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Thread: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

  1. #1

    'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Salutations ladies and gentlemen
    Now you've probably never heard of me, I joined Warseer ages ago to post a blog but sadly due to reality getting in the way I never really did anything, so now I'm here (not that it matters).

    So now I'm going to cut to the case....

    Former 14th Company 'The Bloodtears' of the 8th Legion Astartes.
    Declared traitors.

    The Night Lords 14th Company was as sucessful as any other Legion during the Great Cursade. Lead forth by the mysterious Bloodtear, the company won a great many victories for the Legion. However when Horus declared war upon the Imperium, 14th Company turned its back on the Legion, while the rest went to Caliban, the 14th Company seached for plunder, knowing that the traitors wouldn't win, and as a result resources would be scarce.
    And so the walls of Terra did not fall, and the Legion's disbanded, however 14th Company, now proclaimed The Weepers, were at full strength. Residing withing the Ghoul Stars, The Weepers have been prosperous and often use Warp Jumps to assult far-off, isolated worlds. Known as a minor threat to other Chaos lords, due to their small raids (often only striking planets at a time), however even the greatest lieutenants of Abbadon's Black Legion know full well not to rile The Weepers, for the loss will be great.

    Now with each unit I like to add a bit of fluff to, just a small paragraph.
    Starting with the Afflicted

    'We cease to call them brothers, their minds to weak to hold on. Now they are pawns to Chaos, and that is how we will treat them, like pawns.' Incareal the Grievious


    'Unlike most renegades, the Weepers abhor any connection to the Dark powers, they believe only the damned tread that path, and it leads to damnation. However with all that travel the rouge stars, some will fall. The Affilicted are those fallen, brothers whos minds have been ravaged by the warping powers of Chaos. These brothers are not wasted instead they are sent out as cannon fodder, their insanity only quenched by their bloodlust. The Weepers care not for a brother once his mind has been overcome.
    Chaos is not the only way to be inducted. If an Astarte breaks any rule of law, then they are punished by serving in the Affilicted. During the Crusade many criminals of Nostramo we're initiated into the Legion. The 14th company, not wanting to waste new blood, sent them on almost suicidal missions and this pratice is still upheld to this day.
    They are not respected, given a chaos star on their shoulder to indicate their postition, not being given a helmet for their chances of surival is minimal and given sharpened talons as weapons, but they are an effective way of butchering the Weepers foes.'



    Talons
    'Let us fall from the sky, braking the gloom with a cascade of nightmares. Let us parlyze them with our gruesome demeanor. So come my Xero, let our bloody talons will rip out their hearts.' Master Horrocks, Master of the Talon.

    Through the hierarchy of the Weepers once a Claw has proven their worth in the field of battle, they will be exalted into the ranks of the Talons. A Talon is a traditional Night Lord, falling from the sky in Drops Pods and striking at the most vulnerable and toughest area of the enemies battle line. Their armour is adorne with images of death, from the skull painted helmets to the images of cruified angles on their chests. But it is not just their image which is to be feared, their skill with a boltgun allows them to take on any oppersition from Carnifexes to other Astartes. A Talon is given more freedom with his equipment and often they will modify their bolters with longer barrels, given them a more powerful range.
    A Talon is both respected and envied by other Night Lords, for their tactical flexibility allows them to fight in almost any condition. Leaded by the young and radical Master Horrocks, the Talons drop down from the sky and cause anarchy within the enemies heart.



    Insurgents
    'Enemy in sight, rifles at the ready, shot to panic.' Vox-caster, unknow Insurgent

    An Astarte isn't made to be, he has to go through training of the high degree, like their loyalist counterpart the Weepers use their youngest initiates in scouting missions as both training purposes and as vanguards. After the initial induction a young Astarte will be included in an Insurgency mission, this is very much similier to that of any Space Marine chapter scout patrols. What seperates Insurgents from Scouts, is their purpose. An Insurgent is not sent down for recon, infiltration nor for securing vital areas, instead they are used to strike the first needle of fear into the populations body. Their methods include hallucinogenics in the main water supply, placing cult symbols around the major cities, controlled demolitions placed under significant areas and assassinations. All these things, when activated correctly, cause untold panic and when mixed with the major fear inducing aspects of the Night Lord army, victory is almost always secure.

