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Thread: Tomb Kings Mk.III

  1. #2801

    Re: Tomb Kings Mk.III

    The Tomb Scorpion's 3 wounds just kill it for me, personally
    Looks like you lost this game in the "purchase models" phase.
    Why is it always the innocents who suffer most, when you high lords play your game of thrones?

  2. #2802
    Librarian Yamabushi's Avatar
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    Re: Tomb Kings Mk.III

    It seems to be a move to standardize things: Lesser constructs all have 3 wounds, while the larger ones have 6 (I think)
    Nulla è reale, tutto è lecito. Requiescat in pace

  3. #2803

    Re: Tomb Kings Mk.III

    So far the things that jump out to me as powerful:

    Taking a Power Scroll, and a Pseudo Power Scroll(Arguably Better as it only requires one PD to use, but less chance for IF)

    Keeping Characters Cheap and using them to support each other and units(TK/TP with Necrotect/Herald) alongside TG.

    Units of 6 Chariots.

    Warsphinx(s) with Fiery Breath.

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  4. #2804

    Re: Tomb Kings Mk.III

    Im looking at units of 3-4 chariots, in one rank for max impact hits, I agree keeping characters numerous and cheap to support other units I want to give the HeiroTitan a chance.Can you combine thier extra d3 with the casket?

  5. #2805

    Re: Tomb Kings Mk.III

    Quote Originally Posted by Lakomasoi View Post
    Im looking at units of 3-4 chariots, in one rank for max impact hits, I agree keeping characters numerous and cheap to support other units I want to give the HeiroTitan a chance.Can you combine thier extra d3 with the casket?
    The Casket adds Dice to the Pool, the Titan adds to the casting rolls.
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  6. #2806
    Commander Godswildcard's Avatar
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    Re: Tomb Kings Mk.III

    So, are we thinking that a horde of Skellies with LA, Shield, Spear with a Tomb Prince is going to be the way to go?

    Cause I want to know how to assemble my skellies....
    yep....how about that....

  7. #2807

    Re: Tomb Kings Mk.III

    I'd think that around 50 skellies with HW and Shield is the way to go... If you put a spear on them and LA they are going to be 50% more expensive for a 5+ AS but no Parry save. The 5+ AS is only better against S3 opponents and then only marginally, against S4 they are the same and vs S5 parry is better. I don't think upgrading them is going to be worth any of the extra points you could be spending on other stuff. If, however, the upgrades would have followed other cheap infantry and been 0.5 points each it could definitely have been worth it.

  8. #2808
    Commander Skywave's Avatar
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    Re: Tomb Kings Mk.III

    So Incantation of Rightous Smithing now gives multiple shots to the buffed unit, but can a SCC (warmachine) actually benefit from that?

    Also about swarms, I've seen reports of them being both cheaper and same price, what's the real one? And what unit size? I think I saw something like 1-10, but not sure if it was confirmed.
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  9. #2809

    Re: Tomb Kings Mk.III

    I have heard from someone who has read the book there is a magic item that is a mask that negates the use of the generals leadership and the battle standard on enemy units within 6 inches. This sounds like a pretty good way to make chariots effective to me.

  10. #2810
    Wild West Exodus - Backer Darnok's Avatar
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    Re: Tomb Kings Mk.III

    Laying this monstrosity to rest. The new thread is up here.

    Thread closed.


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