Hey there all! I'm starting this thread to do batreps for the friendly games my friends and I play at my home. Hope you all enjoy. I'll type up the first one after this post and let you all know how it turned out. Cheers!![]()
Hey there all! I'm starting this thread to do batreps for the friendly games my friends and I play at my home. Hope you all enjoy. I'll type up the first one after this post and let you all know how it turned out. Cheers!![]()
Last edited by Warrior of Chaos; 12-06-2011 at 07:10.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
Ogre Kingdoms vs. Warriors of Chaos
1500pts
WoC:
Exalted Hero - Bal Sagoth; MoK, Filth Mace, Enchanted Shield, Stream of Corruption
Chaos Sorcerer lvl 1- Vulgoth the Festering; MoN, Biting Blade, Rod of Torment; spell: Fleshy Abundance
x1 Chaos Chariot; MoK
x1 Shaggoth
x2 Warhounds (5)
x1 Marauder Horsemen (5); MoN, Muse, Std, throwing spears, shield
x1 Marauders (32); MoK, Muse, Std, GW, light armor
x1 Chaos Warriors (15); MoN, Muse, Std (magic Nurgle standard - filth standard? Can't remember the name off-hand), Halberds, Shields
total 1493
OK:
x1 Tyrant (extras unknown)- didn't have time to get the rundown before my friend had to leave for home.
x1 Butcher (extras unknown)
x1 Lead Belchers (4)
x1 Knoblars (24)
x1 Iron Guts (4)
x1 Bulls (5) - these were using the ogre clubs? +1 STR
x1 Slave Giant
total <1500 (unknown again) - sorry bout' that
Battle Line was the scenario. We had my friends' son and my fiancee set up the terrain (without us seeing it). They rolled out 9 pieces of terrain - ack!
Last edited by Warrior of Chaos; 12-06-2011 at 07:59.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
The terrain consisted of a tower (impassable), building (impassable), x4 rock formations (impassable), a khemrian quicksand, blood forest, and a charnal pit.
WoC gained the initiative and went first. Turn#1
Movement No charges; all chaos units advance while Vulgoth ducks behind the building to get around to the rear of the Chaos Warriors. The hounds enter the forest and it is determined to be a blood forest (we didn't know ahead of time).
Magic Vulgoth casts Fleshy Abundance on the Chaos Warriors (failed)
No Shooting
No Close Combat
OK Turn#1
Movement
Giant charges the warhounds which opt to flee.
Ogres IG/butcher advance towards the marauders.
Leadbelchers, Bulls and Tyrant angle and move towards the Shaggoth. The leadbelchers clip the quicksand but pass their test.
Knoblers follow in behind the giant.
Magic
Butcher casts Bonecrusher on the mauraders; dispel attempt fails - and they take 5 wounds.
Butcher casts Toothcracker on IG and takes a wound.
Shooting None
Combat None
*Overall an uneventful turn. The two armies are just setting up position and getting ready to bring the pain.
Last edited by Warrior of Chaos; 12-06-2011 at 03:55.
Sorry should have posted this first. It's my first ever batrep so please bear with me. Hope this helps clarify the deployment better.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
WoC Turn#2
Movement; hounds flee and don't rally after running from the giant.
Marauders and Chariot both charge the IG. Horsemen continue to maneuver around the impassible terrain trying to ride hard and fast up behind enemy lines. The hound group in the blood forest moves slightly forward. Vulgoth continues to creep around the building behind the advancing chaos warriors. The Shaggoth advances but stops short of giving the OK player a solid charge from the giant.
Magic; Vulgoth uses the Rod of Torment on the Belchers dealing 2 wounds. He casts IF with Fleshy Abundance (on the Chaos Warriors) and proceeds to be removed from play as he is cast into the realm of chaos.....ugh.
Combat; Chariot deals impact hits and gets 4 wounds on the IG - taking out one. Bal Sagoth challenges the IG champ and demolishes him before he can land a blow (+1 overkill). The IG guts fight back hard landing 3 wounds, but are swiftly finished off by the minions of Khorne. The marauders reform oriented towards the butcher.
OK Turn#2
Movement; Bulls charge the Chaos Warriors who fail their terror test from the tyrant...ugh again (and forgot to re-roll panic because of Will of Chaos....::grinding teeth:. Warriors flee but do not get caught. Giant puts itself between the bulls and the Shaggoth and Knobby's advance behind the giant. Belchers reform to face the marauders and Hero. Butcher moves back behind the quicksand.
Magic; Butch casts Bonecrusher on the horsemen taking out 4 and gets 1 wound on himself. The remaining one panics and high-tails it back the way it came. Butch then casts Blood Gruel and regains the lost wound. I got no dispels.