    The Weepers have a constant stream of fresh aspirants at their disposal. Not all missions are successful and often casualties are horrendous, however with the use of gene recovery, gene stealing and sometimes more sinister methods, the Weepers ranks are mostly full. There is another way, within the depths of the Bloodtears own ship, there lies a machine of dark origins, a machine that it is said, creates new geneseed. The Artificer of the Weepers guard it closely, however no matter the speculation, it does produce new recruits. Lately rumour are rises of it being a deamon construction, this belief is reinforced as the new Astarte that appear from the machine do have a tendency of ending up within the ranks of the Afflicted. It is yet to be seen what the Bloodtear will do about it, only time will tell....



    Terrorists
    I have been gifted, gifted from Him, with the most fear inducing warriors that I have ever come across. Their wings beat with the sound of their enemies hearts, fast. And as they fall, with their glistening blades, no Astarte of any Legion can argue, I lead the angels of death.' Raxhen, Master Terrorist

    The Terrorists of the Bloodtears mighty Company are at the epicentre of most battles, their knowledge, their daring skill often creates the backbone for a usual raid. The Terrorists are simply an elite unit within the 14th company, like many Legions, the Terrorists are the veterans of 14th company while the Talons and Raptors fulfill a more speciallist role the Terrorists are what those two units look up to. As far as rank is concerned a Terrorist is below a Master, therefor their opinion and ideas are respected fully.
    Each Terrorist is a competent strategist, and knowledgeable fear-monger, therefore any Terroists opinion is upheld and taken into perspective. The full unit of Terrorist is usually taken up by 30 marines, and commanded by the elusive and clandestine Raxhen, on missions the Terrorist will spread themselves into groups of 5, with no clear leader within the group. It's is not unheard of for the entire Terrorist unit to be deployed together as one, leader into to battle by the Master Terrorist himself. Due to the freedom of being in such a high rank the Terrorist's often request for their armour to be modified by the Artificers, leading to the abundance of 'Bat winged' helmets. Each Terrorist is given a Terror Shard, a black and blue blade mounted on top a heavy pole. It is said that if you survive a blow from a Terror Shard, you are eternally huanted by memories of the Night Lords.



    Nostramo Spectres
    'Sir, they were there relentlessly marching towards us, our bullets faded within the black void that surrounded them. But they were not alone, strange figure of pure darkness accompanied them, I was alone, I still am, but I will not faulter in the name of the Emperor, I wil.......' Last vox-cast trasmission from Jybre IV

    Each Night Lords is gifted with some small pychic abillity, for it is inherited from the Night Huanter himself, however they may not use these gifts as dangerous powers, instead unconsciously they give birth to creature of twilight.
    In Nostramo folklore, once the Night Huanter proclaimed himself ruler of the dark planet, all was normal, crime was low and Nostramo boomed, however there began to be strange occurrences, dark figure stalking and killing people with midnight flames. Whatever these beings were it is unknown, however often within the mid-point of a conflict, the 14th company will be joined by the ethereal beings. These Spectres (as they are called) literally cover the area in total darkness, the surrounding Night Lords are not effected, due to their traits, but bullets and weapons of all kind get lost within the thick blackness. The Spectres also defend them selves, firing dark flames from their hands, which sear the foes flesh.
    What ever these creature are is unknown, whether the Bloodtear knows is also a mystery, but these Spectres help and aid the Bloodtears, and that is nothing to argue about.



    Last edited by Drakcore Bloodtear; 18-08-2011 at 14:33.

