I think it is 0-2 normally and 0-4 in a grand army (3k+).
I think it is 0-2 normally and 0-4 in a grand army (3k+).
How many Mythical Magic Items are there in the book. Could anybody plz write down the names of them?
I have searched the thread and I may have missed it, but it looks like skaven got 6 new spells, does anyone know any more about them?
Correct.
13, I'd write them all down but I really can't be bothered.
3 plague, 3 ruinOriginally Posted by Rivvin
Plague ones include:
Half toughness of all units within range
A summoned marsh that causes toughness check or die
One which rolls to hit on a 4+ vs all units in range, each model in effected units take toughness check or die
Cheers
Any idea on the other Dark Magic spell??
skaven always get the pick of the litter when it comes to awsome spells...
Skaven also have a lore of ruin vortex that moves 3D6 inches at a low strength. If you ever roll 13, you move that distance with the vortex then a Verminlord is summoned. YUM!
edit: Gabacho....it means ALL units. Including skaven. Pestilens units are only affected on a 5+ though.
The Bretonnian spell is the nastiest one in my opinion.
Last edited by decker_cky; 10-07-2011 at 00:56.
Wow. Im impressed by the spells; though i was hoping for an easier way to summon a verminlord. The odds of getting a 13 are not great. I thought they might actually get used.. How low of a strength are we talking?
S3 vortex requiring domination. Still not too bad...the probability of rolling 13 on 3 dice is slightly less than 10%, which isn't bad considering you might have a few times of the vortex moving on a single casting. If you want an easily summoned verminlord, buy one from the armybook. :P
BTW, the nurgle spell that summons a daemon prince summons a GUO if cast by a daemonic wizard.
SoM is still new, so there is no point in either closing or moving this thread.
However, if you wish to discuss the rules, take it to the corresponding subsections.
Darnok [=I=]
P 52
"An army can take up to one Mythic Artifact (a grand army up to 2) using its monsters and magic pts allowance. [b]Each item must be allocated to a different character"
1. Characters do not take mythic artifacts, armies do
2. mythic artifacts are allocated to any character in your army you like AS LONG AS they do not already carry a regular magic items of the same type.
Incorrect, p.52 again
"Mythic artifacts are magic items, albeit of an immensely powerful sort"
Kind of important when your goblin wizard is looking for items to steal.
Again, not quite, there is no talk of "slots", just simply that a character can be allocated a mythic artifact if he does not already carry an item of the same type. For example from the rules as they are presented I can't see any reason why you couldn't give a non-wizard character the arabyan puzzle box or the black book, except of course that they wouldn't have any effect.
One thing I did notice about the black book, in fact a glaring downside to it IMHO is that a wizard that carries it cannot control a fulcrum without dying as it would require him to leave his unit (no sacrifices).
Enkil's canopi is going to be very powerful in SoM, as is the slann discipline becalming cogitation, its going to very hard to cast any cataclysm spells if all of your 6s keep disappearing.
in regards to the amount of monster binding scrolls you can take it is 0-2 for normal armies 0-4 for gradn armies.
however, giants have no restriction on how many you can take in any size game, except for the points allowance.
My printable cardboard terrain blog , and the store (latest product: Orc Idol)
Painting log, last pictures: March, 7th, 2013 -> Goblin BSB
Urgat's Armory v0.3 [Blood in the Badlands Siege options]
its the same as the nurgle spell, its not so much your trying to get the deamonprince/vermin lord, its the wounds first. then if you hit the lucky number 'vwhooooom!' magical surprise.
its like a nasty..smelly kinder egg
aye i realise that =p i just thought id point out that you can have 8 giants using the monster alliance if you so wished D:
you can take 6 normal giants in a 2400 SOM game if you liked also.
2 in rare, and 4 in your allowance
I thought you can take as many giants as you want (points permiting)?
Check the section for giants.