Shooting; Tyrant unloads a brace of pistols on the Shaggoth and deals no wounds.
Combat; none
Last edited by Warrior of Chaos; 12-06-2011 at 07:49.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
WoC Turn#3
Movement; hounds continue to flee. Marauder horseman flees - no IC for him this game. Warriors flee - again. Shaggoth charges the giant. Hero charges the Butch - leaving his unit (in hindsight a poor choice on my part - but a fun attempt). Butcher flees resulting in a failed charge for Bal Sagoth. Marauders begin to maneuver towards the Lead Belchers.
Magic; stupid IF and lost to chaos....none.
Shooting; none
Combat; Shaggoth pummels the slave giant for 3 wounds and takes none in return.
OK Turn#3
Movement; Butch rallies. Knobby's charge Shaggoth and fail. Bulls/Tyrant charge Shaggoth into the flank. Ouchy.
Magic; Butch casts Bonecrusher on Bal Sagoth for a wound. Once again...what is this dispelling you speak of? The dice gods hated me this game on the dispel rolls.
Shooting; Belchers open fire on Bal Sagoth mowing him down in a hail of fire - RIP. I should note to you all that I feel like a chimp with an Ipod at this point because I forgot completely about "look out sir" within 3" of my marauder unit. Both my friend and I are new to Warhammer 8th. This was his first game ever with his new Ogres, and my first time facing OK.
Combat; Bulls/Tyrant deal 2 wounds to the Shaggoth and the Shaggoth dealt 1 wound to the giant. The poor guy then proceeded to get a beat down pummeling by the Tyrant - 2 wounds, and was tamped into the dirt by the remaining bulls. The giant and bulls/tyrant reform.
Last edited by Warrior of Chaos; 12-06-2011 at 08:11.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
WoC Turn#4
Movement; Horseman quits the field having reached the table edge. The warhounds and chaos warriors rally! Marauders charge the lead belchers and they flee - failed charge. Chariot charges the Butch - who flees off the board - yea! No more gut magic.
Magic; none
Shooting; none
Combat; none
OK Turn#4
Movement; Belchers rally! Bulls/Tyrant charge the chaos warriors. Knobby's charge the hounds and fail.
Magic; none
Shooting; none
Combat; Bulls deal 3 wounds on impact hits to the warriors. Warriors hack at the Tyrant with 9 attacks and deal no wounds. Tyrant and Bulls dish out 7 more wounds to the warriors, and stomp for 3 more. Warriors flee....again. Bulls/Tyrant restrain and reform to face the incoming hounds. I made a critical error that I normally wound have not made but it slipped my mind not having faced OK. Didn't realize the Tyrant is a Lord choice (probably real tough), and opted to hack at him rather than the unit. Would have got more combat rez and wounds attacking the bulls. Oh well...next time then.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
Turn 4 pictures....a little confusing. My fiancee kept the camera zoomed in and it's hard to take in the whole battle.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
WoC Turn#5
Movement; Warriors fail to rally....flee off board. Hounds charge Knobby's who flee and are run down. Grrrr...... Second group of hounds charge the Bulls/Tyrant - Ty stands and shoots with a brace of pistols killing 2. The second hounds flee losing 25% and failing panic. Marauders move on the march.
Magic; none
Shooting; none
Combat; none
OK Turn#5
Movement; Bulls/Tyrant charge marauders and fail. Giant charges marauders.
Magic; none
Shooting; Belchers unload on the chariot - blasting it to pieces.
Combat; Giant picks up and throws back a marauder - 2 wounds as the marauders dodge the incoming-screaming missile. Giant thunderstomp and marauder great weapons go last. The T-stomp deals 3 wounds and the marauders smash the giant down in a flurry of frenzied blows.....then the giant falls on them. 7 more die under the behemoths' girth.![]()
Last edited by Warrior of Chaos; 12-06-2011 at 06:50.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
WoC Turn#6
Movement; 1st Hounds running for the hills. 2nd Hounds charge Belchers in the rear. Marauders charge Belchers in the front.
Magic ; none
Shooting; none
Combat; Belchers kill off 3 marauders, pulping them with their cannons in close combat. They stomp 4 more as they are simultaneously hacked to gory ribbons by the now rather annoyed marauders.
OK Turn#6
Movement; none
Magic; none
Shooting; The Tyrant fires parting shots at the fleeing hounds and misses.