  2. #2

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Jetbike


    Claw squads


    (sadly the missle launcher isn't in the pic)


    Not finished


    Rhinos
    ‘Iron beasts rear, Rhinos roar, tracks will crush and victims will ride atop their backs, bloody and screaming, riding atop their backs.’ Master Zartheal, Master of Armour.

    All Astartes are built for fast wars, quick deployment before a hasty withdraw, whether using Drop-pods or Rhinos all Astartes rely on their transport. The Night Lords are no exception however as terror troops speed and surprise is key, this is seen with the most profound difference between 14th company and other Astartes forces is the speed of their Rhino chasses. What made the Night Lords vehicles unique is that fancy paint works, or abundances of spikes did not singularise them but instead it was victims, still living, chained above the Rhinos, creating an orchestra of wails for the enemy to hear as their final sound. It is believed that the Blood Angels created the Lucifer engine, a powerful speed enhancer to the already speedy Rhino, however with the large abundance of Blood Angels and their successors, the Lucifer engine has been on multiple occasion stolen, the battle for Yoe’foua was one of those occasions.

    Yoe’foua is a small world, backward but under Imperial control, it is a ‘hot spot’ for Imperial governors looking for ‘get aways’. But the world was watched by the dreaded eyes of the Bloodtear, as the Weepers descended the Blood Angels threw them selves in to the bloodshed. The Blood Angels clearly could keep up with the Night Lords assaults due to their fast tanks, until the battle of Lipes Creek. The battle was to be easily won by the Blood Angels, as the Weepers artillery could not hit the speeding tanks before they got within cover. Master Zartheal decided to eliminate the foe using a mix of accurate firepower and surprise assaults, the result was destroyed bodies and wrecked tanks. The tanks were then split between Master Zartheal and The Artificer, to the distaste of the Master, both augmented the tanks and created what was surprisingly similar to the Lucifer engine, these augmentations were then spread across the entire Weepers armoured formations. Fast and dangerous, their lightning covered carcasses roar across the barren wastelands of the galaxy.



    I'll post the rest later, I hope you like, C&C is always welcome
    Last edited by Drakcore Bloodtear; 09-07-2011 at 21:02.

  3. #3

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Jeez, over 100 views and no replies? That's ridiculous considering how cool this stuff is

    The terrorists (interesting name in today's world ), spectres, and the jetbike all look boss. Awesome job man, you have real skill at converting and your guys look pretty good painted too!
    Please check out Pirates of the Crimson Galaxy, a WIP sci fi game that takes place in the distant future:
    http://www.warseer.com/forums/showth...99#post5578399
    Quote Originally Posted by Mannimarco View Post
    for every one person who can spell tzeentch correctly there are 10 people talking about rouge traders and choas marines

  4. #4

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Thanks Vlad

    Here are some close-ups of the Afflicted










    Sadly I haven't a picture of the last one completed
    Last edited by Drakcore Bloodtear; 09-07-2011 at 21:03.

  5. #5
    Chapter Master
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Great job! I used some gargoyle wings on mine too. LOL.

    I particularly like how you used some white highlights to make the claw squads armor look reflective. I might have to steal that.
    Project Tomb World: Here

