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Thread: Oh no, I have to face that thing!

  1. #21
    Commander TrojanWolf's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by TrueKin View Post
    HPA always, no matter which army I play. Only once I've managed to kill the freaking thing, and even then it required two big units. Yeah, the dice enjoy tormenting me...

    And when playing WoC, skink skirmisher -spam-lists. The little things with their pointy sticks are perhaps the most horrendous thing for a Can of Chaos to encounter. It's just not possible to roll a successful save against them... Not even when a unit has 3+/3++ saves... Who blessed to freaking skinks?!
    By the Horned Rat, I share your hatred of skinks. They are quite possibly the most unfriendly thing I've ever faced.
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  2. #22
    Chapter Master mrtn's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by TrueKin View Post
    And when playing WoC, skink skirmisher -spam-lists. The little things with their pointy sticks are perhaps the most horrendous thing for a Can of Chaos to encounter. It's just not possible to roll a successful save against them... Not even when a unit has 3+/3++ saves... Who blessed to freaking skinks?!
    Now try that with Beastmen instead.

  3. #23
    Chapter Master Djekar's Avatar
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    Re: Oh no, I have to face that thing!

    The HPA was my big one. I heard a lot of hype about the new Hellpit. First game it surged forward, hit a mob of boyz, lost combat and ran away (and never rallied either, much to my opponents chagrin). Since that first time I've run it down, killed it with cheap Night Goblin Big Bosses, Warbosses, Battle Standard Bearers and plain ol' ladz with some luck and time.

    In fairness it has wrecked a fair few units of mine in return, but overall in my experience it is overbilled.
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    So you can try to avoid it, but it can just FORCE ITSELF UPON YOU like an overly ambitious teenage lover.

    Then once it's done wrecking you and leaving you in a pile, it can reform, cast the spell again and move on, like an unstoppable serial sex offender..

  4. #24
    Chapter Master The bearded one's Avatar
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    Re: Oh no, I have to face that thing!

    I remember once in 7th my WoC opponent used a chaos lord on dragon. Man, that was scary. It flew behind cover first turn and the rest of the army advanced. The next turn it landed next to my thunderers and bolt thrower and used his breathweapons on the thunderers. In a desperate attempt I fired my bolt thrower at it. It hit, randomised on the lord and wounded. No armoursave allowed. It was a magical shot so he didn't get the wardsave from his magic armour ( armour of morrslieb or something? It's a 4+ ward against non-magical attacks ) and failed his Tzeentch wardsave. D3 wounds rolls a 6. Dead chaos lord.
    Sometimes a post is so rotten I have to respond like dr.Cox
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    This just reinforces my belief that all the cool players live in the Netherlands.
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by TrojanWolf View Post
    For me, it was that Necrosphinx. With all going on about how hard it is with T8 and HKB with S10, naturally as a Clan Moulder general I wasn't thrilled about the prospect of facing it.
    Why? T8 is no different than T6 for most models in the game and it only has a 5+ save. Furthermore HKB doesn't matter to most of the models in your army.

    Quote Originally Posted by TrojanWolf View Post
    My HPA caused three wounds through Feed and thunderstomp, letting it lose another to combat res.
    You can't T-stomp a monster.

  6. #26
    Chapter Master The bearded one's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by GodlessM View Post
    Why? T8 is no different than T6 for most models in the game and it only has a 5+ save. Furthermore HKB doesn't matter to most of the models in your army.
    he said clan moulder army. I take that as an army with lots of rat ogres and hell pit abominations. Those can all be HKB'd.
    Sometimes a post is so rotten I have to respond like dr.Cox
    Quote Originally Posted by Lord Dan View Post
    This just reinforces my belief that all the cool players live in the Netherlands.
    -- My Dwarven painting log -- My Lizardmen painting log -- My Scurrying Skaven painting log -- My nurgle beastmen painting log --My Tau cadre painting log -- My knights of the white wolf -- My Ork painting log
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  7. #27
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    Re: Oh no, I have to face that thing!

    A player using a Hellpit was worried about facing a monster.... anyone else see something wrong here?

    HPA is the most powerful unit point for point in the game.

