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Thread: How many skerrretons?

  1. #1
    Librarian
    Join Date
    Mar 2010
    Location
    Lund, Sweden
    Posts
    496

    How many skerrretons?

    Hello there!

    I recently started a thread about aquiring a warmaster army here. Well in the end i got stuck with a bunch of undead (tomb kings). Because they were cheap on ebay.

    But after reading through old threads for tacs and such I discovered the raise dead spell. This spell seems to create new units of skelleton warriors. So I need more skelletons to represent them right?

    So my question is; how many extra units of skelletons should a 2k undead army have at the ready?

    Thanks!
    To many models and to little time

    Models painted 2013: Infantry:5 Cavalry:0 M. infantry/cavalry/chariots:0 Monsters:0 Characters:0 (Updated 15/02/2013)

    Quote Originally Posted by RanaldLoec View Post
    The winds of magic runs like a bloke with a kidney stone going to the loo.
    Not allot comes out and its painfull.

  2. #2

    Re: How many skerrretons?

    I would have 2 spare units per 1K you are playing, that should be enough in my experience.

    Vos

  3. #3

    Re: How many skerrretons?

    I have 4 'raised' skellies units for 2000 VC army (3 spellcasters) above core skeletons. These ones are made of BOFA Goblins (cut ears and some paintwork) and can be easily recognised on the table for victory points' calculating.

  4. #4
    Commander
    Join Date
    Jul 2007
    Location
    Sheffield, UK
    Posts
    559

    Re: How many skerrretons?

    I use 4 extra units when playing either VC or TK.
    I also use a slightly different basing regime to differentiate between raised units and original ones.

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