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Thread: War. War Never Changes..........

  1. #161
    Chapter Master Deamon-forge's Avatar
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    Re: War. War Never Changes..........

    very nice.

  2. #162
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Quote Originally Posted by Demoulius View Post
    Ooooooooo Gatling laser
    I completely forgot I had that model sat, painted, in my cabinet when I did the last update!

    Waiting on a few more bits in the post so soon there'll be Ghouls and Eyebot from Brother Vinni.
    More Caesar's Legion, Vault Dwellers, Molerats, Enclave scientist and Chinese Remnants

  3. #163
    Hateful/Powerless DarthSte's Avatar
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    Re: War. War Never Changes..........

    All looking really good!
    Quote Originally Posted by Hypaspist View Post
    The Evil Darth Ste (or TEDS as all shall now call him!)
    Fund Zomblogalypse, Now!

  4. #164
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Finally got around to painting the Plasticville house I bought



    And a side view showing the Enclave have been putting up their propaganda....



    Using some broken Subbuteo scoreboard pieces I put together a unique Nuka-Cola sign featuring the giant bottlecap. Again the Enclave have been busy



    And a few more models, starting with Mole Rats



    Enclave Scientist



    Another Vault Dweller



    Not finished yet but this guy'll join my Legion force


  5. #165
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    Re: War. War Never Changes..........

    That house is mostly intact... Youd expect it to be...Less intact, after a nuclear fallout xD
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  6. #166
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    The thing is there are many intact houses in the capital wasteland, even in towns which were otherwise flattened. Eg the house in Springvale in which Silver is hiding, parts of Andale and Minefield to name a few. I really didn't want to hack it up, these things cost a pretty penny from the States!

  7. #167
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    A few more models arrived in the post

    Corvega Advertisment billboard


    Supermarket, will get a few shelves and such to litter inside


    Diner


    And a few unfortunates who never survived the war



  8. #168
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    Re: War. War Never Changes..........

    That super market is missing the "duper" in it
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  9. #169
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Yeah I did think about altering that but Super Duper Mart was pretty big in-game and this is much smaller, more like your Spar or Londis type shop (claims to be a supermarket but is really a rip-off convenience store)

    So this is more like the little Supermarkets you find in-game, like the cool one in FO3 with the domino-rally booby trap

  10. #170
    Hateful/Powerless DarthSte's Avatar
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    Re: War. War Never Changes..........

    Quote Originally Posted by emperorpenguin View Post
    ...like the cool one in FO3 with the domino-rally booby trap
    I really don't remember that!

    Love the Plasticville building though, all look very good. Where did the couch & mattresses with the skeletons come from?
    Quote Originally Posted by Hypaspist View Post
    The Evil Darth Ste (or TEDS as all shall now call him!)
    Fund Zomblogalypse, Now!

  11. #171
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Quote Originally Posted by DarthSte View Post
    I really don't remember that!

    Love the Plasticville building though, all look very good. Where did the couch & mattresses with the skeletons come from?
    http://fallout.wikia.com/wiki/Gold_Ribbon_Grocers. It is northwest of Jury st metro

    The mattresses and sofa are Black Cat Bases
    The skeletons are armatures from Ebob minis, they are nice and posable and if you break them, hey presto you have a few loose bones!

  12. #172
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Picked up a balsa wood Osprey kit off ebay fairly cheap. Going to use it as a Vertibird proxy



  13. #173
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Started a new faction for my game, the Chinese Remnants!


    For Chairman Cheng!


    Death to the Wall Street Gang!


    Bai Shi!

    I'll be adding an Officer soonish and a couple of Crimson Dragoons to bulk their forces out.

  14. #174
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    Re: War. War Never Changes..........

    Chinese in fallout?

    Dont think ive ran into those yet... What game are they from?
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  15. #175
    Chapter Master Catferret's Avatar
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    Re: War. War Never Changes..........

    Quote Originally Posted by Demoulius View Post
    Chinese in fallout?

    Dont think ive ran into those yet... What game are they from?
    Fallout 3. Spoiler tagged in case you want to find out exactly where by yourself.



    Back on topic. Nice work on those guys Mr Penguin. They look great.

  16. #176
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Quote Originally Posted by Demoulius View Post
    Chinese in fallout?

    Dont think ive ran into those yet... What game are they from?
    You've not played Fallout 3?

    There's a tiny reference to Chinese Crimson Dragoons in New Vegas (two captured suits in Hoover Dam) but Fallout 3 has lots of Chinese.

    You've got Operation Anchorage - full of Chinese enemies.
    Tranquility Lane - Optional Chinese invasion shutdown.
    A dead Chinese Commando with a repeating radio beacon.
    Dead Chinese spies in a sewer.
    Point Lookout has an entire Chinese spy quest, involving a concentration camp and a submarine.
    But these guys are found at
    plus they have a propaganda radio station!

    Ninja'd by Catferret and I put in a spoiler because I had revealed what he hid!

    Cheers by the way Catferret!

    Once I get my Infinity ninjas they'll be added as Crimson Dragoons
    Last edited by emperorpenguin; 03-06-2012 at 14:35.

  17. #177
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    Re: War. War Never Changes..........

    Operation anchorage I played and I found plenty of dead ones but couldnt renember live ones glad to see I was wrong
    My Necromunda log, Shedan's Skullbashers! click me - 30-07 terrain update
    My Empire log, Altdorf mountain patrol -> click me - 28-4 tale of X gamers project (knights) due date
    40K campaign with friends! click me started date 01-11-2013

  18. #178
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    Quote Originally Posted by Demoulius View Post
    Operation anchorage I played and I found plenty of dead ones but couldnt renember live ones glad to see I was wrong
    Now you need to go there, do a Chuck Norris on their commie ghoul behinds, and there won't be any live ones

  19. #179
    Chapter Master emperorpenguin's Avatar
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    Re: War. War Never Changes..........

    I've got spurs that jingle jangle jingle!





    Crimson Dragoon elite troops in Hei Gui stealth armour




  20. #180
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    Re: War. War Never Changes..........

    There's some great work in here. Have to love the Fallout series. Played the originals through at least two or three times. Still prefer the first, to be honest, but they are all great. It's even more amusing, because I finally got around to playing New Vegas (I've owned it for a long time, lol) and that's what's keeping me from working on my own project log.

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