  8. #28

    Re: Oh no, I have to face that thing!

    The Red Guards encountered an Empire army which looked rather like the sort of hellish monstrosity people rant on about on warseer, just without the Arch Lector on war alter: an absurd amount of artillery, steam tank, huntsmen, two knights units, a brace of fire toting battle wizards, and a general leading one of the Knights. I was more or less whimpering as I formed the revolutionary ranks up; but, fortunately, they simply absorbed his cavalry charge, heroic killing blowed the steam tank to death, and watched as his artillery started to misfire en masse.
    Now just doing Battle Reports.

    http://www.warseer.com/forums/showthread.php?t=191378 for the Red Guards

    http://www.warseer.com/forums/showthread.php?t=196677 for my Imperial Guard.)

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  9. #29
    Chapter Master The bearded one's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by Lordy View Post
    A player using a Hellpit was worried about facing a monster.... anyone else see something wrong here?

    HPA is the most powerful unit point for point in the game.
    A monster afraid of an enemy monster that he only wounds on 6's, but that can potentially kill anything back in 1 hit?

    I don't see anything wrong there. The necrosphinx is designed to be able to kill big stuff in 1 stroke.. with some luck of course.
    Sometimes a post is so rotten I have to respond like dr.Cox
    Quote Originally Posted by Lord Dan View Post
    This just reinforces my belief that all the cool players live in the Netherlands.
    -- My Dwarven painting log -- My Lizardmen painting log -- My Scurrying Skaven painting log -- My nurgle beastmen painting log --My Tau cadre painting log -- My knights of the white wolf -- My Ork painting log
    ---> Newest: 23-5-2013; Finished Riptide, broadsides and pathfinders ---> New: 13-5-2013; Lizardmen, tournament pictures, Won best painted army!

  10. #30
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by LordoftheBrassThrone View Post
    Necrosphinx wasnt that bad. Baited it with maruder horsemen, hit it in the flank with 6 drogres........ it didnt even get to attack
    Don't Drogres have GW?

    If so ... What?
    My hood is my castle...

  11. #31
    Chapter Master The bearded one's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by Belakor View Post
    Don't Drogres have GW?

    If so ... What?
    Great weapons are an option ( they then have strenght 7 ), but they can also have additional handweapons. That'd be ( assuming 2 ranks of 3 ) 21 attacks but 6's to wound. Even if all attacks hit, the to wound rolls would be far above average.

    Maybe it was wounded already?
    Sometimes a post is so rotten I have to respond like dr.Cox
    Quote Originally Posted by Lord Dan View Post
    This just reinforces my belief that all the cool players live in the Netherlands.
    -- My Dwarven painting log -- My Lizardmen painting log -- My Scurrying Skaven painting log -- My nurgle beastmen painting log --My Tau cadre painting log -- My knights of the white wolf -- My Ork painting log
    ---> Newest: 23-5-2013; Finished Riptide, broadsides and pathfinders ---> New: 13-5-2013; Lizardmen, tournament pictures, Won best painted army!

  12. #32

    Re: Oh no, I have to face that thing!

    Giants are always menacing with their dreaded jump up and down, but they ofc rarely make it into combat.

    Also had an elven prince on sun dragon charge my KoTR. In a challenge against the unit champion both rider and dragon fluffs all their attacks and in return my horse and champion hit & wound with all 3 of their attacks on the prince, who fails his saves....dies his dragon gets run down

  13. #33
    Commander papabearshane's Avatar
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    Re: Oh no, I have to face that thing!

    The Giant is the best anti monster out there with his 3 Inish and all 3 results being awsome twords monster combat.

  14. #34
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    Re: Oh no, I have to face that thing!

    I've never feared the HPA, I usually have a unit of witch elves with the flaming attack banner. Love poison. :-P

    I just have a fear of artilary. In all of it's unit crushing forms. The people I play don't normaly go overboard with it though so it's not so bad.

  15. #35
    Commander Leth Shyish'phak's Avatar
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    Re: Oh no, I have to face that thing!

    Stubborn Greater Daemons.

    Really, how do you kill those things? Short of hoping for a headshot from the Hell Cannon, or a lucky Infernal Gateway, I'm really not sure. It doesn't help when my oh so helpful unit champions feel compelled to deny me the attacks from the rest of the unit...

