I've revised stats and need to type them up. Also been reading the new Amalathian sourcebook, which has definitely decided me that Tybalt isn't one, but that my older witchhunter Lynch is probably a borderline purist, which makes his warband all the more fun.
I got some bits in and been working on what I think will be a gland warrior for Nathin's radicals using these bits
The head is big so I'm currently bulking out the body now I've got the head in place and he'll be taller and bulkier than most people, though not as big as an ogryn.
Finished greenstuffing for now on the servo skull controller. Giving him a bit of downtime before final look over him. I can see him ending up with Tybalt.
Got a new model for the Rogue Trader's crew.
Hasslefree model and not decided yet if I'm going to convert her or use her as is.
Then just to prove I'm still painting.
Still getting Tybalt's colours in. Slow process as I'm trying to figure each layer and what I'll want to do. This is really just basecolours except the coat.
And the Magos is continuing. Doing the check really helps bring him to life. You'll see following Maelstrom's painting of his arch heretek I went with the teal which is nowhere near done yet.








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Playing these guys has really helped in establishing personality and already some of them have some new traits. Interrogator Serren having failed to shoot down a combat servitor at point blank with her bolt pistol lost her legs, which have since been regrown. Tybalt managed to disrupt a bound daemon, which means Kraye is a little less antagonistic towards him at the moment. Things like that.
