  6. #6

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Cheers for the kind compliments
    Mortal Auxiliary
    Before the heresy each Astartes legion was appointed a personal Imperial Army, when Horus defied the Emperor many of these Auxiliaries joined their parent Legion and became renegades. The 14th company was no exception, once the Bloodtear had split off from the main contingent of Night Lords, Expeditionary Fleet 143rd followed suit. The fleet contained the 32nd Hastre Infantry Regiment ‘Night Walkers’ and the 5th Hastre Artillery Battalion, both units greatly benefited the Weepers and instead were moulded into one and called the ‘Echoes’, named because of the supposed whines of the dead after a bombardment. Hastre was run dry of recruits and destroyed by the Weepers; recruits were then employed wherever possible.
    It is odd to think that such a tactically fast Legion should be joined by should an artillery heavy regiment, however it is the way the Bloodtear uses his mortal servants that make them effective. All Astartes, Night Lords especially are not built for wars of attrition, they strike fast and they strike hard, but long wars are inevitable and as a result the Weepers make use of their human Auxiliary, through the use of heavy bombardment the enemy are open to be gutted by the much faster Astartes, leading to a faster withdraw. The Echoes never use mighty artillery cannons like their imperial counterparts, but instead heavy use of Mortars and Medusa’s.
    The Echoes share some resemblance to the grim Death Korps of Krieg, with uniform comprising of trench coats, gasmasks and a fondness for bayonet charges; some ignorant populations mistake them for it, only to suffer an agonizing death at the hands of the mortals masters.
    As the Weepers fleet travels from planet to planet, they pick aspirants to train to become one within the ranks of the Night Lords themselves, while the rest of the PDF forces, or trained army (if the planet is so lucky to have any left after the Weepers arrival) is forced into induction within the Echoes, from then on anyone who brakes any of the Bloodtears laws are then sent into the Penal units.
    It’s a harsh life to live within the confines of the Weepers fleet but a life, when aboded, that opens up opportunities far beyond the Imperium’s.





    More pics of the Rhino




    Hope you like
    Last edited by Drakcore Bloodtear; 18-08-2011 at 14:40.

  7. #7
    Librarian hobodog's Avatar
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    I've always wanted to use Death Korps of Krieg as traitor guard and was suprised that I hadnt seen anyone do it, they look real nice.

  8. #8

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Hello again guys, I'm back again with more gray (haven't had chance to get some primer)

    So here we have Reformatory Squads







    The name is supposed to be ironic
    Hope you like
    Last edited by Drakcore Bloodtear; 09-07-2011 at 21:05.

  9. #9
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Great to see more Night Lords, the best Legion of them all :-). Keep up the good work! :-)

  10. #10
    Librarian hobodog's Avatar
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    YAY! Chaos Renegade Militia. They are such stunning looking models.
    And I love the Talon guys, good use of flayed one claws, they are very creepy

  11. #11

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    No pic updates today sorry, however I have gotten some spray, the problem is its Black Matt (for cars) I was wondering whether this would be too reflective, or should I just get primer?

    Anyway instead I've been getting creative with the fluff, and have started to write fluff for the infamous characters of the former 14th Company
    Noticeable personas
    The Bloodtear, overall leader of the Weepers
    Marak, Company’s Sorcerer
    Incareal the Grievous, Lord Orator
    Raxhen, Master of Terror
    Venerable Axon, Elder Company member
    Valthoris, Master of Claw
    Shartor, Valthoris’ Chosen
    Karlaem, Representative of the Atramentar
    Zartheal, Master of Arsenal
    Davar, Master of Cavalry
    Horrock, Master of Talon
    Vex, (afflicted) Master of Raptor
    Vitruvius, Shackled Horror
    The Artificer, Company’s artificer


