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Thread: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

  1. #21
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Thanks Hadriel.

    I'm a little limited on painting this weekend as I realised I've run out of Badab black so the metals and some cloaks I want to do are on hold. Hence did some building.

    There had been some discussion about the interrogator I'd been building. For a start I'll start calling him a torturer as he's not an Inquisitor in training. Damned jargon



    Here's where I'd got him to, but I thought he still looks way too untorturey so I went and had a look at my bits box.


    A new set of knives should help accompany the drugs.



    Pilot now equipped for the Rogue Trader's band. The pose works in that he's not a combat character so doesn't look as ready to start shooting as some of the others.

  2. #22
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm




    My attempt at 'wings' for the Tech priest.

    Then I've taken the bits from the Chaos Sorcerer, but I suspect that will become a Dark Eldar piece. Pics of that over in my DE plog.

    And because I seem to have become GM to an Inquisitor 54mm game I've started thinking of NPCS

    Using an old Dark Age model and going to pair him with a Cyberhound to work as an enforcer calling himself The Hound.

  3. #23
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Well finally started putting paint onto models.


    Father Jericus has ended up being the one I've worked on most. I've tried for a slightly different pallete, working up the robe from a different colour to normal.


    Lynch is started, but now I'm figuring what to make his predominant colour.


    And the cyberhound is started. Gone for a barcode on the shoulderblade, but I am thinking I might paint the shoulders black or deep red then redo the barcode.

  4. #24
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    After Molotov's refresher of where his bands are at and after sourcing some new models, including the Chaos Champion I want to use for the Radical's techpriest and Yarrick who will now become my Rogue Trader after conversion, I've been rejigging the bands around. I'll do a where I'm upto post tomorrow.

    On the potential figure side I've been humming and hahing about using this model in one of the bands.



    My main issue would probably be the gun and then thinking on a role for her. Any thoughts?

  5. #25
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    General thoughts on the model above is make her a swordswoman which would help with the lack of melee abilities in some retinues.

    Well I had planned to post up pictures of how the new retinues all look and the revised thinking on them, but I decided to stop waiting for people to actually buy things off me and bought my Grey knights kit so I could build my new Inquisitor.

    Very much based on Migsula's work on dakka, but modified to fit my skill and I wanted a different weapon.






    Now both arms need some work on them to get them smooth and consistent. This is probably my good guy Inquisitor - not a radical, not a zealot.


    And I think will work well with his new Interrogator.

  6. #26
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    I've been working on lists and functions for all the characters across all the warbands. One thing that had bothered me was Molotov already used Solomon Lok as was and the pose is great, but didn't necessarily fit my vision for the Radical Inquisitor he is going to be.



    Less combat aggressive and more threatening from other powers pov which fits with his stance. Of all the Inquisitors I'm working with he's the meanest and will sacrifice you as soon as look at you.

    Then for the good guy's retinue I've moved over the Kal Jerico model that was going to be my Rogue Trader conversion.

    Minor conversion, but I think gives him a different feel. Also frees up his cutlass to be used elsewhere.

    Slight modification on the new Inquisitor to change his sword based on feedback and Commissar Molotov has made me a new Magos for Lynch's warband which I'm gobsmacked about. Got my new Yarrick through and started work on him to turn him into my Rogue Trader.

  7. #27
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Right chopping has taken place and Rogen Frey, my Rogue Trader has started taking shape.





    I'm definitely thinking the staff needs shortening. If I don't go with the staff I'm a little at a loss as to what to hold in that hand as the other is getting the gun and he's got a sheathed sword.

  8. #28
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Modified the Interrogator last night



    Shoulder pads replaced with Kroot and arms moved. Changed I symbols on the model as well after trimming then off elsewhere.


    And switched symbol on him as well for one I carved off Coteaz.

    Might actually get to play a game next week.

