So I finally managed to organise a couple of test games (Chaos versus Space Marine). We were hoping to play some BFG as part of our pseudo-Badab campaign (where the Tryant fell more quickly to Chaos, so his forces are CSM and Daemons mainly).
Anyway, the test games threw up a few questions, not particularly about rules but about game balance:
- In the games we played, the side with bigger ships won convincingly (2 chaos cruisers + 3 escorts vs. 1 strike cruiser + 8-10 escorts: easy Chaos victory. Same chaos fleet versus 1 battle barge: easy marine victory). Cruisers seem to easily beat escorts, battleships easily beat cruisers and escorts.
Is this just because we werent using proper tactics to counter larger ships? Or because we were playing on an open battlefield (presumably Escorts would do better at dodging around hazards)? Or is that just how the game works?
If the latter, it seems Marines can take a battlebarge in a 425 point game, but other armies can't have Battleships till about 1000 points or so (as they need 3 cruisers for every battleship typically). Does this mean for a "balanced" game we need 1000 points? Or an agreement not to take Battleships/barges? Or is it simply that Chaos used the wrong tactics/weapons and dealing with a battleship in a 500 point game can realistically be done?
I'd like to hear what other players think.