    Master Horrock, Master of Talon.
    Master Horrock is the youngest Master of the Bloodtears Company. Beginning his path as a simple Claw, he was known to the Master of Claw to be an expert shot and his strange, youthful optimism granted other within his unit useful boosts of moral. As each war carried the Weepers further away from the Imperium and the Heresy, Horrock demanded entrance into the crucible to speak to the Masters of the Company, about the decision of fleeing the oncoming Siege of Terra. Although he was denied entrance, the Bloodtear liked his audacity and kept a close eye on him. Time passed and Horrock was promoted into the Talons, and immediately his enthusiasm to try new ways of inducing terror was apparent, Incareal told the Master of Talon, Corvase to watch the young Astarte. Corvase was an old and conservative Marine; he didn’t like changes and certainly didn’t like young men thinking too high of themselves, especially with the new recruit getting all the attention. News spread of Corvase’s dislike for Horrock and upon the battle of Ther, Horrock stood idly by while his Master was torn apart, limb from limb by xenos. The Talons were left leaderless, and as usual the Bloodtear paid them a visit within their sanctuary. As the Bloodtear strode in, all Talons were present; his words flowed from his lips as he uttered the title ‘Horrock the Young, Master of Talon.’ Although the decision was doubted amongst the Company, the Bloodtears word was final. And so Horrock became the youngest Astarte to be inducted within the ranks of the Masters.
    During his time As Master of Talon, Horrock has used his unusual leadership skills to bond the fighting force to a greater height. With a passion for fighting Orks, Horrock has developed an ability to explore, using multiple, experimental terror tactics he has created a repertoire for himself which covers all situations. His favourite deployment is the Drop Pod assault, usually leaping from the landed craft, he fires randomly into the bewildered enemy. He wears personally crafted Power Armour, adorned will trophies of previous battles from skulls, to still twitching hands; he also wears a ceremonial helmet with the regular terror marking.
    It was on the world of Devor in which the former 14th company assaulted the renegade population and there Word Bearer overlords. It was up to the Talons and Raptors to quickly land and utterly horrify the people, while destroying the traitorous ‘Saviours’. And so Master Horrock fell to the group, he and his warriors cut a swath through the apostate crowds, while Master Vex and his Raptors landed with the churches to eliminate the priests and leaders. After the mobs were dispersed, Vex, Horrock and a few of their chosen warriors met the Apostle and his chosen, the battle was fierce but the Night Lords one by shattering half the church apart with melta bombs. The two Masters walk towards the dark alter, where the Apostle lay, hit by a plasma shot, half his face was liquefied as Vex cut his sword into the Word Bearers heart, Horrock began to read the unholy tome. As an argue arose the Master of Talon began to read aloud the demented text, but soon stopped as they both took an item each, Horrock took the Hand of Phenton, a power claw style weapon, while Vex took a gauntlet, adorned with the face of a snarling daemon. Neither men told anyone about the tainted items they stole, however merely 20 years later Vex was initiated into the Afflicted due to insanity. Some, who found out, say that Vex was the unlucky one, however inside the addled mind of the youth is a voice, slowly calling him towards the flames, towards glory.

    So what do you think?

  12. #12

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Well a big order came today, a Chaos Sorcerer, a Master of the Fleet, kneeling legs and Astaroth

    So with a successful Finecast experience and a couple of saws and paint brushes, out came.....

    Two painted Terrorists








    And Master Raxhen, Master of Terror (WiP, without jump pack)


    So C&C are all welcome, and some fluff on the Captain of 17th Company will be written soon
    Last edited by Drakcore Bloodtear; 18-08-2011 at 14:32.

  13. #13
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Liking it a lot!

  14. #14

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Thanks Spyral

    Master Raxhen, Master of Terror, Former Captain of 17th Company.
    Amongst the Masters of the Weepers there is one who is respected above all, one whose rank rivals the Bloodtears himself, someone whose position within the Company is merely a fashion of atonement, he is Raxhen. A captain during the Great Crusade, Raxhen lead 17th Company to victory after victory, a successful company due to their blunt tactics and head strong assault, they were a particularly bloodthirsty force however Raxhen wasn’t, he was calm and collective leading his band of murderous angels into the eye of the storm. However not all did go to plan. As legend states, Raxhen and 17th Company headed straight towards a xenos world, all was lost for 17th Company when their entire force was tactically out matched by the alien scum. With the majority of the fleet blasted out of orbit and the ferocious Astarte’s cut down to a man, Raxhen remained, centred in the blasted battlefield. He was ready to die, until Dreadclaws rained down, the xenos were caught off guard as the Night Lords reinforcements piled in, it is said that the Bloodtear himself gracefully fell to the planet and with his Dreadmask, let out a scream that terrified the aliens, they ran before the might of the Bloodtear, straight into the Night Lords own trap. And so the Bloodtear offered the desolate Master into his own Company, and there he would stay, shards of broken mirror, his glorious reputation but a mere memory.
    Upon his move into 14th Company, near the time of the Siege of Terra, Raxhen was gifted a suit of Power Armour, master crafted by the Company’s greatest artificers, and also a blade, forged by the Bloodtear himself, known as the Horrorist. As well as physical gifts Raxhen was given charge of the Terrorists, the highest ranking unit of the Company. And with that Raxhen became Master of Terror, of the Weepers. He keeps himself to himself, only confiding to the Bloodtear himself. Even the Terrorists have a merely mutual agreement to their Master; he tends to leave them when not on the battlefield. His relationship with the Bloodtear has flourished though, from once simply Legionary Brothers, they have formed a friendship that surpasses that of the Bloodtears others, because of this Raxhen has gained respect from all aspects of the Company, even the mysterious Artificer granted him a mask in the likeness of their gene-father, built in with empty eyes and piercing amplifiers, to further horrify the enemy.
    When at war Raxhen will be at the Bloodtears side, as they plan out the order of events for the unlucky populace and when he is needed he will don his jump pack and with his Terrorists, descend upon the foe, with wails and screams and glorious chaos.
    Last edited by Drakcore Bloodtear; 08-08-2011 at 15:38.