    Fortunately our only Daemon player (other than me, my Daemon army is rarely used) insists on using Fateweaver. While I'm sure most people will claim Fateweaver is much better than a Keeper of Secrets, I'm happy to face the giant bird.
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  16. #36
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by The bearded one View Post
    he said clan moulder army. I take that as an army with lots of rat ogres and hell pit abominations. Those can all be HKB'd.
    He has a 50% chance to hit with that attack against most enemy monsters, and then a 16.66% chance to HKB; not very frightening. Against the Rat Ogres he is still only HKB'ing of many in the unit, so not a big deal (and only 2 wounds more than a regular attack).

  17. #37
    Chapter Master The bearded one's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by GodlessM View Post
    He has a 50% chance to hit with that attacks against most enemy monsters, and then a 16.66% chance to HKB; not very frightening.
    Realistically its not really worth fearing, but I think you still would want to keep your own big monsters away from it. Better not risk the odds of your HPA dying in 1 stroke, even if the odds are pretty low. The possibility is always there.
    Sometimes a post is so rotten I have to respond like dr.Cox
    Quote Originally Posted by Lord Dan View Post
    This just reinforces my belief that all the cool players live in the Netherlands.
    -- My Dwarven painting log -- My Lizardmen painting log -- My Scurrying Skaven painting log -- My nurgle beastmen painting log --My Tau cadre painting log -- My knights of the white wolf -- My Ork painting log
    ---> Newest: 23-5-2013; Finished Riptide, broadsides and pathfinders ---> New: 13-5-2013; Lizardmen, tournament pictures, Won best painted army!

  18. #38
    Commander TrojanWolf's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by GodlessM View Post
    Why? T8 is no different than T6 for most models in the game and it only has a 5+ save. Furthermore HKB doesn't matter to most of the models in your army.
    Quote Originally Posted by Lordy View Post
    A player using a Hellpit was worried about facing a monster.... anyone else see something wrong here?

    HPA is the most powerful unit point for point in the game.
    Quote Originally Posted by The bearded one View Post
    he said clan moulder army. I take that as an army with lots of rat ogres and hell pit abominations. Those can all be HKB'd.
    Keep in mind I was probably thinking more in terms of Skulltaker's HKB when the game was on. See why I was worried about something that could kill off my HPA in one hit, especially when affected by Timewarp?

    Quote Originally Posted by GodlessM View Post
    You can't T-stomp a monster.
    We've been through this. I am now going to edit the first post.
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  19. #39
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by TrojanWolf View Post
    Keep in mind I was probably thinking more in terms of Skulltaker's HKB when the game was on. See why I was worried about something that could kill off my HPA in one hit, especially when affected by Timewarp?
    Timewarp would have no effect on the Necrosphinx's ability to HKB your HPA. He still only gets one attack with HKB, and doesn't get re-rolls since he is only I1. All it does is allow him to try get it off before the HPA attacks, but considering those attacks likely won't do too much and the chances of getting the HKB, that's no biggie by any stretch of the imagination.

  20. #40
    Commander TrojanWolf's Avatar
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    Re: Oh no, I have to face that thing!

    Quote Originally Posted by GodlessM View Post
    Timewarp would have no effect on the Necrosphinx's ability to HKB your HPA. He still only gets one attack with HKB, and doesn't get re-rolls since he is only I1. All it does is allow him to try get it off before the HPA attacks, but considering those attacks likely won't do too much and the chances of getting the HKB, that's no biggie by any stretch of the imagination.
    When the game was on, I was thinking in terms of "if he wounds with it and I fail regen, I lose my monster." Having ASF on it was not something that put my mind at ease.

    I'm already aware that we were playing the rules wrong. Can we get back on topic now please?
    6th edition Dark Eldar - bring out the big guns and send in the clowns!

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    Amazing typo. Your Space Marine captain going bald? Your Nobs fresh out of hair squigs? Your Shas'o wants to make a unique fashion statement? Hairbringer Crypteks to the rescue! They personally deliver hair in all lengths, colors and textures right to your battlefield.

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