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Thread: Ogre Kingdoms 8th Ed Tactics Recipe Book

  1. #361

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Yes breath attacks can be used once per battle but it can do alot to tip fights into your favor.

    I have had games where a single breath attack in the shooting phase demolished the majority of an elite unit *it was a hydra on high elves but still*. Also as you can march and use a breath attack you can put yourself into the sides of those large hordes and get alot of hits on normal infantry.

    To me the Firebelly brings some clear expectations, he has a breath weapon, fire attacks, and will pretty much 90% of the time have Fireball as his spell. Of course once the game is large enough I would want a slaughtermaster but that is because he can get enough of the Lore of the Great Maw to likely get the spells I want. A single butcher just to me does not cut it by himself *if he had a way to get a third spell I would consider it*. Also a Firebelly only has to be Lv1 for the use I invision, and only goes to Lv2 if I have two of them and really really need Flaming Sword in my list.

  2. #362
    Commander Bortus's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Well it's like I say "It's better to run what you like than to run what you don't"! My personal preference is the Maw. Hey the model looks great and I've heard of some taking two. Totally up to what your vision is so I say go for it my friend!

  3. #363
    Chapter Master Lord Inquisitor's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    I have to say I'm warming a bit to the Lore of the Great Maw. I've been running a level 4 with Maw and a level 1/2 with another Lore and I keep wishing I'd brought Maw - not because it's a particularly awesome set of spells but the Lore Attribute is pretty useful for combat mages that often don't have much in the way of armour or ward but can still soak up a good deal of damage. I am very envious of the Lore of Life, but meh.
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  4. #364
    Commander Coldblood666's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    What are good builds for both a Tyrant and Slaughtermaster in a 2,500pt list? With only 625pts what magic items/equipment should I give them?

  5. #365

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    tyrant id just go with great weapon and then mostly defensive items as hes on the front lines and not fast anyway. SM i play with crown of command, forbiddon rod and 5+ ward. in 2500pts id just be wanting the SM a BSB and firebelly though.

  6. #366
    Commander Bortus's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Quote Originally Posted by Coldblood666 View Post
    What are good builds for both a Tyrant and Slaughtermaster in a 2,500pt list? With only 625pts what magic items/equipment should I give them?
    Ya I just started building a 3500 pts. army myself and to be honestly you really don't need a Tyrant but I will take one in 3000 pts. and above because of how I am designing my army. A SM in a unit with the BSB and Standard of Discipline works great for that ever important leadership!

    A GW works good if you do decide to take a Tyrant but I know for me I'll be facing some VC opponents and the idea of taking a GW when faced with ethereal models tells me I better take a magic weapon!

    There are so many good combinations to tool up your Tyrant and it's really going to come down to personal choice and playing style. Honestly your gonna get a lot of responses to this with different answers and many will not be right or wrong so you'll have to decide this for yourself.

    For example people with disagree with me on this I am sure but I like to put the Talisman of Preservation on him before anything only because I want to do what I can to preserve that leadership 10 I get when in a unit containing the BSB with the SoD! This is simply my preference but like I said there are other good builds out there and I like many of them!

    Perhaps try a few different builds and find what works for you. My army is constantly changing or at least has until I got about where I wanted with it but then where I play there are a lot of VC, WoC and Skaven players so I try to build a more balanced army to fit different situations as opposed to one geared towards anything specific.

    One things for sure is I'm having fun building this army up and I'm real excited about playing it. The painting part is a blast and I know you'll have fun! Ok off topic so I'll end it there!

  7. #367
    Commander Coldblood666's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Thanks

    I've decided to use a Tyrant because I have nothing but Bulls and cannot get a magic banner. I may downgrade the SM to a LvL 2 Butcher to free up some points. I'll then give him the Hellheart for additional magic protection.

  8. #368
    Commander Bortus's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Gotta love the Hellheart! That item won't be leaving my list! By the way what do you mean by you "cannot get a magic banner"?

  9. #369
    Chapter Master tmarichards's Avatar
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    I'm not sure Tyrants really add that much for their points than a hero and a unit.

    A good loadout for a Slaughtermaster would, in my opinion, be Fencer's Blades, Talisman of Endurance and Crown of Command. Hard to to hit, hard to wound and lots of wounds should mean he can get by with the 5+ ward, which allows him to take the Stubborn Crown.
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  10. #370

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Quote Originally Posted by Bortus View Post
    By the way what do you mean by you "cannot get a magic banner"?
    I think he means that he is not taking any Ironguts or likely any Maneaters thus does not have a unit able to carry the Banner of Discipline and have a hero join it for the extra leadership.

  11. #371
    Commander Bortus's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Ah ok. I get it. Thanks EnternalVoid.

  12. #372
    Chapter Master ArtificerArmour's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    That or he physically doesnt own a BSB model (not suprising as theres no model made by GW).

    I'm looking at a 1500 list and all I can think of is a huge 15-20 bull unit, runemaw and full characters. Unimaginative but no doubt brutal and tough to shift.
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  13. #373
    Commander Bortus's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Quote Originally Posted by ArtificerArmour View Post
    That or he physically doesnt own a BSB model (not suprising as theres no model made by GW).