  15. #15
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Wow.

    cool fluff, cool paintjob (so far, of course ), and cool conversion!

    Keep it up!
    My iron warriors:
    http://www.warseer.com/forums/showthread.php?t=299359
    My many marines log:
    http://www.warseer.com/forums/showthread.php?t=314148

    Glory to Perturabo and the Fourth Legion! May Death and Dishonour haunt the dogs of Dorn and the Seventh!

  16. #16

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Quote Originally Posted by LokkoRex View Post
    Wow.

    cool fluff, cool paintjob (so far, of course ), and cool conversion!

    Keep it up!
    What are you implying?

    Only joking, thanks

    Anyway heres a better pic of him


    A newly painted Company Command


    And some sneak peeks of future characters

    Marek


    And Incareal

  17. #17
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    I really like the Afflicted, both in concept and execution. My next fav would be the Raptors. Good stuff, keep it coming.

  18. #18
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    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    i like the use of necron claws, those would look awesome on the standard raptor minis
    "You ask what I hate? I hate a creature that speaks of pride and honour, that fosters the love of his sons, that smiles and scrapes at every obedient act, and then turns like a diseased dog and stabs his own child in the spine!''

  19. #19

    Re: 'Make them blehttp://www.warseer.ed, make them cry' A Night Lords log (pic heavy)

    Well good times bad times, sadly my LGS has shut down, we've have rented a hall so we can still play but I've been going to that store for over 9 years and its sad to see it go.
    However everything had to go so I picked up a couple of things cheap.

    Also my bases came, so I managed to base my Sorcerer and Ogryn

    So here come the pics! (but sadly they were quickly taken and are a bit rubbish)




    And I did a major change to Land Speeder (I don't go for the boring norm )




    Also I want to thank everyone for your positive comments, I really appreciate it.

  20. #20

    Re: 'Make them bleed, make them cry' A Night Lords log (pic heavy)

    Hmmm, maybe the Land Speeder isn't a popular as I thought

    However maybe something small scale will entice your interests
    So first is


    Also cookie for who ever sees the difference, between these and the originals



    And finally a small story for you all, describing the first major encounter between the Weepers and the Death Spectres, please review I love writing but I'm not very good at it

