Page 15 of 19 FirstFirst ... 5 13 14 15 16 17 ... LastLast
Results 281 to 300 of 376

Thread: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

  1. #281

  2. #282
    Chapter Master sheep's Avatar
    Join Date
    Sep 2005
    Location
    Australia
    Posts
    2,813

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    I'd keep the top knot, but change it to blue, it will tie them to the robots more.

    The army is great, the lavish conversions make going through this log a treat.
    Sheep's laying a log For all things Imperial
    The Ammobunker Forums with humour
    Sheep's Sons of Horus For all things 30k

    Forlorn Hope, my blog

  3. #283
    Commander Student's Avatar
    Join Date
    May 2011
    Location
    Nottingham
    Posts
    983

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    I'd keep the plume. It puts me in mind of the horse guard but futuristic. I think that is the sort of ceremonial regal style you were aiming for.

  4. #284
    Commander S_A_T_S's Avatar
    Join Date
    Dec 2007
    Location
    UK
    Posts
    563

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    It definitely needs something on the head, I just don't think blonde is the right colour. Maybe try the blue suggested by Sheep.
    Knights of Baal: A Blood Angel Log
    WHQ Hall of Heroes
    WHQ Quarg Hunter
    Quote Originally Posted by Solun Decius View Post
    Ah, nothing says "Christmas" like a huge stick with a nail in it

  5. #285

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Great conversion I'm waiting for others inquisitorial stuff!

  6. #286
    Commander Proiteus's Avatar
    Join Date
    Jan 2009
    Location
    Lincoln UK
    Posts
    919

    Re: Pre-Heresy Thousand Sons; The Scarab Occult Project

    THE ARMY’S COMMANDER PAST, PRESENT AND FUTURE?
    Whilst working on updating my dread and painting the spire guard I decided to do a few things regarding the army’s HQ.

    Mini-Magnus
    I was quite pleased when I completed this model but the fact is while he looks fantastic next to the more colourful troops he looks rather dull and that’s something a commander should never be.


    I doubt I’ll use him in future now with all the possibilities the new allies rules have opened up. So after I’ve completed the Pyrae commander I will be putting Mini-Magnus up for sale.
    So if anyone is interested in buying Mini-Magnus please PM me.

    Pyrae Commander
    Still a great looking model I look forward to using him now as a Librarian with Pyromancy abilities from the new rulebook. I’m even considering making commanders for the Corvidae (Divination) & Raptora (Telekinesis), sadly no Athanaeans (Telepaths) or Pavoni (Biomancers) thou. But rather than painting 3 white robes 'shudder' maybe make the upper body exchangeable.


    After I complete the spire guard squad I’m going to have a 2nd attempt at painting those robes white, can't think of a better alternative than purple and I want him to stand out.

    A Mystic Juggernaut?
    With the new allies rules, I’m able to field my Cataphract robots as Wolf Guard terminators using the combi-weapons to better justify the shoulder mounted weapon. So I got to thinking about a possible Logan proxy so I can field him and two squads of robots as allies. While looking I found this dude and I must say with a few egyptian details, scripture and new weapons (maybe a crystal hammer) he could look the part?


    What do you think?

  7. #287
    Chapter Master Catferret's Avatar
    Join Date
    Dec 2006
    Location
    Edinburgh
    Posts
    5,920

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Loving the Pyrae dude. The collar from the wizard set is a nice touch. Oh, and please call him Kröd Mändoon...

    You pretty much have to get that Minotaurs guy. The base model is awesome. A converted one would look aces.

  8. #288
    Chapter Master Deamon-forge's Avatar
    Join Date
    May 2007
    Location
    norwich-UK
    Posts
    2,312

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    damn very nice and yep go for the Minotaur dude for a conversion!

  9. #289
    Commander Student's Avatar
    Join Date
    May 2011
    Location
    Nottingham
    Posts
    983

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    The Minotaur marine is a great model. I think you should go for it and I really look forward to seeing what you come up with.