    I'm looking at a 1500 list and all I can think of is a huge 15-20 bull unit, runemaw and full characters. Unimaginative but no doubt brutal and tough to shift.
    Ya you know I feel the same way. Every time I sit down to build and Ogre army I want big units of Bulls! Problem is by the time I put everything on the list that I want the unit sizes start decreasing a bit at a time til they're no longer huge but moderately large compared to what I've seen in others lists.

    I know big units of Bulls are awesome but at the end of the day do you start building an army designed to win as many battles as you can or like me an army composed of units that I want to paint and see on the board but still a competitive list? Also since I'm an O&G player I naturally want to gravitate towards large units so when I run a unit of 11 Bulls with a Butcher I feel it's to small when in actuality I've got a 37 wound unit with good toughness and causes fear (to name but a few bonuses) on the board!

  14. #374

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Hi guys, I think im going to start a new army soon, and will probably be ogre kingdoms. Could you tell me please what are the solid choices for competitive enviroment? I have seen that maneaters are really good and the bulls for core are really used. What do you guys can tell me about what units to take? Thanks a lot.

  15. #375

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Bulls are still good, Iron guts great if you have big enough units so they survive until close combat, Leadbelcher are now great, thundertusk has a very good synergy with our other units, and some players love to field several canons (I prefer the scraplauncher myself)

    Small MSU units of gnoblars with trappers are great redirectors/speed bump, as well as lone sabertusks (but be aware that if the cats are cheaper and more mobile, they can panic nearby units when they die, so beware of where you place them)

    Man eaters have can be used in several very effective ways (big stubborn unit, small or big scouting block, poisonned snipers, etc ...)

    Mournfang cavalry hits like a ton of brick, and having a 2+ armor plus parry is excellent, their only problem is their low Leadership, and the fact that against attacks ignoring armor they are killed as easily as a bull (T4 and 3 wounds).

    Having them outside your general and BSB invite panic tests, and having them close to the centre lessen the importance of their mobility slightly

  16. #376

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Quote Originally Posted by tmarichards View Post
    I'm not sure Tyrants really add that much for their points than a hero and a unit.

    A good loadout for a Slaughtermaster would, in my opinion, be Fencer's Blades, Talisman of Endurance and Crown of Command. Hard to to hit, hard to wound and lots of wounds should mean he can get by with the 5+ ward, which allows him to take the Stubborn Crown.
    Arcane slots are so limited its hard to not start your build by taking an arcane item.

    Dispell scroll for example is cheap and can totally save an entire ogre unit from a pitt, razor, or vortex spell.

    Your main character unit really doesn't want to be hit by dwellers either, you may need 6s to fail but if you have 2-3 characters in the unit that is a gamble I do not want to take.

  17. #377
    Brother Sergeant luntan's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Have a friend of mine that just has started with Fantasy and he got hold of a small OK army. He got:

    1 Tyrant
    1 Butcher
    10 Bulls (full command)
    10 Ironguts (full command)
    4 Leadbelchers
    20 Gnoblars
    10 trappers

    I myself havent played against Ogres (have just seen then one time in 7th) so I dont realy know what he should buy to get a competetive army. He needs all the help he can get in the begining so I ask you Ogre players instead. We usualy play 2250p battles.

  18. #378

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    He has a good start, and could already make a playable army with this.

    To add some variety, I would start buy buyin a canon/scraplauincher kit (build the one your prefer, the canon is more often used currently in competitive lists, but I find the scraplauncher more useful to remove ranks from big blocks) and the Thundertusk/Stonehorn kit (a Thundertusk will add great support to his army)

    A firebelly could also be useful, depending on taste, as well as a few sabertusks to use as redirectors and warmachine hunters

    A bataillon could also had many bull bodies, both to increase the size or number of the units as needed, or to server as a base for convertions (man-eaters, characters ...)

    One or two boxes of mournfang (built with Ironfist) could also be a good idea.

  19. #379

    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Quote Originally Posted by jtrowell View Post
    Bulls are still good, Iron guts great if you have big enough units so they survive until close combat, Leadbelcher are now great, thundertusk has a very good synergy with our other units, and some players love to field several canons (I prefer the scraplauncher myself)

    Small MSU units of gnoblars with trappers are great redirectors/speed bump, as well as lone sabertusks (but be aware that if the cats are cheaper and more mobile, they can panic nearby units when they die, so beware of where you place them)

    Man eaters have can be used in several very effective ways (big stubborn unit, small or big scouting block, poisonned snipers, etc ...)

    Mournfang cavalry hits like a ton of brick, and having a 2+ armor plus parry is excellent, their only problem is their low Leadership, and the fact that against attacks ignoring armor they are killed as easily as a bull (T4 and 3 wounds).

    Having them outside your general and BSB invite panic tests, and having them close to the centre lessen the importance of their mobility slightly
    Thank you so much, you have been really helpfull, maybe i start buying 2 batallion boxes and some maneaters.

  20. #380
    Tactical Ninja Malorian's Avatar
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    Re: Ogre Kingdoms 8th Ed Tactics Recipe Book

    Here is a question for those of you that run ironguts:

    Given that yhetees are about the same cost and don't ASL, why don't you take them rather than ironguts?
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