reinforced aegis, and it's speed. Against everyone else, it'll be as vulnerable as normal, but it's armour 12 without melta bonus dice against it.

    The strike squad, I'll give you one recommendation, when I first started I thought "zomg cool! Halberds and jump packs yay!" but they cost soo much you're better off doing things differently. although using their ranged weapons and just moving them around with just psybolt ammo works well, or two psycannons thrown in. (btw sanguinary guard wing bits look fantastic on these guys)

    I was looking at including a Librarian as their powers really intrigue me. I do have access to one Stormraven, and that idea seemed interesting. The Servo Skulls are quite cheap, and laying out three of them in nice locations could prove useful. What's the word on Vindicare assassins? Grand Strategy could make one a capturing unit, and since my friends love to put objectives in buildings that Stealth might come in handy. One question on the jump squad though; the jump packs make them jump infantry. So does that mean that they can move as such normally? Or the ranges of movement and the rules only follow for that one jump ability?
    HIKEEBA!

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