  10. #290
    Librarian
    Join Date
    Jun 2010
    Location
    Davis, CA
    Posts
    327

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Sorry to hear about your problems with your order man, that is really unfortunate. On the plus side, at least you ordered with PayPal, as I find they tend to be really great at trying hard to work for you on dispute claims, one of the main reasons I even remotely feel comfortable buying items on forums. Still, no fun to have to go through all the bother. Looking forward to your conversion thou, I always find inspiration in your ideas
    Old school Black Templar horde, ruined temple Blood Angels, and art scale Space Wolves!
    http://www.warseer.com/forums/showth...rough-the-Ages Low brow, high vibrancy, fantasy mash up
    http://www.warseer.com/forums/showth...?343809-Quest!
    Dark Eldar, unabashadly based on Drizzit from my childhood http://www.warseer.com/forums/showth...lms-Persussian

  11. #291
    Commander Proiteus's Avatar
    Join Date
    Jan 2009
    Location
    Lincoln UK
    Posts
    919

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Quote Originally Posted by constant_ones View Post
    Sorry to hear about your problems with your order man, that is really unfortunate. On the plus side, at least you ordered with PayPal, as I find they tend to be really great at trying hard to work for you on dispute claims, one of the main reasons I even remotely feel comfortable buying items on forums. Still, no fun to have to go through all the bother. Looking forward to your conversion thou, I always find inspiration in your ideas
    Actually they saw my post on another log so the matter's been sorted now so I've deleted that post from the forums.

  12. #292
    Chapter Master Deamon-forge's Avatar
    Join Date
    May 2007
    Location
    norwich-UK
    Posts
    2,312

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    so any updates and forgot to ask earlier will you be adding fliers to your army?

  13. #293

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Hey there Proiteus I was just wondering where did you get those scarabs that you placed over the aquillas. also awesome minis dude

  14. #294
    Commander Proiteus's Avatar
    Join Date
    Jan 2009
    Location
    Lincoln UK
    Posts
    919

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    THE ROAR OF PROSPERO SPIRE GUARD’S CANNONS
    It has taken a long time but I finally completed my Prospero Spire Guard’s heavy weapon teams that will be fielded as a henchmen squad with 6 warriors with boltguns, 3 plasma cannons servitors and my Hidden One Agent Inquisitor. I might be making some alternative weapons for the ‘Firestorms’ turrets most likely a missile launcher in case I wish to field them as Imperial Guard allies instead of henchmen.



    Here's a few images of the turret from different angles, I had to go back and add a bit more red and gold to the top part of the weapon as most of it was painted black to the point it didn’t seem to match up with the lower half.


    Now I’m going to begin work on the mid-field Spire Guard units backed up by my Mechanicus Mastermind bots. But first I want to get the commander painted up but like before the white is proving to be a challenge! I’m also made an adjustments to the Cataphract robot based on the biggest focus point of the critique received which you might see in my next post if the bits arrive in time.

  15. #295
    Chapter Master Deamon-forge's Avatar
    Join Date
    May 2007
    Location
    norwich-UK
    Posts
    2,312

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    nice idea for the heavy weapon team.

  16. #296

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Nice idea indeed!

  17. #297

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Looking good, fella.

  18. #298
    Commander Student's Avatar
    Join Date
    May 2011
    Location
    Nottingham
    Posts
    983

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    The spire guard are looking great. I like how you've done their armour.

  19. #299
    Commander Proiteus's Avatar
    Join Date
    Jan 2009
    Location
    Lincoln UK
    Posts
    919

    Re: Pre-Heresy Thousand Sons; The Scarab Occult Project

    ZUL AZADAR; COMMANDER OF THE PYRAE!
    I swiftly made plans to make a new commander model soon after the completion of Mini-Magnus not just because of his dull contrast to the basic troops but also because I couldn‘t use him in those few generous GW stores that allowed me to use my terminators which is understandable. So I give you my Pyrae Commander...


    I had to change the robes because after 3 attempts the one I had intended to use was ruined. The sword also took a lot of time, thou I had to repaint it when I got the shades the wrong way round the first time.
    I plan to place a Space Wolf shield on the base that’s been burned through with a heat beam on the pillar in front of him, but that will have to wait till I can find the time to also repaint the dying space wolf from my terminators to the darker pre-heresy scheme.

    As for now it’s back to the spire guard, also the plasma cannon squad worked wonders in their first game this week better than 1 Vindicare for sure.

  20. #300
    Librarian Memnon's Avatar
    Join Date
    Aug 2008
    Location
    Middlesbrough, UK
    Posts
    310

    Re: 'Pre-Heresy Thousand Sons; The Forces Of Prospero Project Log'

    Stunning work!

    The model itself looks fearsome, but the painting of the flaming sword is brilliant, a very nicely achieved effect, well done!

    Keep it up,

    Memnon

Page 15 of 19 FirstFirst ... 5 13 14 15 16 17 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •