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Thread: What to buy?

  1. #1
    Librarian
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    What to buy?

    Hello there. I'm considering starting an Araby army. But I'm not really sure what to pick up. What should I start with to get a playable army in the neighbourhood of 1500-2000? Also is that a good points sum to begin at?

    Thanks
    To many models and to little time

    Models painted 2013: Infantry:5 Cavalry:0 M. infantry/cavalry/chariots:0 Monsters:0 Characters:0 (Updated 15/02/2013)

    Quote Originally Posted by RanaldLoec View Post
    The winds of magic runs like a bloke with a kidney stone going to the loo.
    Not allot comes out and its painfull.

  2. #2
    Chapter Master fracas's Avatar
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    Re: What to buy?

    Buy the required units (for 2-3k)
    Take 2 heroes and mages
    Elephants and cavalry
    Guards
    Warmaster: Kislev, Khemri, Dwarves
    BFG: Pacification (IN), Expeditionary (Tau), Battlefleet (Chaos), Corsairs, Crusade (IN)
    DW: EotBS, FSA
    LotR: Khand, Gondor, Mordor, Rohan, Easterling
    WHFB: Kaihuanotl, Caxuatn
    40k: Daughters of Cacophany, Sept Kel'tyr and Ukos'Va, Stormwatch, Kher-Ys
    Warmancer & NeoModernism

  3. #3
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    Re: What to buy?

    So your saying that I should buy more core than is required to form a strong base for the army? Atm I'm just trying to look at the investment I'll have to make.
    To many models and to little time

    Models painted 2013: Infantry:5 Cavalry:0 M. infantry/cavalry/chariots:0 Monsters:0 Characters:0 (Updated 15/02/2013)

    Quote Originally Posted by RanaldLoec View Post
    The winds of magic runs like a bloke with a kidney stone going to the loo.
    Not allot comes out and its painfull.

  4. #4
    Chapter Master fracas's Avatar
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    Re: What to buy?

    Quote Originally Posted by Echunia View Post
    So your saying that I should buy more core than is required to form a strong base for the army? Atm I'm just trying to look at the investment I'll have to make.
    I think it is more flufly that way but you will need 2k core for 1.5k games

    Cavalry dominates but cannot claim most objectives
    Monsters are nice to have but serves mostly as distraction units IMO
    Flyers to take out enemy artillery
    Both monsters and flyers are usually 1 per 1k


    Try here: http://sg.tacticalwargames.net/forum/index.php
    Last edited by fracas; 11-09-2011 at 20:43.
    Warmaster: Kislev, Khemri, Dwarves
    BFG: Pacification (IN), Expeditionary (Tau), Battlefleet (Chaos), Corsairs, Crusade (IN)
    DW: EotBS, FSA
    LotR: Khand, Gondor, Mordor, Rohan, Easterling
    WHFB: Kaihuanotl, Caxuatn
    40k: Daughters of Cacophany, Sept Kel'tyr and Ukos'Va, Stormwatch, Kher-Ys
    Warmancer & NeoModernism

  5. #5

    Re: What to buy?

    6 archers and 6 spearmen, 4 knights, 1 elephants, 2 camels and 2 carpets, general, 2 wizards and 4 heros. See what's left and just buy what you fancy, figure/painting wise.

    Personally I don't rate guards or the light cavalry unless playing larger (3K+) games.
    Variety and combined arms is the key to victory, there aren't really any "uber" units in warmaster.

    Vos

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