  9. #29
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    As preparation for possibly playing next week I'm starting the summaries of each warband as they stand. Also flagging up things I might look at swapping out. These are definitely not all planned out, but give an idea of my current thinking. Still need to look at more of the skills.


    Rogen Frey – Rogue Trader
    Armed with Cutlass and shock generator, ?? pistol, comms
    Skills: Leader
    His sister and he inherited the family business and ran it together for a few years. Whilst he was away on a trade trip she was murdered whilst visiting a planet. He has been pursuing leads to find her killer and those who may have been behind it.

    As part of his trading aims he has started to look into establishing a “Cold trade” from Dead Xenos worlds. It is for this reason he has taken on a Xeno Arcanist. He also believes that his sister’s death may be connected to this type of trading so pushing on this route may lead him to her killers.

    He does not operate antagonistically. His approach is to have one of his band to get into a watching position who then advises the rest as to what is going on. He is not adverse to retreating if there looks to be a palpable threat.


    Fellowhand – Xeno Arcanist (on the right)
    Pistol, armoured left arm, divination bones(?)
    Specialises in obscure lore. Separated himself from Ordo Xenos due to growing mistrust on both sides. Came to work for Frey who uses his knowledge whilst keeping him safe.


    Pilot (second from right)
    Laspistol, piloting suit (rebreather system, 2AP all locations except head, pressure bands), pilot’s helmet (AP 6, inbuilt comm. Link, average auto senses and rangefinder), knife
    Skills: Hot shot
    Rogen’s pilot for getting them down to planetside. Cool under pressure, but easily distractable on the ground. Rivalry with the pilots of Rogen’s main ship.

    Thief/Medic (second from left)
    Knife, electronics kit, laspistol, plantable explosives(?), axe, telescope, other gear
    Skills: Dodge or Acrobatic?, Medic
    No desire to be a hero. Electronics Specialist, ex Guard pulled from stockade

    This is the one I’m considering moving to another warband, especially with the pilot now in this one.

    Rock – Ex guard (middle)
    Lasgun, comms, grenade
    Skills: Hipshooting (?)
    From 616 regiment. Rogen's muscle.


    Sniper/Observer (Left)
    Modified long las, Comms,
    Deadeye Shot, Catfall
    Rogen’s ace in the hole. Usual practice is to get up high and keep a watch on proceedings, letting various of the party be aware of possible problems.

  10. #30
    Chapter Master TheConverter15's Avatar
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Great stuff here Keravin! I especially love the "Good Guy" Inquisitor. However, whereabouts is the hood from on the interroator?
    Quote Originally Posted by Hochdorf View Post
    I'm disturbed by the fact that Theodor Bruckner's codpiece appears to be substantially larger than a normal man's head
    Now's not the time for fear. That comes later.

  11. #31
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Cheers Converter - the hood is from the Wood Elf archer sprue. I used them for both her and the Inquisitor to help tie them together better.

    The next warband

    The Radicals


    Willem Nathin – Radical Ordo Malleus Xanthite Inquisitor
    Auspex, pistol, mesh lined robes, anointed hammer
    Skills: Lightning Reflexes
    Member of Scholarite at Arms. Hunts down prophesies relating to future daemon incursions and works to stop them. Ruthless and has sacrificed many to thwart the prophecies.


    Torturer/Scout
    Laspistol, bionic eye or rangefinder, knives, chainsword, drugs, flak vest
    Offers nice or not nice as options – nice is the drugs, not nice is slicing skin and bits off. Hired out his skills to Nathin, having had basic training as an Explicator.

    Gunrunner – being built
    Specialises in smuggling exotic imperial and alien weaponry. Working with Nathin, providing contacts and jointly sharing some resources

    Looking to give him a few bits of xenos technology – maybe a shuriken pistol, as well as more mundane items.


    Magos – not built, but will be trying to emulate Jacob Rune Nielsen’s work above.
    Jezzail
    Khamrian philosophy – seeking AI and thus working with Nathin. Pro Xenos

    Huntress in the darkness -Daemonhost – not built yet, but based on the new banshee model
    Bound in the body of a noblewoman who had sought to summon the daemon for her own purposes along with the cult she ran. Nathin had researched the daemon and realised it was a useful resource so subverted the ritual for his own purposes and bound the daemon to his service.


    Ex ganger
    Shotgun, Knife

  12. #32
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    And the final warband before I get to Lynch's.

    The Good guys


    Psyker Inquisitor
    Pistol, flak armour or better (chest and arms), power sword


    Interrogator
    Bolt pistol, flak armour (except head), blessed sword


    Cale – gunfighter
    Military blade, dual lasguns


    Bounty hunter
    Shotgun, flak armour (except head)

    Turn the Caine model into Bounty Hunter, remove the smoke stack, give him backpack and other equipment


    Tech figure – Calculus Logi?
    No combat abilities

  13. #33
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Very nice work. I especially like the converted dark eldar.

  14. #34
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Thanks Chainaxe.

    Just a point to those reading the plog who have questions please ask them in here rather than pm as I've had 2 pms now from people who haven't posted in here. I'd like to have conversations in here rather than me just posting pictures.

    The first three figures are now finished being painted.



    Inquisitor Lynch of Ordo Hereticus. Went with brown armour to get a witchhunter jacket feel, plus it tied into the colour schemes for his group.



    Father Jericus. Gone with a richer red for him. If you notice on his base I'm doing a black marble effect where I can on this warband's bases as a tie in for them.


    And Callidon's cyberhound. Fairly simple, but I went with a barcode on his shoulderguard.

  15. #35
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Well I've been talking for a bit about getting one of the new plastic Banshees and converting it into a bound daemonhost to join Nathin's radicals.


    Started with this tonight. Banshee kit, chaos sorcerer head, old chain my wife gave me to use plus grey knight bits.

    And thus far it looks like this





    Since then I've greenstuffed hair for her and fixed the hand in place as well filling in the gap there.

    And she seems to fit in with the rest of the radicals.


    Going with purples for her dress I think. Might have to think about colours I want to do across the rest of the radical models. Given at the moment the witchhunters have reds, browns and cream, and the Rogue traders will be blues and greys. Any suggestions?

  16. #36
    Chapter Master TheConverter15's Avatar
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    That's a fantastic deamonhost conversion, very nice
    Quote Originally Posted by Hochdorf View Post
    I'm disturbed by the fact that Theodor Bruckner's codpiece appears to be substantially larger than a normal man's head
    Now's not the time for fear. That comes later.

  17. #37
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Thanks Converter.

    Had a go at switching the position of the gun for the gunrunner.




    And added more restraints to the daemon.




    Think that works better on making her look chained up.

  18. #38
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Started painting the Daemonhost


    Trying some different ideas on her skin and slowly blocking in the colours on the model. She'll be built up to a purple on the dress and trying to figure an unearthliness on the skin and face.


    I've also been working on the new Magos that Commissar Molotov made for my Witchhunter band. Trying to get a different feel to the red to the one that the Priest is wearing.


    And then finally started on the pilot for the Rogue Trader's crew. Blues and greys are the main colours, but also trying to keep the look very practical.

  19. #39

    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Really good idea that Daemonhost!

  20. #40
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    Re: Witchhunter, Radical, Rogue Trader, Spy - INQ28mm

    Thanks Gonfrask.

    Well she's coming along, but with being away two days this week and busy all weekend it's going to be a push to hit the deadline.


    Worked up the purple which probably needs some more transitions. Probably add some design work to the dress then distress that to represent her fall. Then I still need to figure what to do with the skin. Suggestions? Painting the boxes on the chain as wood so got the dark brown base down to work that up.


    Picked up this batch of books a few weeks back so need to figure what to do with them. The Radical's band getting a few to carry with them or a Savant model?

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