Hello, and welcome to my project log.
I'm a long time Dark Eldar players, and as everyone knows by now, GW did an incredible job at their revision. So that leaves me with no other choice than to slowly replace all my old stuff with the new fantastic models.
In the other two armies I'm currently working on I'm using mainly desaturated colours, in my old Dark Eldar and Craftworld Eldar I used mainly black and whites. So I want this army to be colourful (and yes, contrary to popular belief one can be colourful and utterly corrupted and evil at the same time). Furthermore there will inevitably be conversions. For example while I like the new miniature line a lot, I'm not to fond of the new raiders, so I'm going to retrofit my old raiders to make them fit the new range.
I think its good to have some background to an army especially for a serious project. It can give direction to conversions, is fun and makes it more unique. This is the outline, I'll probably add some more with each unit but I'll keep it limited as this log is mainly for the painting and conversions.
The Eventide Estates is a conglomerate consisting of three factions that are the remnant of the old noble house Eventide, which like many other houses that wanted to survive was forced to addopt the kabal structure.
Currently The composition of the Eventide Estates is as follows:
- Eventide Kabal
- Afterglow Academy of fine arts
The Kabal functions mostly as any other Kabal, thus being the main political power of the estate and supplier of raw matterial and souls trough its realspace raids. An unsurprising high number of nobles from the old line found their way in positions of power in the kabal, though they have to tread careful lest they suffer Asdrubaels wrath.
The afterglow Academy of fine arts, is not surprisingly solely sponsored by the Eventide Kabal and its allies. It instructs its students in all fine arts deemed worthy. Encompassing the whole spectrum of arts ranging from dance to gladiatorial combat to architecture, painsymphony and anything in between.
Duskworks, these are the laboratories and industrial facilities tended to by the haemonculy. Turning raw materials in weapons, and souls into nourishment and so much more.
If you like this you might like some of my other projects to:
Dark Elves and Vampire Counts
My cabinet of curiosities (random project log)
A tutorial on stereoscopic (3d) images of models.