    All is not peaceful within the Ghoul Stars; the Weepers have more than enough enemies to keep them on their feet. From minor Xeno races to the tendrils of Hive Fleet Jormungandr, Ork settlements to Imperial sectors but there are two forces that face the Weepers with enough strength to destroy them, the foul Dark Eldar, who constantly and sometime successfully raid the homeworld of the Weepers and the Death Spectres, loyalist scum to the corpse emperor. Due to the Imperium’s history, the Death Spectres and the Weepers have feuds that surpass others within the area.
    The Death Spectres are of unknown geneseed and created during the mysterious 13th Founding. With pale skin and dark eyes they are believed to be successors of the Raven Guard however because of their unknown origins that cannot be proved and instead speculation has now started of the similarities between the Death Spectres and another pale skinned, black eyed Legion.
    The first and most major clash between the Astarte forces was the invasion of the Threash System. Threash is a relatively small system containing 4 worlds, 3 inhabitable and the last being a mighty gas giant. Signals had been sent to the primary world of the Threash system, Stah IV, that disturbances had been made by small renegade Astarte’s, it was believed these were part of a small band of pirate that were heading toward Threash. Stah IV and the other worlds put up their defences and prepared for a minor invasion. The garrison troops were not alone however, because of prophecies declared by the chapters Librarians, the Death Spectres sent the entire 4th company as well as 7th company in reserve.
    The Night Lords did not contain a few numbers; instead they entered the system with their entire fleet. Fear was key, and slowly they made their way towards Stah IV, the anticipation of their arrival lead many of the population to suicide. However the Weepers drawn out appearance, back fired as the Death Spectres called in reinforcement. The fleet was in orbit, the Imperial Navy was not in the area and the only off planetary defences were merchant ships and the Loyalists Strike Cruisers. The Weepers had a large freedom to what the planet was to endure, as standard the planet was enveloped in darkness, the only illumination being the streaks of lightning that forked across the midnight sky. Although all seemed dire for the populace and Astarte’s, hope drew out graceful fingers and plucked away the Weepers advantage, 7th Company, a large proportion of 1st Company and the Death Spectres Chapter Master himself came into contact with the Bloodtears fleet. What would be expected of the Weepers was to fight off the intruders, thus giving the Night Lords the higher ground, however the Bloodtear sent his warriors down.
    The war was anarchic, but the Weepers kept the defenders guessing, it was risky but it sometimes paid off, whole units of Terminators and Veterans would sometime be left for dead by the Night Lords seemingly random deployments. The Night Lords preformed amazing placement and organization as within almost an hour; the majority of their forces had hit the ground. Artillery bombarded the cities and cursed formations hid with the wreckages, Raptors and Talons worked flawlessly together when taking the ports and landing bay. Although the defenders cause horrific damage to certain areas of the Weepers assault, it could not be denied the Night Lords were on their way to victory.
    The Bloodtear could not hold his perfect attack for long though, with the knife of surprise becoming blunt and fear tactics reaching a personal level, the Death Spectres hit back with force. By this time 8th Company and 3rd Company had reaches Stah IV and were beginning their counter strike. The Assault Marines of 8th Company fought head on where the fighting was thickest, while 3rd Company reinforced area that were believed to be attacked next. The Weepers still had the upper hand, even if it was slipping, the bulk of the space ports had been captured and the defenders plans had be relying of sporadic decisions, now came the assault on the larger cities.
    The Bloodtears strategy had paid off well, and the battle between the planets had also been in favour to the Weepers, and so the remaining Night Lords descended on Stah IV, the main cities were struck with the force of an artillery company, large fall back began round the world as the Night Lords fell on to the hive cities, each one was taken differently, from barrages, to armoured onslaughts, the Imperial commands tempers were put to the limits against the Night Lords unorthodox tactics. Not all was going so perfectly for the Weepers though, the Death Spectres had admiration for the IIIV Legions way of war, but the Codex Astarte was not just a restricting tome, instead the Loyalists caused significant damage to the Weepers.
    The war raged on, but not for long, by this time the warzones that the Night Lords entered were becoming meat grinders, the Imperial Guard had finally manage to predict the Weepers assaults and began to counter it with situations not to the Night Lords training. After 2 days of constant fighting the Weepers withdrew just as fast as they deployed, Stah IV was left in pieces and the other two planets with the system were bombarded from orbit.
    The Night Lords had left their mark and cause significant damage to both the Death Spectres and themselves, however their reputation had been boosted to a greater degree, and then started the feud between the two pale Astarte’s

    Sorry for the small update, but the brushes are out and certain units are almost done, so larger update inbound

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