Combat; none
Final Summary
OK - 1199 VP <--Win
WoC - 993 VP
Current Record - Games Played in 8th (W/D/L)
vs Skaven 4/2/1
vs Beastmen 0/0/1
vs OK 0/0/1
Hope you all enjoyed the report. Still learning the game, but having a great time. My opponent was quite sporting, and though he's never played 8th edition, he has dozens of games under his belt with previous editions of WHFB....quite nice to play against such an seasoned veteran; albeit one who hasn't played any WHFB for over 9yrs. I can learn alot from him.He says he's never lost a battle with O&G's....can't wait to face off against his greenskins! Until next time!
Last edited by Warrior of Chaos; 12-06-2011 at 06:51.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
Ogre Kingdoms Army Lists:
Tyrant
Ogre Club, Brace of Handguns, Luck Gnoblar, Sword Gnoblars
Armor of Fortune, Daemon-killer Scars, Giantbreaker
Butcher (lvl 2 wizard)
Hand Weapon, Luck Gnoblar, 2x Tooth Gnoblars
Power Stone, Cathayan Jet
5x Bulls
Ogre Club, Light Armor, Promote one to Bellower, Promote one to Standard Bearer, Lookout Gnoblar
24x Gnoblar fighters
Promote one to Groinbiter
4x Ironguts
Great Weapon, Heavy Armor, Promote one to Gutlord, Promote one to Bellower, Promote one to Standard Bearer, Wailing Banner
4x Leadbelchers
Promote one to Bellower
Slavegiant
--------
Ogres are so incredibly points-heavy, but there are some choices I had to make. I'd been listening to the other games, and I realized that there was no way I could just relinquish the Magic Phase to him, so I grabbed a butcher, and gave him a ward save for that inevitable wizard's dual I was expecting.
All other choices were determined by the units available in a BN box, with the addition of the giant.
My bulls are modeled with Ironfists and hand weapons, but I'd discussed it with Warrior several days in advance they'd be bringing Ogre Clubs for this fight until I can model another unit with just the clubs. Expecting Chaos Warriors and Chaos Knights, I knew that a lot of soft hits would be worthless. That extra +1 Str from the ogre clubs would be well appreciated.
On a lark, I added a terror-causing banner to the Ironguts, and facial scars to the Tyrant, not having much experience with Chaos and that rather solid Mark of Khorne. It actually came in a little handy, but not so much that I'd say it was worth the points. In the future I'll be looking for something with some more BOOM.
Overall game I thought went rather well. Dice rolls were largely successful on both sides. The leadbelchers firing 28 shots on the chariot almost guaranteed a slaughter even after having to roll to-hits and to-wounds.
Unfortunately, there were not only several tactical mistakes but also some rules mistakes that affected the outcome of the game. Having identified these will make us better players in the future. I think one of the best things about this game is it forced Warrior to start developing concepts of maneuver corridors and such. I've long been an advocate of "terrain makes the game", whereas Warrior preferes just a fiew pieces with large sweeping areas allowing him to engage at whim. Terrain board advantage definitely went to me, having much more experience with limitations like that.
Overall, good game, fun play, delicious BBQ and great friends made it a truly exceptional afternoon! Next time, I might even have painted forces ....![]()
Very nice report, I like the style!
Follow me on Twitter for updates on my wargaming! I post tournament updates when I remeber!
@angussteakface
Nice pics and good writeup. Grats on the win and welcome to the forums Brother Haephestus!![]()
Looking for a willing, worthy person to be sacrificed to the Dice Gods...
And remember Boy and Girls....FEAR THE PINK FLUFFY BUNNIES!!
Thanks all! BTW Brother....you actually won by +100VP more than that. Forgot to add in the killed General bonus. We each took a standard so that's as wash.
Hope we can get in another round of gaming this week since we're finally on the same shift for work. I've been trying to get the misses to break out her Skaven, but she's been busy.
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
@Seabo - Thanks! Good to be here!
@Warrior - Game on! We'll need to stick to the current 1500 though as I don't believe I'll be ready for the 2000 before this weekend. Any night is good by me.
Cool beans dude. We'll figure out what day this week. So you son is doing up some High Elves eh?....Beautiful. You gonna bring Gobbos or play OK again for the next game?
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
A very nice format for your batrep!
Keep up the good work,... errr, the killing!![]()
@Gabacho - Thanks man! Should be another Batrep coming this week if all goes well for scheduling.![]()
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0
I'd like to hear some fluff for the armies!
Ok here we go again. I'll post up a write-up and pics when I can. Brother will be swinging by after work today and we're going to play out another match-up between OK and WoC. (1500pts)
Wish us luck and I'll get back to you with the details in the next 24hrs or so.![]()
8th Edition Record W/L/D
Warriors of Chaos: 18/9/3
Dwarfs: 4/4/2Vampire Counts: 3/2/1Dark Angels: 0/4/0